Player Matchup

Achilles
Achilles
 
Achilles
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Blackriver02
Fafnir
Level 111
God Stats
10W - 13L
1,420 SR
Queue Stats
361W - 375L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
KoZoOo
Tsukuyomi
Level 98
God Stats
8W - 5L
1,660 SR
Queue Stats
82W - 81L
1,416 Elo+
Solo
Izanami
Izanami
powerhead555
Izanami
Level 115
God Stats
4W - 8L
1,440 SR
Queue Stats
75W - 100L
1,431 Elo+
Solo
Scylla
Scylla
ÐFireTsunami
Scylla
Level 129
God Stats
0W - 1L
1,404 SR
Queue Stats
6W - 9L
1,323 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,413 Elo+

VS

Team Averages
Level 94
1,536 SR
1,433 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JoselinXD
Tiamat
Level 60
God Stats
7W - 12L
1,541 SR
Queue Stats
37W - 47L
1,311 Elo+
Solo
Chronos
Chronos
You0ne
Chronos
Level 128
God Stats
15W - 17L
1,517 SR
Queue Stats
614W - 607L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
dropdead420
Sylvanus
Level 128
God Stats
9W - 7L
1,446 SR
Queue Stats
81W - 107L
1,412 Elo+
Solo
Bellona
Bellona
maatteoo
Bellona
Level 67
God Stats
6W - 3L
1,678 SR
Queue Stats
115W - 95L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 3 / 0
5,483
422
4,037
10,098
9,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
9
0 / 3 / 3
5,750
442
3,784
11,415
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
KoZoOo
Tsukuyomi
10
3 / 3 / 0
6,121
471
3,546
7,067
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
powerhead555
Izanami
10
2 / 3 / 0
5,975
460
3,421
5,822
1,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 4 / 0
6,123
471
1,675
5,896
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 4
7,396
569
5,033
7,384
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JoselinXD
Tiamat
11
1 / 1 / 2
6,657
512
5,548
6,140
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
You0ne
Chronos
14
4 / 0 / 6
8,099
623
3,498
3,778
1,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
dropdead420
Sylvanus
11
2 / 2 / 6
6,419
494
3,480
6,505
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
maatteoo
Bellona
14
3 / 1 / 1
7,985
614
6,244
8,070
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
16
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Arachne
 
Arachne
6
1
4
8
L
Fafnir
0
3
3
0.5
W
Tiamat
JoselinXD
Tiamat
1
1
2
2
L
Tsukuyomi
KoZoOo
Tsukuyomi
3
3
0
1
W
Chronos
You0ne
Chronos
4
0
6
7
W
Sylvanus
dropdead420
Sylvanus
2
2
6
2.5
W
Bellona
maatteoo
Bellona
3
1
1
3.5
L
Izanami
powerhead555
Izanami
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
23,803
40,298
Taken
31,877
23,969
Mitigated
16,775
11,137
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,037
1,063
0
1,817
10,098
9,357
0
1,197
8,901
5,743
18,366
W
Arachne
 
Arachne
5,033
3,394
0
3,650
7,384
2,877
285
822
6,528
0
36,517
L
Fafnir
3,784
1,200
233
4,324
11,415
9,333
0
5,604
5,309
12,855
0
W
Tiamat
JoselinXD
Tiamat
5,548
851
0
2,484
6,140
3,110
984
1,828
4,312
35,075
0
L
Tsukuyomi
KoZoOo
Tsukuyomi
3,546
836
0
2,924
7,067
2,105
0
2,007
5,042
0
33,102
W
Chronos
You0ne
Chronos
3,498
409
0
1,142
3,778
1,109
604
1,131
2,521
44,838
0
W
Sylvanus
dropdead420
Sylvanus
3,480
1,160
1,738
2,406
6,505
2,323
246
1,585
4,880
25,503
0
W
Bellona
maatteoo
Bellona
6,244
1,260
0
2,949
8,070
7,356
360
922
7,148
8,977
38,325
L
Izanami
powerhead555
Izanami
3,421
2,151
194
706
5,822
1,521
564
2,445
3,201
0
34,608
L
1,675
390
0
939
5,896
1,653
392
1,767
4,129
37,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
36,556
297
Minions Killed
402
0
Camps Cleared
0
1,142,134
Distance Traveled
1,246,795
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,483
422
56
4
0
200,267
0
W
Arachne
7,396
569
64
5
0
266,849
5
L
Fafnir
5,750
442
12
1
0
245,251
2
W
Tiamat
6,657
512
92
7
0
251,722
1
L
Tsukuyomi
6,121
471
70
5
0
262,174
4
W
Chronos
8,099
623
98
8
0
264,538
2
W
Sylvanus
6,419
494
36
3
0
235,111
3
W
Bellona
7,985
614
112
9
0
228,575
3
L
Izanami
5,975
460
76
6
0
219,215
1
L
Scylla
6,123
471
83
6
0
215,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role