Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BobbyAndersLost
Izanami
Level 28
God Stats
23W - 21L
1,492 SR
Queue Stats
73W - 86L
1,335 Elo+
Party 3
Pele
Pele
DonBauch95
Pele
Level 65
God Stats
3W - 1L
1,699 SR
Queue Stats
21W - 46L
1,222 Elo+
Party 3
Achilles
Achilles
Jimmy_P019
Achilles
Level 40
God Stats
10W - 5L
1,538 SR
Queue Stats
65W - 72L
1,395 Elo+
Party 2
Bellona
Bellona
Sandmann638
Bellona
Level 95
God Stats
7W - 14L
1,313 SR
Queue Stats
31W - 63L
1,256 Elo+
Party 3
Team Averages
Level 71
1,508 SR
1,342 Elo+

VS

Team Averages
Level 48
1,534 SR
1,408 Elo+
Skadi
Skadi
Adrian7s_RPG_
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,401 Elo+
Solo
Ymir
Ymir
GaryW93
Ymir
Level 46
God Stats
51W - 46L
1,505 SR
Queue Stats
188W - 228L
1,348 Elo+
Party 1
Odin
Odin
Karst1000
Odin
Level 52
God Stats
9W - 10L
1,619 SR
Queue Stats
226W - 238L
1,416 Elo+
Party 1
Olorun
Olorun
Mungo4690
Olorun
Level 69
God Stats
3W - 9L
1,500 SR
Queue Stats
522W - 560L
1,474 Elo+
Party 1
Bastet
Bastet
PaperBoi33
Bastet
Level 29
God Stats
68W - 67L
1,546 SR
Queue Stats
135W - 182L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 3
7,164
651
5,352
6,692
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 1
6,004
546
4,541
3,555
899
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
7,000
636
3,381
5,851
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Jimmy_P019
Achilles
10
2 / 3 / 0
6,016
547
5,201
8,986
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Sandmann638
Bellona
10
0 / 0 / 3
5,402
491
2,961
4,383
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,485
408
1,395
3,635
596
Ymir
GaryW93
Ymir
9
0 / 0 / 0
5,607
510
947
6,553
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
2 / 2 / 0
6,124
557
3,475
7,747
3,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Mungo4690
Olorun
10
1 / 4 / 0
5,873
534
3,628
7,368
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
PaperBoi33
Bastet
11
1 / 2 / 1
5,944
540
3,625
7,802
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
4
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
3
4.5
L
0
2
0
0
W
1
0
1
1.5
W
4
0
2
5
L
Ymir
GaryW93
Ymir
0
0
0
0
W
Achilles
Jimmy_P019
Achilles
2
3
0
0.67
L
Odin
2
2
0
1
L
Olorun
Mungo4690
Olorun
1
4
0
0.25
L
Bastet
PaperBoi33
Bastet
1
2
1
0.75
W
Bellona
Sandmann638
Bellona
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
13,070
29,467
Taken
33,105
12,243
Mitigated
11,394
12,899
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,352
673
504
3,441
6,692
2,096
535
3,043
3,649
36,532
0
L
1,395
520
0
517
3,635
596
112
0
3,537
0
15,875
W
4,541
2,618
0
1,376
3,555
899
851
668
2,887
0
37,338
W
3,381
585
0
3,580
5,851
1,946
305
885
4,966
0
35,913
L
Ymir
GaryW93
Ymir
947
429
0
2,220
6,553
2,820
0
0
6,396
22,053
0
W
Achilles
Jimmy_P019
Achilles
5,201
1,559
0
2,380
8,986
4,286
617
452
8,534
0
23,445
L
Odin
3,475
427
0
1,625
7,747
3,553
627
0
7,216
4,700
23,821
L
Olorun
Mungo4690
Olorun
3,628
2,078
0
2,226
7,368
2,289
0
4,248
2,834
30,557
0
L
Bastet
PaperBoi33
Bastet
3,625
1,123
0
4,526
7,802
2,136
0
776
6,877
0
30,406
W
Bellona
Sandmann638
Bellona
2,961
999
0
1,618
4,383
3,016
985
625
3,758
0
16,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
28,033
318
Minions Killed
270
0
Camps Cleared
0
1,119,430
Distance Traveled
1,005,060
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,164
651
74
7
0
230,579
2
L
Skadi
4,485
408
36
3
0
150,917
2
W
Izanami
6,004
546
88
8
0
203,446
2
W
Pele
7,000
636
83
8
0
243,635
0
L
Ymir
5,607
510
33
3
0
207,832
4
W
Achilles
6,016
547
48
4
0
207,891
8
L
Odin
6,124
557
67
6
0
223,551
3
L
Olorun
5,873
534
70
6
0
173,642
3
L
Bastet
5,944
540
64
6
0
249,118
2
W
Bellona
5,402
491
25
2
0
233,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role