Player Matchup

Ra
Ra
 
Ra
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilithLament
Tsukuyomi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,476 Elo+
Solo
Neith
Neith
Wieke123
Neith
Level 25
God Stats
7W - 9L
1,483 SR
Queue Stats
50W - 49L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
iAmShanko
Gilgamesh
Level 18
God Stats
21W - 17L
1,123 SR
Queue Stats
99W - 88L
1,442 Elo+
Solo
Yemoja
Yemoja
vMaiven
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 99L
1,453 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,473 Elo+

VS

Team Averages
Level 14
1,588 SR
1,576 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Elysia Melti
Thanatos
Level 13
God Stats
5W - 6L
1,798 SR
Queue Stats
19W - 28L
1,489 Elo+
Solo
Neith
Neith
Moflow93
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Olorun
Olorun
Padvinder4
Olorun
Level 23
God Stats
18W - 12L
1,640 SR
Queue Stats
49W - 40L
1,494 Elo+
Solo
Cthulhu
Cthulhu
uneven-freezer4
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 2
4,517
753
2,437
2,339
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LilithLament
Tsukuyomi
7
3 / 0 / 3
4,251
709
1,968
1,851
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Wieke123
Neith
7
0 / 2 / 2
4,084
681
1,727
4,381
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
iAmShanko
Gilgamesh
9
3 / 0 / 3
4,976
829
2,692
2,068
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
vMaiven
Yemoja
6
1 / 0 / 0
4,162
694
1,767
2,748
808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
0 / 2 / 0
3,116
519
771
2,896
848
Mace

Mace

+10
Physical Power

Thanatos
Elysia Melti
Thanatos
5
0 / 2 / 0
3,414
569
90
3,405
760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Moflow93
Neith
5
0 / 1 / 1
3,465
578
2,400
2,449
527
Olorun
Padvinder4
Olorun
6
0 / 2 / 0
3,426
571
1,232
4,227
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
2 / 1 / 0
3,750
625
2,692
4,793
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Thanatos
Elysia Melti
Thanatos
0
2
0
0
W
Tsukuyomi
LilithLament
Tsukuyomi
3
0
3
4.5
L
Neith
Moflow93
Neith
0
1
1
0.5
L
Olorun
Padvinder4
Olorun
0
2
0
0
W
Neith
Wieke123
Neith
0
2
2
0.5
W
Gilgamesh
iAmShanko
Gilgamesh
3
0
3
4.5
L
2
1
0
2
W
Yemoja
vMaiven
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
7,185
13,387
Taken
17,770
3,498
Mitigated
5,329
6,814
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,437
199
101
1,331
2,339
683
226
1,313
1,026
21,781
0
L
Sun Wukong
 
Sun Wukong
771
172
0
720
2,896
848
0
0
2,896
0
5,573
L
Thanatos
Elysia Melti
Thanatos
90
90
0
1,634
3,405
760
0
397
2,992
0
13,628
W
Tsukuyomi
LilithLament
Tsukuyomi
1,968
941
0
1,031
1,851
435
160
419
1,432
0
8,203
L
Neith
Moflow93
Neith
2,400
1,403
0
754
2,449
527
112
860
1,589
0
13,383
L
Olorun
Padvinder4
Olorun
1,232
678
135
2,025
4,227
1,026
0
1,060
3,083
14,866
0
W
Neith
Wieke123
Neith
1,727
848
0
1,065
4,381
978
0
1,030
3,351
0
15,905
W
Gilgamesh
iAmShanko
Gilgamesh
2,692
891
0
1,205
2,068
594
180
59
2,009
0
23,170
L
2,692
553
233
1,362
4,793
2,168
0
1,754
3,006
8,220
0
W
Yemoja
vMaiven
Yemoja
1,767
468
1,106
975
2,748
808
0
1,103
1,645
6,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,990
Gold Earned
17,171
168
Minions Killed
109
0
Camps Cleared
0
599,828
Distance Traveled
510,248
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,517
753
51
9
0
128,464
2
L
Sun Wukong
3,116
519
16
3
0
64,540
0
L
Thanatos
3,414
569
35
6
0
109,001
0
W
Tsukuyomi
4,251
709
19
3
0
123,182
1
L
Neith
3,465
578
25
4
0
111,693
1
L
Olorun
3,426
571
25
4
0
104,022
0
W
Neith
4,084
681
38
6
0
106,241
1
W
Gilgamesh
4,976
829
51
9
0
135,165
3
L
Cthulhu
3,750
625
8
1
0
120,992
1
W
Yemoja
4,162
694
9
2
0
106,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role