Player Matchup

Athena
Athena
Gold V
Chimeredith
Athena
Gold V
Level 148
God Stats
12W - 13L
1,400 SR
Queue Stats
63W - 54L
1,678 MMR
Solo
Bellona
Bellona
Platinum II
Kapitán
Bellona
Platinum II
Level 126
God Stats
9W - 15L
1,611 SR
Queue Stats
122W - 115L
1,695 MMR
Party 2
Chiron
Chiron
Platinum III
Siemka4
Chiron
Platinum III
Level 145
God Stats
30W - 21L
1,638 SR
Queue Stats
144W - 135L
1,750 MMR
Party 2
Sol
Sol
Gold V
Xtduck
Sol
Gold V
Level 131
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 1L
1,645 MMR
Solo
Thor
Thor
Gold II
twelVePL
Thor
Gold II
Level 126
God Stats
3W - 5L
1,484 SR
Queue Stats
130W - 128L
1,744 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,532 SR
1,703 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,713 SR
1,704 MMR
Ullr
Ullr
Gold III
Costigxn
Ullr
Gold III
Level 149
God Stats
0W - 1L
1,785 SR
Queue Stats
13W - 4L
1,806 MMR
Party 1
Freya
Freya
Gold V
DeaSerena
Freya
Gold V
Level 107
God Stats
0W - 1L
2,157 SR
Queue Stats
14W - 11L
1,721 MMR
Solo
Jormungandr
Jormungandr
Gold II
DrOrkTv
Jormungandr
Gold II
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,644 MMR
Solo
Sylvanus
Sylvanus
Gold V
RandyCow
Sylvanus
Gold V
Level 142
God Stats
1W - 2L
1,624 SR
Queue Stats
15W - 18L
1,660 MMR
Solo
Skadi
Skadi
Silver I
dsafdwsgfefder
Skadi
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 2 / 13
11,498
523
8,885
26,297
27,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kapitán
Bellona
20
4 / 1 / 5
13,103
596
9,471
18,668
18,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Siemka4
Chiron
20
7 / 4 / 5
13,047
593
19,181
21,664
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Xtduck
Sol
20
9 / 2 / 12
13,703
623
24,741
19,048
7,932
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
5 / 5 / 14
12,681
576
10,531
20,095
10,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CamazotzCliodhnaHel

VS

Bans
GebOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 7 / 1
9,858
448
13,897
18,866
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
DeaSerena
Freya
17
3 / 11 / 1
11,002
500
11,375
23,075
6,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
DrOrkTv
Jormungandr
19
0 / 1 / 1
11,140
506
14,686
13,577
13,045
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
RandyCow
Sylvanus
15
2 / 4 / 6
9,793
445
13,684
21,618
23,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 8 / 3
11,693
532
20,706
18,640
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
31
Kills
14
14
Deaths
31
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
6
2
13
6.25
L
Ullr
4
7
1
0.64
L
Freya
DeaSerena
Freya
3
11
1
0.32
L
Jormungandr
DrOrkTv
Jormungandr
0
1
1
0.5
W
Bellona
Kapitán
Bellona
4
1
5
6.5
L
Sylvanus
RandyCow
Sylvanus
2
4
6
1.25
W
Chiron
Siemka4
Chiron
7
4
5
2.38
W
Sol
Xtduck
Sol
9
2
12
7.5
L
5
8
3
0.81
W
Thor
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,809
Damage
74,348
105,772
Taken
95,776
73,787
Mitigated
55,728
44,178
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,885
2,901
738
8,351
26,297
27,867
346
6,222
19,855
27,917
0
L
Ullr
13,897
4,252
0
3,419
18,866
6,291
164
7,317
11,549
0
66,001
L
Freya
DeaSerena
Freya
11,375
3,371
0
7,641
23,075
6,468
192
3,778
19,297
60,363
0
L
Jormungandr
DrOrkTv
Jormungandr
14,686
3,680
0
4,181
13,577
13,045
576
4,638
8,939
86,424
0
W
Bellona
Kapitán
Bellona
9,471
5,074
0
9,023
18,668
18,881
584
10,234
8,332
115
87,168
L
Sylvanus
RandyCow
Sylvanus
13,684
3,421
1,477
7,170
21,618
23,778
632
6,900
14,718
44,934
17,811
W
Chiron
Siemka4
Chiron
19,181
10,684
535
11,981
21,664
8,440
0
11,567
9,879
0
110,337
W
Sol
Xtduck
Sol
24,741
8,974
0
12,185
19,048
7,932
6,891
4,770
14,278
106,648
7,286
L
20,706
9,730
0
1,413
18,640
6,146
0
9,396
9,244
0
99,144
W
Thor
10,531
1,571
0
1,365
20,095
10,667
343
5,296
14,698
0
83,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
53,486
653
Minions Killed
628
0
Camps Cleared
0
2,184,198
Distance Traveled
1,935,090
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,498
523
32
1
0
443,031
5
L
Ullr
9,858
448
107
5
0
430,719
2
L
Freya
11,002
500
96
4
0
343,815
4
L
Jormungandr
11,140
506
173
8
0
427,798
4
W
Bellona
13,103
596
182
8
0
452,184
0
L
Sylvanus
9,793
445
86
4
0
386,817
7
W
Chiron
13,047
593
165
8
0
384,429
0
W
Sol
13,703
623
162
7
0
434,001
0
L
Skadi
11,693
532
166
8
0
345,941
2
W
Thor
12,681
576
112
5
0
470,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role