Player Matchup

Athena
Athena
ARAPIDDUCK
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,490 Elo+
Solo
Ymir
Ymir
Alhashxq8
Ymir
Level 7
God Stats
4W - 1L
1,274 SR
Queue Stats
12W - 17L
1,257 Elo+
Party 1
Da Ji
Da Ji
Baseldbs
Da Ji
Level 8
God Stats
7W - 2L
1,356 SR
Queue Stats
11W - 8L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
SmashMeister
Nu Wa
Level 29
God Stats
58W - 47L
1,582 SR
Queue Stats
131W - 183L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Z0mbieDayz
Jormungandr
Level 8
God Stats
7W - 5L
1,504 SR
Queue Stats
41W - 49L
1,377 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,390 Elo+

VS

Team Averages
Level 15
1,420 SR
1,340 Elo+
Neith
Neith
Bully8882
Neith
Level 18
God Stats
7W - 6L
1,446 SR
Queue Stats
62W - 50L
1,476 Elo+
Solo
Raijin
Raijin
Faze tfue4574
Raijin
Level 26
God Stats
0W - 2L
1,475 SR
Queue Stats
28W - 28L
1,430 Elo+
Solo
Kukulkan
Kukulkan
R34P3R_Kalle_313
Kukulkan
Level 4
God Stats
1W - 3L
1,181 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Cthulhu
Cthulhu
TzVentu
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,227 Elo+
Solo
Heimdallr
Heimdallr
anto69150
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ARAPIDDUCK
Athena
19
9 / 3 / 14
12,623
1,052
14,700
13,715
9,598
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
1 / 3 / 18
12,288
1,024
9,213
22,139
28,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Baseldbs
Da Ji
19
13 / 4 / 8
13,893
1,158
24,759
13,606
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 0 / 14
14,392
1,199
30,094
7,974
3,496
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Z0mbieDayz
Jormungandr
19
7 / 1 / 16
12,907
1,076
19,952
17,680
18,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bully8882
Neith
18
3 / 7 / 5
11,545
962
19,750
21,224
7,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 5
10,596
883
8,683
14,934
5,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 12 / 5
11,576
965
12,822
20,336
6,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TzVentu
Cthulhu
18
2 / 4 / 6
11,631
969
13,650
27,422
25,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
anto69150
Heimdallr
18
3 / 8 / 7
12,155
1,013
9,428
20,869
8,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
38
Kills
11
11
Deaths
38
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
ARAPIDDUCK
Athena
9
3
14
5.33
W
Ymir
1
3
18
3.33
W
Da Ji
Baseldbs
Da Ji
13
4
8
4.25
L
Neith
Bully8882
Neith
3
7
5
0.79
L
1
7
5
0.5
L
2
12
5
0.38
W
8
0
14
15
L
Cthulhu
TzVentu
Cthulhu
2
4
6
1.25
W
Jormungandr
Z0mbieDayz
Jormungandr
7
1
16
15
L
Heimdallr
anto69150
Heimdallr
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,718
Damage
64,333
75,114
Taken
104,785
67,039
Mitigated
52,844
7,775
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ARAPIDDUCK
Athena
14,700
2,200
577
582
13,715
9,598
0
4,665
8,732
23,033
0
W
Ymir
9,213
1,551
0
1,054
22,139
28,445
0
7,603
13,359
17,544
0
W
Da Ji
Baseldbs
Da Ji
24,759
8,548
0
1,329
13,606
7,446
0
6,006
7,294
0
36,482
L
Neith
Bully8882
Neith
19,750
10,623
0
2,374
21,224
7,685
0
12,759
8,036
0
50,108
L
8,683
1,648
224
1,013
14,934
5,138
0
11,477
2,985
23,567
0
L
12,822
2,642
0
199
20,336
6,542
0
14,077
5,722
36,605
0
W
30,094
5,493
0
1,598
7,974
3,496
0
5,223
2,469
84,109
0
L
Cthulhu
TzVentu
Cthulhu
13,650
445
269
5,717
27,422
25,394
0
17,653
8,881
42,566
0
W
Jormungandr
Z0mbieDayz
Jormungandr
19,952
2,730
87
2,548
17,680
18,054
0
9,811
7,418
36,507
0
L
Heimdallr
anto69150
Heimdallr
9,428
3,402
0
406
20,869
8,085
0
15,145
5,202
0
25,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,103
Gold Earned
57,503
224
Minions Killed
230
13
Camps Cleared
5
1,204,973
Distance Traveled
1,027,622
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,623
1,052
13
1
1
250,861
0
W
Ymir
12,288
1,024
20
2
0
237,942
0
W
Da Ji
13,893
1,158
13
1
10
242,325
0
L
Neith
11,545
962
58
5
2
207,130
0
L
Raijin
10,596
883
24
2
0
131,288
0
L
Kukulkan
11,576
965
56
5
2
203,354
1
W
Nu Wa
14,392
1,199
143
12
2
240,028
2
L
Cthulhu
11,631
969
55
5
1
250,072
3
W
Jormungandr
12,907
1,076
35
3
0
233,817
1
L
Heimdallr
12,155
1,013
37
3
0
235,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role