Player Matchup

Cliodhna
Cliodhna
Kronki52
Cliodhna
Level 7
God Stats
3W - 5L
1,527 SR
Queue Stats
6W - 10L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
TheDeen
Sun Wukong
Level 15
God Stats
1W - 3L
1,410 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Rama
Rama
TioGilito97
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 2
Olorun
Olorun
TiramJisoo
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,853 Elo+
Party 2
Skadi
Skadi
alxvasallo
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,853 Elo+
Party 2
Team Averages
Level 7
1,487 SR
1,657 Elo+

VS

Team Averages
Level 23
1,530 SR
1,605 Elo+
Kukulkan
Kukulkan
KeeperDreeper
Kukulkan
Level 15
God Stats
3W - 2L
1,573 SR
Queue Stats
20W - 22L
1,534 Elo+
Party 1
Charybdis
Charybdis
UzMann
Charybdis
Level 21
God Stats
5W - 5L
1,502 SR
Queue Stats
51W - 31L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
dospelos95
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,772 Elo+
Party 3
Neith
Neith
llllllol
Neith
Level 25
God Stats
21W - 16L
1,578 SR
Queue Stats
95W - 79L
1,581 Elo+
Party 1
Ymir
Ymir
sproks
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kronki52
Cliodhna
16
7 / 6 / 3
10,442
580
12,943
17,432
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
TheDeen
Sun Wukong
12
0 / 8 / 3
7,120
396
2,903
15,469
7,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 4
8,828
490
6,455
13,210
3,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
TiramJisoo
Olorun
13
0 / 4 / 8
7,469
415
8,343
11,807
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
2 / 8 / 2
9,448
525
4,355
12,661
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KeeperDreeper
Kukulkan
19
10 / 2 / 5
12,116
673
11,558
8,279
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
UzMann
Charybdis
16
4 / 3 / 7
10,120
562
11,968
14,612
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
dospelos95
Erlang Shen
17
10 / 3 / 6
11,516
640
12,420
14,067
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
llllllol
Neith
20
7 / 0 / 5
13,003
722
13,970
7,268
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
sproks
Ymir
13
0 / 4 / 6
8,845
491
3,258
11,419
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
12
Kills
31
31
Deaths
12
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KeeperDreeper
Kukulkan
10
2
5
6.25
L
Cliodhna
Kronki52
Cliodhna
7
6
3
1.42
L
Sun Wukong
TheDeen
Sun Wukong
0
8
3
0.19
L
3
5
4
1
L
Olorun
TiramJisoo
Olorun
0
4
8
1
W
Charybdis
UzMann
Charybdis
4
3
7
2.5
L
Skadi
2
8
2
0.38
W
Erlang Shen
dospelos95
Erlang Shen
10
3
6
4.33
W
Neith
llllllol
Neith
7
0
5
9.5
W
Ymir
sproks
Ymir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
53,174
70,579
Taken
55,645
24,291
Mitigated
33,351
14,842
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KeeperDreeper
Kukulkan
11,558
1,531
0
775
8,279
3,724
960
734
7,545
80,391
0
L
Cliodhna
Kronki52
Cliodhna
12,943
1,929
0
5,254
17,432
5,452
0
2,418
14,968
0
62,064
L
Sun Wukong
TheDeen
Sun Wukong
2,903
623
0
2,006
15,469
7,281
0
1,693
13,696
0
31,024
L
6,455
5,995
0
1,930
13,210
3,557
691
2,724
10,466
0
62,183
L
Olorun
TiramJisoo
Olorun
8,343
4,120
443
4,078
11,807
3,848
42
2,528
9,239
27,187
3,840
W
Charybdis
UzMann
Charybdis
11,968
5,436
544
6,603
14,612
5,457
2,618
2,972
11,640
0
75,460
L
Skadi
4,355
1,645
0
1,131
12,661
4,153
952
5,300
7,093
0
54,493
W
Erlang Shen
dospelos95
Erlang Shen
12,420
6,936
0
6,392
14,067
10,566
0
711
13,356
0
82,014
W
Neith
llllllol
Neith
13,970
3,302
0
5,207
7,268
3,442
5,050
171
7,097
0
104,641
W
Ymir
sproks
Ymir
3,258
0
0
978
11,419
10,162
83
2,725
8,694
20,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
55,600
441
Minions Killed
629
0
Camps Cleared
0
1,648,143
Distance Traveled
1,744,647
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,116
673
158
9
0
361,580
0
L
Cliodhna
10,442
580
97
5
0
378,063
6
L
Sun Wukong
7,120
396
66
4
0
342,827
2
L
Rama
8,828
490
110
6
0
293,640
2
L
Olorun
7,469
415
49
3
0
330,206
4
W
Charybdis
10,120
562
125
7
0
309,784
4
L
Skadi
9,448
525
119
7
0
303,407
4
W
Erlang Shen
11,516
640
124
7
0
387,146
0
W
Neith
13,003
722
180
10
0
335,800
7
W
Ymir
8,845
491
42
2
0
350,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role