Player Matchup

Ymir
Ymir
KalSupp
Ymir
Level 27
God Stats
8W - 6L
1,532 SR
Queue Stats
56W - 78L
1,307 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Keekeru
Ah Muzen Cab
Level 20
God Stats
1W - 1L
1,400 SR
Queue Stats
13W - 13L
1,407 Elo+
Solo
Bellona
Bellona
LeNebbzy
Bellona
Level 27
God Stats
4W - 4L
1,431 SR
Queue Stats
122W - 166L
1,365 Elo+
Party 1
Sol
Sol
TheTubbzy
Sol
Level 27
God Stats
6W - 6L
1,494 SR
Queue Stats
117W - 163L
1,368 Elo+
Party 1
Arachne
Arachne
larrykatula12
Arachne
Level 8
God Stats
5W - 7L
1,509 SR
Queue Stats
7W - 19L
1,192 Elo+
Party 3
Team Averages
Level 22
1,473 SR
1,328 Elo+

VS

Team Averages
Level 12
1,496 SR
1,339 Elo+
Neith
Neith
Cuseche
Neith
Level 28
God Stats
8W - 4L
1,682 SR
Queue Stats
68W - 75L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Gretssd
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
kimaro229
Fenrir
Level 6
God Stats
1W - 5L
1,300 SR
Queue Stats
1W - 7L
1,143 Elo+
Party 4
Bellona
Bellona
leshasebrovskiy
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,115 Elo+
Party 4
Cthulhu
Cthulhu
marcus1000br
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KalSupp
Ymir
13
3 / 0 / 6
8,850
553
1,678
9,687
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Keekeru
Ah Muzen Cab
16
5 / 1 / 4
10,148
634
8,556
8,629
3,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LeNebbzy
Bellona
14
11 / 1 / 4
10,333
646
12,451
10,048
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 3 / 4
11,038
690
17,002
9,168
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
15
5 / 2 / 4
9,489
593
2,874
11,302
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuseche
Neith
9
1 / 5 / 0
6,125
383
4,814
7,010
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Gretssd
Ao Kuang
3
0 / 5 / 0
4,834
302
979
2,842
594
Fenrir
kimaro229
Fenrir
12
2 / 11 / 3
7,633
477
8,070
17,001
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 8 / 0
7,727
483
5,759
16,709
12,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
marcus1000br
Cthulhu
7
0 / 10 / 1
5,419
339
1,047
13,881
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
38
Kills
7
7
Deaths
39
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Cuseche
Neith
1
5
0
0.2
L
Ao Kuang
Gretssd
Ao Kuang
0
5
0
0
W
Ymir
KalSupp
Ymir
3
0
6
6
W
Ah Muzen Cab
Keekeru
Ah Muzen Cab
5
1
4
7
W
Bellona
LeNebbzy
Bellona
11
1
4
13
W
14
3
4
5.33
L
Fenrir
kimaro229
Fenrir
2
11
3
0.32
W
Arachne
5
2
4
3.5
L
4
8
0
0.5
L
Cthulhu
marcus1000br
Cthulhu
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
20,669
48,834
Taken
57,443
27,971
Mitigated
28,932
14,809
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cuseche
Neith
4,814
1,918
0
1,271
7,010
2,028
0
1,372
5,638
0
21,023
L
Ao Kuang
Gretssd
Ao Kuang
979
433
0
105
2,842
594
0
811
2,031
2,888
0
W
Ymir
KalSupp
Ymir
1,678
269
0
2,640
9,687
6,581
376
63
9,591
28,734
0
W
Ah Muzen Cab
Keekeru
Ah Muzen Cab
8,556
3,152
178
1,847
8,629
3,138
5,291
110
8,519
0
72,498
W
Bellona
LeNebbzy
Bellona
12,451
4,239
0
490
10,048
10,552
3,132
605
9,412
2,137
32,815
W
17,002
6,348
0
3,356
9,168
3,638
4,266
552
8,523
68,552
7,343
L
Fenrir
kimaro229
Fenrir
8,070
1,454
0
1,802
17,001
6,160
0
6,036
10,965
0
37,164
W
Arachne
2,874
2,063
0
6,298
11,302
4,062
936
539
10,763
0
50,275
L
5,759
1,732
0
555
16,709
12,731
837
4,531
12,178
0
32,196
L
Cthulhu
marcus1000br
Cthulhu
1,047
168
0
156
13,881
7,419
0
5,028
8,853
12,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
31,738
451
Minions Killed
200
0
Camps Cleared
0
1,524,288
Distance Traveled
998,365
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,125
383
37
2
0
154,139
0
L
Ao Kuang
4,834
302
12
1
0
114,756
0
W
Ymir
8,850
553
48
3
0
242,393
2
W
Ah Muzen Cab
10,148
634
133
8
0
289,737
4
W
Bellona
10,333
646
60
4
0
326,155
0
W
Sol
11,038
690
119
7
0
313,236
2
L
Fenrir
7,633
477
81
5
0
266,519
0
W
Arachne
9,489
593
91
6
0
352,767
0
L
Bellona
7,727
483
43
3
0
257,759
1
L
Cthulhu
5,419
339
27
2
0
205,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role