Player Matchup

Yemoja
Yemoja
DankFart
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 2
Kali
Kali
Hammystyl1
Kali
Level 18
God Stats
6W - 7L
1,524 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 2
Tiamat
Tiamat
Lenaic
Tiamat
Level 28
God Stats
20W - 21L
1,538 SR
Queue Stats
131W - 137L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Luper92
Nu Wa
Level 26
God Stats
4W - 5L
1,683 SR
Queue Stats
20W - 29L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
theironwolfgamer
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,308 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,425 Elo+

VS

Team Averages
Level 19
1,558 SR
1,443 Elo+
Bellona
Bellona
DragonSteinII
Bellona
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 75L
1,441 Elo+
Party 1
Izanami
Izanami
Hikarousuke
Izanami
Level 21
God Stats
9W - 6L
1,638 SR
Queue Stats
43W - 37L
1,488 Elo+
Solo
Ares
Ares
LordGoosington
Ares
Level 29
God Stats
27W - 28L
1,488 SR
Queue Stats
87W - 102L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
TubbyPancake7
Kukulkan
Level 26
God Stats
12W - 12L
1,597 SR
Queue Stats
78W - 90L
1,445 Elo+
Solo
Fenrir
Fenrir
kijago44
Fenrir
Level 15
God Stats
7W - 4L
1,565 SR
Queue Stats
10W - 10L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DankFart
Yemoja
17
1 / 7 / 5
11,087
1,008
6,069
25,906
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 3
11,523
1,048
7,439
13,548
6,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Lenaic
Tiamat
17
2 / 6 / 5
11,523
1,048
15,373
13,760
9,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Luper92
Nu Wa
17
4 / 8 / 6
12,003
1,091
17,842
18,965
10,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
theironwolfgamer
Cu Chulainn
17
1 / 12 / 9
10,629
966
18,669
30,205
30,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

36

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
7 / 3 / 23
13,233
1,203
16,077
19,269
21,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Hikarousuke
Izanami
19
7 / 3 / 19
12,110
1,101
17,864
11,135
4,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
8 / 2 / 22
13,502
1,227
19,241
19,042
28,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
TubbyPancake7
Kukulkan
20
11 / 0 / 18
14,161
1,287
31,004
7,807
3,551
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
kijago44
Fenrir
19
7 / 3 / 17
12,054
1,096
12,302
15,676
14,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
139
11
Kills
40
40
Deaths
11
28
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DankFart
Yemoja
1
7
5
0.5
W
Bellona
7
3
23
6.17
L
3
7
3
0.64
W
Izanami
Hikarousuke
Izanami
7
3
19
5.5
L
Tiamat
Lenaic
Tiamat
2
6
5
0.75
W
8
2
22
9.5
L
Nu Wa
Luper92
Nu Wa
4
8
6
0.88
W
Kukulkan
TubbyPancake7
Kukulkan
11
0
18
20
W
Fenrir
kijago44
Fenrir
7
3
17
5.17
L
Cu Chulainn
theironwolfgamer
Cu Chulainn
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,392
Damage
96,488
102,384
Taken
72,929
85,095
Mitigated
72,305
8,718
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DankFart
Yemoja
6,069
1,435
1,253
1,295
25,906
28,306
0
14,444
11,462
13,828
0
W
Bellona
16,077
6,818
2,588
3,216
19,269
21,602
0
10,021
8,392
0
29,659
L
7,439
3,610
0
1,793
13,548
6,161
0
3,838
9,710
0
20,582
W
Izanami
Hikarousuke
Izanami
17,864
10,885
0
603
11,135
4,771
0
5,398
5,474
0
36,458
L
Tiamat
Lenaic
Tiamat
15,373
735
0
2,254
13,760
9,718
0
8,953
4,807
48,578
0
W
19,241
1,997
658
1,924
19,042
28,002
0
12,337
6,147
33,384
0
L
Nu Wa
Luper92
Nu Wa
17,842
3,386
24
728
18,965
10,014
0
8,846
10,119
49,767
0
W
Kukulkan
TubbyPancake7
Kukulkan
31,004
1,457
0
0
7,807
3,551
0
5,732
1,814
75,316
0
W
Fenrir
kijago44
Fenrir
12,302
3,832
0
530
15,676
14,379
0
9,005
5,987
0
24,478
L
Cu Chulainn
theironwolfgamer
Cu Chulainn
18,669
4,788
0
1,371
30,205
30,896
0
14,164
16,041
7,221
26,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,765
Gold Earned
65,060
219
Minions Killed
238
11
Camps Cleared
3
974,936
Distance Traveled
1,090,050
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,087
1,008
13
1
0
181,151
2
W
Bellona
13,233
1,203
27
2
0
197,939
0
L
Kali
11,523
1,048
18
2
9
221,178
0
W
Izanami
12,110
1,101
50
5
2
197,934
1
L
Tiamat
11,523
1,048
89
8
2
208,140
0
W
Ares
13,502
1,227
28
3
0
223,937
1
L
Nu Wa
12,003
1,091
74
7
0
181,557
0
W
Kukulkan
14,161
1,287
114
10
1
233,895
0
W
Fenrir
12,054
1,096
19
2
0
236,345
1
L
Cu Chulainn
10,629
966
25
2
0
182,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role