Player Matchup

Ne Zha
Ne Zha
CurseCrow2
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Saiseki
Baron Samedi
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 10L
1,273 Elo+
Party 3
Amaterasu
Amaterasu
Waggyno
Amaterasu
Level 24
God Stats
39W - 20L
1,776 SR
Queue Stats
149W - 100L
1,634 Elo+
Party 3
Jormungandr
Jormungandr
kawaii2d
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,734 Elo+
Party 1
Neith
Neith
sprmcube
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 12
1,555 SR
1,535 Elo+

VS

Team Averages
Level 10
1,577 SR
1,413 Elo+
Fenrir
Fenrir
Jometar
Fenrir
Level 4
God Stats
2W - 9L
1,352 SR
Queue Stats
7W - 16L
1,260 Elo+
Party 2
Khepri
Khepri
Mognegar82
Khepri
Level 7
God Stats
3W - 2L
1,692 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 2
Olorun
Olorun
kusatReborn
Olorun
Level 23
God Stats
7W - 1L
1,841 SR
Queue Stats
69W - 31L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
macmorgi
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
shootyguy57
Cu Chulainn
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CurseCrow2
Ne Zha
20
12 / 12 / 20
16,305
1,087
37,131
30,513
13,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Saiseki
Baron Samedi
20
6 / 7 / 26
15,522
1,035
30,398
18,343
10,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Waggyno
Amaterasu
20
12 / 2 / 21
17,073
1,138
28,733
31,456
33,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
kawaii2d
Jormungandr
20
9 / 6 / 24
16,200
1,080
26,609
40,915
54,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
sprmcube
Neith
20
1 / 5 / 15
13,092
873
13,531
10,936
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jometar
Fenrir
20
2 / 14 / 9
13,433
896
15,115
32,016
26,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Mognegar82
Khepri
20
3 / 6 / 22
16,250
1,083
13,607
24,030
30,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
20
22 / 4 / 4
20,762
1,384
50,445
23,267
15,208
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
macmorgi
Ao Kuang
20
3 / 6 / 12
14,333
956
22,558
28,133
10,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
shootyguy57
Cu Chulainn
20
2 / 10 / 14
14,518
968
25,177
36,313
50,771
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
93
40
Kills
32
32
Deaths
40
106
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CurseCrow2
Ne Zha
12
12
20
1.83
W
Fenrir
Jometar
Fenrir
2
14
9
0.46
W
Khepri
Mognegar82
Khepri
3
6
22
2.33
L
Baron Samedi
Saiseki
Baron Samedi
6
7
26
2.71
L
Amaterasu
Waggyno
Amaterasu
12
2
21
11.25
L
Jormungandr
kawaii2d
Jormungandr
9
6
24
3.5
W
Olorun
22
4
4
6
W
Ao Kuang
macmorgi
Ao Kuang
3
6
12
1.5
W
Cu Chulainn
shootyguy57
Cu Chulainn
2
10
14
0.9
L
Neith
sprmcube
Neith
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,402
Damage
126,902
132,163
Taken
143,759
117,063
Mitigated
134,113
27,131
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CurseCrow2
Ne Zha
37,131
18,853
0
2,553
30,513
13,860
0
21,718
8,569
0
55,994
W
Fenrir
Jometar
Fenrir
15,115
6,270
0
1,477
32,016
26,975
0
12,554
19,462
0
29,649
W
Khepri
Mognegar82
Khepri
13,607
1,379
0
500
24,030
30,582
0
12,326
11,704
36,773
0
L
Baron Samedi
Saiseki
Baron Samedi
30,398
5,628
10,269
4,755
18,343
10,526
0
10,955
7,229
60,922
0
L
Amaterasu
Waggyno
Amaterasu
28,733
10,576
0
8,655
31,456
33,396
0
22,136
8,847
14,189
31,611
L
Jormungandr
kawaii2d
Jormungandr
26,609
7,763
0
60
40,915
54,583
0
28,488
11,049
62,008
0
W
Olorun
50,445
33,477
1,037
10,648
23,267
15,208
0
10,659
12,608
108,098
0
W
Ao Kuang
macmorgi
Ao Kuang
22,558
6,747
0
5,686
28,133
10,577
0
10,094
18,039
41,171
0
W
Cu Chulainn
shootyguy57
Cu Chulainn
25,177
3,930
0
1,354
36,313
50,771
0
17,982
18,331
12,185
40,612
L
Neith
sprmcube
Neith
13,531
6,593
0
839
10,936
4,698
0
9,306
1,495
0
41,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,192
Gold Earned
79,296
283
Minions Killed
308
8
Camps Cleared
14
1,332,342
Distance Traveled
1,444,762
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,305
1,087
46
3
8
276,860
0
W
Fenrir
13,433
896
28
2
2
298,586
0
W
Khepri
16,250
1,083
45
3
0
314,778
0
L
Baron Samedi
15,522
1,035
71
5
0
229,963
0
L
Amaterasu
17,073
1,138
31
2
0
307,326
0
L
Jormungandr
16,200
1,080
74
5
0
291,143
2
W
Olorun
20,762
1,384
117
8
9
278,256
2
W
Ao Kuang
14,333
956
43
3
2
306,755
3
W
Cu Chulainn
14,518
968
75
5
1
246,387
0
L
Neith
13,092
873
61
4
0
227,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role