Player Matchup

Tiamat
Tiamat
Aigami400
Tiamat
Level 63
God Stats
9W - 13L
1,408 SR
Queue Stats
190W - 200L
1,425 Elo+
Party 2
Thor
Thor
Jollybegger
Thor
Level 47
God Stats
3W - 6L
1,494 SR
Queue Stats
74W - 94L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Manrik86
Cernunnos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 223L
1,416 Elo+
Party 3
Ymir
Ymir
bennylp
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,346 Elo+
Party 2
Bellona
Bellona
gravrok1
Bellona
Level 32
God Stats
5W - 6L
1,588 SR
Queue Stats
90W - 95L
1,385 Elo+
Party 3
Team Averages
Level 44
1,498 SR
1,395 Elo+

VS

Team Averages
Level 39
1,488 SR
1,429 Elo+
Aphrodite
Aphrodite
Lolso890
Aphrodite
Level 71
God Stats
81W - 65L
1,527 SR
Queue Stats
345W - 355L
1,461 Elo+
Party 4
Izanami
Izanami
MarainoItaliano
Izanami
Level 16
God Stats
12W - 14L
1,479 SR
Queue Stats
16W - 27L
1,272 Elo+
Party 1
Sobek
Sobek
Miasekk
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,666 Elo+
Solo
Anubis
Anubis
RZSadri
Anubis
Level 15
God Stats
7W - 4L
1,590 SR
Queue Stats
17W - 15L
1,452 Elo+
Party 4
Arachne
Arachne
knsReq
Arachne
Level 47
God Stats
6W - 7L
1,346 SR
Queue Stats
131W - 172L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aigami400
Tiamat
11
0 / 1 / 0
5,923
494
4,718
5,657
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 0
5,762
480
3,464
7,260
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Manrik86
Cernunnos
9
0 / 5 / 1
5,449
454
3,875
7,217
1,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
bennylp
Ymir
7
0 / 6 / 0
4,891
408
1,850
9,386
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
gravrok1
Bellona
11
0 / 3 / 0
6,253
521
1,885
6,928
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lolso890
Aphrodite
12
1 / 0 / 1
7,035
586
2,789
7,010
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 5
6,327
527
5,654
3,702
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Miasekk
Sobek
10
2 / 0 / 6
6,714
560
4,370
6,390
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
RZSadri
Anubis
14
4 / 0 / 0
7,500
625
5,105
4,222
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
knsReq
Arachne
13
9 / 0 / 1
7,944
662
6,155
7,658
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
18
18
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aigami400
Tiamat
0
1
0
0
L
1
3
0
0.33
W
Aphrodite
Lolso890
Aphrodite
1
0
1
1.5
L
Cernunnos
Manrik86
Cernunnos
0
5
1
0.1
W
2
1
5
4.5
W
Sobek
Miasekk
Sobek
2
0
6
5
W
Anubis
RZSadri
Anubis
4
0
0
4
L
Ymir
bennylp
Ymir
0
6
0
0
L
Bellona
gravrok1
Bellona
0
3
0
0
W
Arachne
knsReq
Arachne
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
24,073
36,448
Taken
28,982
14,344
Mitigated
15,592
8,752
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aigami400
Tiamat
4,718
657
0
2,878
5,657
2,786
0
2,519
3,076
36,580
0
L
3,464
1,171
306
2,028
7,260
2,087
0
2,012
5,178
0
28,009
W
Aphrodite
Lolso890
Aphrodite
2,789
297
594
4,450
7,010
2,734
327
3,455
3,347
41,320
0
L
Cernunnos
Manrik86
Cernunnos
3,875
1,469
0
690
7,217
1,986
0
1,319
5,898
0
30,687
W
5,654
4,374
0
0
3,702
1,375
960
244
3,458
0
40,100
W
Sobek
Miasekk
Sobek
4,370
805
0
2,705
6,390
6,487
150
1,281
5,109
9,890
0
W
Anubis
RZSadri
Anubis
5,105
295
0
2,409
4,222
1,669
49
458
3,710
44,432
0
L
Ymir
bennylp
Ymir
1,850
828
0
786
9,386
4,430
0
2,178
7,208
10,161
0
L
Bellona
gravrok1
Bellona
1,885
69
0
2,064
6,928
3,055
96
4,104
2,824
0
33,177
W
Arachne
knsReq
Arachne
6,155
3,998
0
4,746
7,658
3,327
0
754
6,790
0
50,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
35,520
312
Minions Killed
368
0
Camps Cleared
0
1,041,782
Distance Traveled
1,204,676
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,923
494
80
7
0
212,760
4
L
Thor
5,762
480
68
6
0
253,310
2
W
Aphrodite
7,035
586
100
8
0
241,088
1
L
Cernunnos
5,449
454
68
6
0
188,718
4
W
Izanami
6,327
527
83
7
0
218,259
0
W
Sobek
6,714
560
10
1
0
242,293
2
W
Anubis
7,500
625
94
8
0
207,651
3
L
Ymir
4,891
408
16
1
0
152,213
0
L
Bellona
6,253
521
80
7
0
234,781
4
W
Arachne
7,944
662
81
7
0
295,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role