Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DeltaBacon03
Horus
Level 77
God Stats
3W - 2L
1,445 SR
Queue Stats
238W - 239L
1,423 Elo+
Solo
Danzaburou
Danzaburou
EmmanuelVallej
Danzaburou
Level 56
God Stats
4W - 3L
1,506 SR
Queue Stats
116W - 118L
1,427 Elo+
Solo
Nox
Nox
ILuvCookie98
Nox
Level 85
God Stats
11W - 4L
1,692 SR
Queue Stats
317W - 335L
1,409 Elo+
Solo
Geb
Geb
RoronoaRyuZoro
Geb
Level 131
God Stats
23W - 17L
1,533 SR
Queue Stats
495W - 523L
1,383 Elo+
Solo
Team Averages
Level 95
1,535 SR
1,428 Elo+

VS

Team Averages
Level 105
1,469 SR
1,496 Elo+
Ravana
Ravana
OUTLAWIII45CAL
Ravana
Level 110
God Stats
4W - 7L
1,427 SR
Queue Stats
167W - 200L
1,402 Elo+
Solo
Athena
Athena
WispyPit84567
Athena
Level 102
God Stats
2W - 1L
1,568 SR
Queue Stats
6W - 3L
1,648 Elo+
Solo
Cu Chulainn
Cu Chulainn
magical_feetus
Cu Chulainn
Level 128
God Stats
28W - 22L
1,606 SR
Queue Stats
547W - 583L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mgmxetg
Morgan Le Fay
Level 117
God Stats
4W - 5L
1,417 SR
Queue Stats
146W - 137L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x Dark Shadow v
Ah Muzen Cab
Level 66
God Stats
2W - 8L
1,327 SR
Queue Stats
103W - 111L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 0
6,334
576
4,093
7,479
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 3
6,317
574
2,925
6,149
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
EmmanuelVallej
Danzaburou
9
2 / 1 / 0
5,564
506
2,993
4,960
1,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 4
6,349
577
2,861
2,625
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,415
492
954
7,039
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,648
513
1,934
5,789
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 1 / 0
3,561
324
0
633
141
Cu Chulainn
magical_feetus
Cu Chulainn
10
1 / 1 / 0
5,600
509
3,879
8,154
5,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
mgmxetg
Morgan Le Fay
9
0 / 3 / 0
5,255
478
2,096
4,601
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
x Dark Shadow v
Ah Muzen Cab
11
1 / 1 / 0
5,997
545
4,487
5,773
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
3
3
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
0
0.5
W
2
0
3
3.5
W
Danzaburou
EmmanuelVallej
Danzaburou
2
1
0
2
W
2
0
4
4
L
1
2
0
0.5
W
0
0
2
1
L
0
1
0
0
L
Cu Chulainn
magical_feetus
Cu Chulainn
1
1
0
1
L
Morgan Le Fay
mgmxetg
Morgan Le Fay
0
3
0
0
L
Ah Muzen Cab
x Dark Shadow v
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,826
Damage
12,396
28,252
Taken
24,950
11,447
Mitigated
10,523
12,281
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,093
1,578
178
3,414
7,479
4,205
780
0
7,479
26,564
6,986
W
2,925
1,192
214
3,335
6,149
2,145
12
258
5,837
0
30,164
W
Danzaburou
EmmanuelVallej
Danzaburou
2,993
1,192
206
1,535
4,960
1,263
746
119
4,837
0
19,263
W
2,861
487
236
475
2,625
777
446
1,148
1,321
32,527
0
L
1,934
235
0
2,466
5,789
1,734
0
1,432
4,357
0
31,369
W
954
64
163
2,525
7,039
3,057
382
347
6,682
16,050
0
L
0
0
0
0
633
141
0
0
633
0
0
L
Cu Chulainn
magical_feetus
Cu Chulainn
3,879
1,109
0
3,102
8,154
5,537
0
3,318
4,836
0
28,199
L
Morgan Le Fay
mgmxetg
Morgan Le Fay
2,096
156
0
699
4,601
1,395
0
1,855
2,746
25,310
0
L
Ah Muzen Cab
x Dark Shadow v
Ah Muzen Cab
4,487
1,800
0
1,721
5,773
1,716
938
482
5,291
0
34,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
26,061
286
Minions Killed
264
0
Camps Cleared
0
1,005,596
Distance Traveled
821,161
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,334
576
73
7
0
152,354
2
W
Horus
6,317
574
66
6
0
232,019
8
W
Danzaburou
5,564
506
46
4
0
191,995
2
W
Nox
6,349
577
66
6
0
208,346
5
L
Ravana
5,648
513
73
7
0
220,169
3
W
Geb
5,415
492
35
3
0
220,882
3
L
Athena
3,561
324
0
0
0
18,382
0
L
Cu Chulainn
5,600
509
70
6
0
197,443
3
L
Morgan Le Fay
5,255
478
50
5
0
187,573
4
L
Ah Muzen Cab
5,997
545
71
6
0
197,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role