Player Matchup

Horus
Horus
JeSuisLeFromage
Horus
Level 129
God Stats
2W - 0L
1,912 SR
Queue Stats
22W - 17L
1,413 Elo+
Solo
Neith
Neith
PinkOmi
Neith
Level 128
God Stats
16W - 10L
1,513 SR
Queue Stats
131W - 152L
1,415 Elo+
Party 2
Sol
Sol
YouShallNotPass1
Sol
Level 88
God Stats
35W - 15L
1,665 SR
Queue Stats
241W - 211L
1,564 Elo+
Solo
Ravana
Ravana
o Viintage o
Ravana
Level 91
God Stats
10W - 6L
1,548 SR
Queue Stats
649W - 651L
1,415 Elo+
Solo
Anubis
Anubis
pinktrash
Anubis
Level 155
God Stats
27W - 29L
1,443 SR
Queue Stats
131W - 152L
1,415 Elo+
Party 2
Team Averages
Level 118
1,616 SR
1,444 Elo+

VS

Team Averages
Level 123
1,473 SR
1,432 Elo+
Erlang Shen
Erlang Shen
Handzy1212
Erlang Shen
Level 155
God Stats
10W - 11L
1,446 SR
Queue Stats
292W - 320L
1,447 Elo+
Party 1
Olorun
Olorun
IMissUJoshhh
Olorun
Level 100
God Stats
15W - 14L
1,530 SR
Queue Stats
383W - 397L
1,431 Elo+
Solo
Mulan
Mulan
NotKary
Mulan
Level 67
God Stats
17W - 17L
1,463 SR
Queue Stats
230W - 305L
1,399 Elo+
Party 1
Chang'e
Chang'e
Scott_Da_Bot
Chang'e
Level 135
God Stats
2W - 6L
1,360 SR
Queue Stats
1,068W - 1,075L
1,455 Elo+
Solo
Jing Wei
Jing Wei
steel43
Jing Wei
Level 157
God Stats
7W - 5L
1,563 SR
Queue Stats
65W - 67L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
6,101
555
3,352
6,074
2,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
PinkOmi
Neith
11
1 / 2 / 1
6,364
579
8,088
7,568
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 2
6,230
566
7,475
5,333
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
11
1 / 2 / 3
5,867
533
3,346
6,512
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
pinktrash
Anubis
12
7 / 2 / 0
6,784
617
7,442
5,535
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Handzy1212
Erlang Shen
11
3 / 1 / 0
6,371
579
5,524
10,090
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
10
2 / 3 / 0
6,094
554
3,046
6,822
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NotKary
Mulan
9
0 / 3 / 3
5,311
483
4,819
8,454
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Scott_Da_Bot
Chang'e
9
0 / 3 / 1
5,417
492
1,760
10,044
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
steel43
Jing Wei
10
1 / 1 / 0
5,232
476
1,519
5,116
1,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Handzy1212
Erlang Shen
3
1
0
3
L
Olorun
2
3
0
0.67
W
0
0
5
2.5
L
Mulan
NotKary
Mulan
0
3
3
0.5
W
Neith
PinkOmi
Neith
1
2
1
0.75
L
Chang'e
Scott_Da_Bot
Chang'e
0
3
1
0.17
W
2
0
2
3
W
Ravana
1
2
3
1.25
W
Anubis
pinktrash
Anubis
7
2
0
3.5
L
Jing Wei
steel43
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
16,668
31,022
Taken
40,526
11,765
Mitigated
16,519
15,409
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Handzy1212
Erlang Shen
5,524
2,448
0
5,744
10,090
6,718
0
130
9,960
3,074
29,622
L
Olorun
3,046
902
322
1,656
6,822
1,369
624
3,247
3,575
30,076
0
W
3,352
1,445
1,574
2,170
6,074
2,696
252
1,099
4,975
0
18,376
L
Mulan
NotKary
Mulan
4,819
468
293
2,589
8,454
2,777
0
2,533
5,921
0
24,982
W
Neith
PinkOmi
Neith
8,088
4,920
0
3,813
7,568
2,497
844
746
6,822
0
37,597
L
Chang'e
Scott_Da_Bot
Chang'e
1,760
141
551
3,148
10,044
4,301
0
4,578
5,466
16,095
0
W
7,475
3,769
0
2,995
5,333
1,755
626
600
4,733
38,498
6,826
W
Ravana
3,346
833
0
2,870
6,512
2,157
0
891
5,621
0
28,328
W
Anubis
pinktrash
Anubis
7,442
394
188
1,799
5,535
2,660
844
2,442
3,093
39,026
0
L
Jing Wei
steel43
Jing Wei
1,519
1,399
242
1,533
5,116
1,354
0
3,355
1,761
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
28,425
315
Minions Killed
264
0
Camps Cleared
0
981,315
Distance Traveled
1,023,331
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,371
579
71
6
0
204,400
1
L
Olorun
6,094
554
57
5
0
203,974
2
W
Horus
6,101
555
29
3
0
195,945
1
L
Mulan
5,311
483
48
4
0
206,690
2
W
Neith
6,364
579
76
7
0
151,986
3
L
Chang'e
5,417
492
37
3
0
194,693
0
W
Sol
6,230
566
86
8
0
202,245
2
W
Ravana
5,867
533
55
5
0
239,851
2
W
Anubis
6,784
617
69
6
0
191,288
5
L
Jing Wei
5,232
476
51
5
0
213,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role