Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
DefianceOnCrack
Heimdallr
Level 141
God Stats
2W - 4L
1,231 SR
Queue Stats
389W - 333L
1,644 Elo+
Party 3
Baron Samedi
Baron Samedi
LordLobstre
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,554 Elo+
Party 3
Nox
Nox
TurdManJoe36
Nox
Level 126
God Stats
8W - 3L
1,638 SR
Queue Stats
487W - 418L
1,609 Elo+
Party 3
Arachne
Arachne
tandysummers
Arachne
Level 44
God Stats
3W - 1L
1,791 SR
Queue Stats
81W - 93L
1,528 Elo+
Party 3
Team Averages
Level 112
1,532 SR
1,567 Elo+

VS

Team Averages
Level 85
1,596 SR
1,562 Elo+
Hel
Hel
GETOseagutta25
Hel
Level 108
God Stats
1W - 2L
1,762 SR
Queue Stats
295W - 243L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
Kouful
Jing Wei
Level 37
God Stats
2W - 2L
1,633 SR
Queue Stats
66W - 86L
1,376 Elo+
Solo
Ganesha
Ganesha
Skoupou21
Ganesha
Level 17
God Stats
1W - 3L
1,549 SR
Queue Stats
20W - 15L
1,654 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WoozyWord594
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 251L
1,645 Elo+
Party 2
Mercury
Mercury
aboogie76
Mercury
Level 137
God Stats
1W - 3L
1,537 SR
Queue Stats
210W - 198L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 0 / 2
7,723
594
6,854
10,032
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DefianceOnCrack
Heimdallr
13
1 / 1 / 4
7,620
586
4,530
6,798
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LordLobstre
Baron Samedi
12
2 / 2 / 2
6,896
530
7,625
4,693
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 7
7,463
574
4,480
6,280
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
tandysummers
Arachne
12
5 / 2 / 1
7,253
558
8,438
8,781
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,132
472
4,992
9,284
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Kouful
Jing Wei
8
0 / 4 / 2
5,418
417
1,163
6,559
1,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Skoupou21
Ganesha
8
0 / 1 / 3
5,539
426
2,190
10,030
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
WoozyWord594
Kumbhakarna
10
0 / 3 / 0
5,992
461
3,378
11,662
7,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
aboogie76
Mercury
11
4 / 3 / 0
6,691
515
3,259
8,823
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
2
6
W
Heimdallr
DefianceOnCrack
Heimdallr
1
1
4
3
L
1
4
2
0.5
L
Jing Wei
Kouful
Jing Wei
0
4
2
0.25
W
Baron Samedi
LordLobstre
Baron Samedi
2
2
2
1.5
L
Ganesha
Skoupou21
Ganesha
0
1
3
1.5
W
2
0
7
5.5
L
Kumbhakarna
WoozyWord594
Kumbhakarna
0
3
0
0
L
Mercury
aboogie76
Mercury
4
3
0
1.33
W
Arachne
tandysummers
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
14,982
36,584
Taken
46,358
24,030
Mitigated
22,590
16,790
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,854
903
314
5,143
10,032
8,892
235
3,626
6,406
30,511
0
W
Heimdallr
DefianceOnCrack
Heimdallr
4,530
1,572
0
2,931
6,798
2,467
0
474
6,324
0
49,840
L
4,992
534
1,853
3,935
9,284
3,067
0
4,284
4,955
36,111
0
L
Jing Wei
Kouful
Jing Wei
1,163
803
0
1,369
6,559
1,593
0
2,116
4,443
0
17,517
W
Baron Samedi
LordLobstre
Baron Samedi
7,625
1,304
548
1,858
4,693
2,284
499
3,170
1,523
46,079
0
L
Ganesha
Skoupou21
Ganesha
2,190
346
0
1,146
10,030
6,864
0
5,397
4,498
10,011
0
W
4,480
1,325
466
1,752
6,280
6,461
1,296
2,775
3,505
24,290
0
L
Kumbhakarna
WoozyWord594
Kumbhakarna
3,378
748
0
4,218
11,662
7,879
0
4,804
5,993
31,569
0
L
Mercury
aboogie76
Mercury
3,259
1,624
0
1,371
8,823
3,187
0
1,272
7,510
0
36,123
W
Arachne
tandysummers
Arachne
8,438
5,715
0
3,778
8,781
3,926
502
515
8,266
0
52,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
29,772
353
Minions Killed
260
0
Camps Cleared
0
1,200,209
Distance Traveled
1,294,246
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,723
594
58
4
0
236,474
0
W
Heimdallr
7,620
586
96
7
0
234,114
4
L
Hel
6,132
472
78
6
0
259,322
5
L
Jing Wei
5,418
417
41
3
0
241,155
5
W
Baron Samedi
6,896
530
81
6
0
221,375
5
L
Ganesha
5,539
426
5
0
0
282,290
0
W
Nox
7,463
574
35
3
0
232,625
4
L
Kumbhakarna
5,992
461
70
5
0
220,395
0
L
Mercury
6,691
515
66
5
0
291,084
4
W
Arachne
7,253
558
83
6
0
275,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role