Player Matchup

Bakasura
Bakasura
ColoredJak
Bakasura
Level 127
God Stats
2W - 0L
1,465 SR
Queue Stats
388W - 373L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
ShadowKing6839
Ah Puch
Level 126
God Stats
3W - 0L
1,752 SR
Queue Stats
209W - 254L
1,532 Elo+
Solo
Horus
Horus
darknesking15
Horus
Level 128
God Stats
4W - 7L
1,282 SR
Queue Stats
221W - 185L
1,510 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,528 Elo+

VS

Team Averages
Level 95
1,652 SR
1,590 Elo+
Vamana
Vamana
FlamingMack_29
Vamana
Level 121
God Stats
7W - 8L
1,587 SR
Queue Stats
337W - 312L
1,555 Elo+
Party 1
Cupid
Cupid
FoxOfThunder
Cupid
Level 148
God Stats
4W - 2L
1,551 SR
Queue Stats
440W - 414L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
YouxDontxExist
Zhong Kui
Level 15
God Stats
24W - 5L
1,818 SR
Queue Stats
26W - 7L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ColoredJak
Bakasura
16
5 / 6 / 3
11,521
640
8,942
15,245
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 4
11,320
629
19,913
11,708
5,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 8
11,383
632
10,658
15,322
17,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,383
577
11,697
14,813
11,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 7
11,048
614
11,471
15,365
5,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
YouxDontxExist
Zhong Kui
15
5 / 5 / 3
11,922
662
11,505
14,880
8,916
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
8
9
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ColoredJak
Bakasura
5
6
3
1.08
L
1
3
6
1.33
L
2
4
7
1.38
W
4
2
4
3
L
Zhong Kui
YouxDontxExist
Zhong Kui
5
5
3
1.3
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
34,673
42,275
Taken
45,058
28,174
Mitigated
25,537
14,942
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ColoredJak
Bakasura
8,942
6,530
0
3,110
15,245
5,037
1,783
3,383
11,862
0
27,254
L
11,697
5,163
0
2,999
14,813
11,613
44
5,479
8,603
187
27,449
L
11,471
6,081
564
3,787
15,365
5,008
759
6,735
8,447
0
56,570
W
19,913
521
0
2,147
11,708
5,394
0
4,633
7,075
61,506
0
L
Zhong Kui
YouxDontxExist
Zhong Kui
11,505
658
0
2,164
14,880
8,916
900
8,157
6,309
30,882
0
W
10,658
4,569
3,719
5,966
15,322
17,743
805
4,313
11,009
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
33,353
202
Minions Killed
225
10
Camps Cleared
5
969,034
Distance Traveled
898,044
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,521
640
58
3
7
348,300
3
L
Vamana
10,383
577
34
2
1
333,043
5
L
Cupid
11,048
614
116
6
2
295,962
3
W
Ah Puch
11,320
629
109
6
3
300,983
3
L
Zhong Kui
11,922
662
75
4
2
269,039
1
W
Horus
11,383
632
35
2
0
319,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role