Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DestroLive
Charybdis
Level 154
God Stats
2W - 5L
1,579 SR
Queue Stats
130W - 147L
1,510 Elo+
Party 1
Anubis
Anubis
Pαтαтα
Anubis
Level 153
God Stats
6W - 5L
1,583 SR
Queue Stats
118W - 123L
1,526 Elo+
Party 1
Fenrir
Fenrir
Rangothemango
Fenrir
Level 64
God Stats
4W - 3L
1,586 SR
Queue Stats
122W - 125L
1,432 Elo+
Solo
Nike
Nike
samielsobao
Nike
Level 138
God Stats
5W - 3L
1,740 SR
Queue Stats
215W - 222L
1,541 Elo+
Party 1
Team Averages
Level 114
1,598 SR
1,502 Elo+

VS

Team Averages
Level 91
1,387 SR
1,442 Elo+
Xing Tian
Xing Tian
ArkhamJoker
Xing Tian
Level 152
God Stats
2W - 2L
1,292 SR
Queue Stats
74W - 75L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
Filtorn
Erlang Shen
Level 97
God Stats
3W - 3L
1,512 SR
Queue Stats
88W - 70L
1,530 Elo+
Solo
Nox
Nox
JamesKingdom
Nox
Level 62
God Stats
5W - 12L
1,408 SR
Queue Stats
124W - 203L
1,393 Elo+
Party 2
Cernunnos
Cernunnos
SatanWithAGun
Cernunnos
Level 82
God Stats
1W - 2L
1,334 SR
Queue Stats
117W - 133L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
bobana420
Sun Wukong
Level 60
God Stats
31W - 61L
1,391 SR
Queue Stats
110W - 193L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 1
5,989
499
2,380
5,164
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DestroLive
Charybdis
11
1 / 2 / 0
6,069
506
3,091
5,155
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
4 / 0 / 3
7,569
631
6,705
6,963
3,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 1
6,804
567
3,838
8,350
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 0 / 2
8,487
707
8,493
9,831
5,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArkhamJoker
Xing Tian
9
0 / 0 / 3
5,914
493
1,695
7,513
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Filtorn
Erlang Shen
10
1 / 5 / 1
5,870
489
4,646
9,143
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,128
427
2,761
5,561
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SatanWithAGun
Cernunnos
10
3 / 2 / 1
6,262
522
5,230
6,672
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bobana420
Sun Wukong
8
0 / 6 / 0
4,858
405
2,519
8,279
4,101
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
16
Kills
4
5
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Xing Tian
ArkhamJoker
Xing Tian
0
0
3
1.5
W
Charybdis
DestroLive
Charybdis
1
2
0
0.5
L
Erlang Shen
Filtorn
Erlang Shen
1
5
1
0.3
L
0
3
1
0.17
W
Anubis
4
0
3
5.5
W
2
2
1
1.25
L
Cernunnos
SatanWithAGun
Cernunnos
3
2
1
1.75
L
Sun Wukong
bobana420
Sun Wukong
0
6
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
16,851
35,463
Taken
37,168
16,693
Mitigated
15,118
17,542
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,380
571
1,106
2,813
5,164
3,435
30
952
4,212
12,950
0
L
Xing Tian
ArkhamJoker
Xing Tian
1,695
124
1,147
1,518
7,513
4,234
0
900
6,613
13,710
0
W
Charybdis
DestroLive
Charybdis
3,091
1,649
0
519
5,155
1,656
504
605
4,550
0
42,203
L
Erlang Shen
Filtorn
Erlang Shen
4,646
2,154
0
2,160
9,143
3,358
0
3,321
5,822
0
33,797
L
2,761
0
0
848
5,561
1,389
0
2,829
2,732
18,032
0
W
Anubis
6,705
588
0
5,916
6,963
3,440
0
1,490
5,473
51,078
0
W
3,838
538
0
4,568
8,350
2,881
0
612
7,738
0
39,852
L
Cernunnos
SatanWithAGun
Cernunnos
5,230
2,066
0
1,950
6,672
2,036
486
1,450
5,222
0
35,448
L
Sun Wukong
bobana420
Sun Wukong
2,519
270
0
1,574
8,279
4,101
0
1,493
6,786
0
14,719
W
8,493
889
0
2,620
9,831
5,281
302
797
9,034
6,688
50,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
28,032
420
Minions Killed
218
0
Camps Cleared
0
1,188,537
Distance Traveled
1,197,232
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,989
499
25
2
0
212,165
4
L
Xing Tian
5,914
493
18
2
0
256,180
3
W
Charybdis
6,069
506
90
8
0
221,832
0
L
Erlang Shen
5,870
489
62
5
0
265,744
4
L
Nox
5,128
427
24
2
0
235,453
2
W
Anubis
7,569
631
101
8
0
238,227
4
W
Fenrir
6,804
567
80
7
0
257,879
3
L
Cernunnos
6,262
522
87
7
0
224,465
1
L
Sun Wukong
4,858
405
27
2
0
215,390
0
W
Nike
8,487
707
124
10
0
258,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role