Player Matchup

Fenrir
Fenrir
AugusТ
Fenrir
Level 145
God Stats
16W - 9L
1,733 SR
Queue Stats
158W - 120L
1,598 Elo+
Party 1
Athena
Athena
Jacklar
Athena
Level 87
God Stats
5W - 6L
1,475 SR
Queue Stats
186W - 152L
1,607 Elo+
Party 2
Hades
Hades
Ross121213
Hades
Level 146
God Stats
1W - 2L
1,296 SR
Queue Stats
404W - 356L
1,630 Elo+
Party 2
Olorun
Olorun
idhunter1234
Olorun
Level 149
God Stats
1W - 1L
1,291 SR
Queue Stats
343W - 288L
1,569 Elo+
Party 1
Osiris
Osiris
zeus527
Osiris
Level 159
God Stats
1W - 0L
1,785 SR
Queue Stats
198W - 171L
1,554 Elo+
Party 1
Team Averages
Level 137
1,516 SR
1,592 Elo+

VS

Team Averages
Level 112
1,557 SR
1,589 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MercvryPls
Thor
Level 108
God Stats
4W - 4L
1,662 SR
Queue Stats
146W - 117L
1,664 Elo+
Solo
Hercules
Hercules
MrKoalaDE
Hercules
Level 62
God Stats
1W - 4L
1,484 SR
Queue Stats
20W - 23L
1,560 Elo+
Solo
Agni
Agni
Zlda
Agni
Level 159
God Stats
10W - 9L
1,607 SR
Queue Stats
273W - 272L
1,572 Elo+
Solo
Artemis
Artemis
luvpea
Artemis
Level 125
God Stats
0W - 2L
1,533 SR
Queue Stats
163W - 138L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AugusТ
Fenrir
14
7 / 0 / 5
8,451
650
7,757
8,635
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Jacklar
Athena
12
6 / 0 / 7
8,035
618
3,234
6,881
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
12
2 / 3 / 9
7,690
592
6,835
8,569
3,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
13
4 / 3 / 4
8,140
626
6,877
11,508
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
zeus527
Osiris
12
0 / 2 / 3
7,252
558
4,885
7,289
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 3
6,080
468
3,308
9,635
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 1
6,217
478
3,673
9,573
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
MrKoalaDE
Hercules
12
3 / 2 / 0
7,312
562
6,298
10,953
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Zlda
Agni
10
1 / 5 / 1
6,140
472
4,685
6,513
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
luvpea
Artemis
12
2 / 4 / 2
6,998
538
6,253
7,755
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
8
8
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
3
0.63
W
Fenrir
AugusТ
Fenrir
7
0
5
9.5
W
Athena
Jacklar
Athena
6
0
7
9.5
L
1
4
1
0.38
L
Hercules
MrKoalaDE
Hercules
3
2
0
1.5
W
Hades
2
3
9
2.17
L
Agni
Zlda
Agni
1
5
1
0.3
W
Olorun
4
3
4
2
L
Artemis
luvpea
Artemis
2
4
2
0.75
W
Osiris
zeus527
Osiris
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
24,217
42,882
Taken
44,429
21,470
Mitigated
23,699
21,734
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,308
331
0
2,836
9,635
9,283
0
3,719
5,916
14,999
0
W
Fenrir
AugusТ
Fenrir
7,757
2,136
0
4,526
8,635
3,332
396
2,054
6,475
0
51,189
W
Athena
Jacklar
Athena
3,234
1,297
0
2,053
6,881
5,796
0
1,665
5,071
10,628
0
L
3,673
1,391
0
3,638
9,573
3,002
0
4,230
5,343
0
36,150
L
Hercules
MrKoalaDE
Hercules
6,298
2,387
0
5,275
10,953
7,406
0
2,877
8,076
3,046
41,042
W
Hades
6,835
2,431
780
4,236
8,569
3,652
58
2,718
5,585
48,723
0
L
Agni
Zlda
Agni
4,685
186
0
521
6,513
1,830
0
3,431
3,082
39,334
0
W
Olorun
6,877
3,423
396
6,483
11,508
3,727
0
1,452
10,032
60,092
0
L
Artemis
luvpea
Artemis
6,253
2,464
0
2,567
7,755
2,178
0
3,636
4,119
0
40,248
W
Osiris
zeus527
Osiris
4,885
1,348
0
3,260
7,289
4,963
0
303
6,371
6,116
32,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
32,747
394
Minions Killed
400
0
Camps Cleared
0
1,328,568
Distance Traveled
1,169,502
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,080
468
25
2
0
230,037
4
W
Fenrir
8,451
650
91
7
0
310,111
5
W
Athena
8,035
618
8
1
0
286,818
4
L
Thor
6,217
478
78
6
0
242,620
3
L
Hercules
7,312
562
116
9
0
264,868
3
W
Hades
7,690
592
103
8
0
247,699
5
L
Agni
6,140
472
92
7
0
228,863
4
W
Olorun
8,140
626
119
9
0
237,670
2
L
Artemis
6,998
538
89
7
0
203,114
4
W
Osiris
7,252
558
73
6
0
246,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role