Player Matchup

Zeus
Zeus
Alfry_99
Zeus
Level 102
God Stats
1W - 1L
1,326 SR
Queue Stats
14W - 16L
1,495 Elo+
Party 2
Neith
Neith
latorre_7
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
nemesis-azul
Gilgamesh
Level 56
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 2
Team Averages
Level 76
1,384 SR
1,387 Elo+

VS

Team Averages
Level 125
1,409 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AngelicDemon90
Khepri
Level 109
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 4L
1,510 Elo+
Solo
Medusa
Medusa
DankestMirror
Medusa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 2 / 8
8,485
849
12,726
6,173
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
latorre_7
Neith
12
9 / 3 / 9
9,037
904
10,228
7,329
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
nemesis-azul
Gilgamesh
12
3 / 2 / 15
8,423
842
7,341
10,405
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 8 / 2
8,753
875
8,277
10,109
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 7
7,061
706
3,309
12,479
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 7 / 5
7,690
769
3,511
11,037
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
7
7
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
8
2
0.75
W
Zeus
7
2
8
5.5
L
0
4
7
0.88
L
2
7
5
0.64
W
Neith
latorre_7
Neith
9
3
9
4.5
W
Gilgamesh
nemesis-azul
Gilgamesh
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
15,097
23,907
Taken
33,625
12,228
Mitigated
20,724
7,082
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,277
648
728
1,480
10,109
4,884
0
3,826
5,973
24,162
0
W
Zeus
12,726
2,621
205
2,123
6,173
2,230
315
4,661
1,512
31,987
0
L
3,309
379
0
2,366
12,479
11,949
0
5,199
6,809
10,070
0
L
3,511
2,382
0
389
11,037
3,891
0
2,942
7,799
0
12,388
W
Neith
latorre_7
Neith
10,228
5,354
0
2,609
7,329
2,827
1,947
2,424
4,905
0
35,561
W
Gilgamesh
nemesis-azul
Gilgamesh
7,341
2,234
23
2,122
10,405
7,171
384
5,120
5,285
0
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
23,504
112
Minions Killed
70
6
Camps Cleared
1
525,007
Distance Traveled
485,218
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,753
875
31
3
1
156,051
1
W
Zeus
8,485
849
39
4
4
171,236
0
L
Khepri
7,061
706
11
1
0
180,036
2
L
Medusa
7,690
769
28
3
0
149,131
0
W
Neith
9,037
904
61
6
1
164,333
2
W
Gilgamesh
8,423
842
12
1
1
189,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role