Player Matchup

Arachne
Arachne
BeAsTxT4NKZz
Arachne
Level 136
God Stats
3W - 3L
1,578 SR
Queue Stats
173W - 161L
1,511 Elo+
Party 1
Medusa
Medusa
CyclicPick0611
Medusa
Level 27
God Stats
13W - 4L
1,536 SR
Queue Stats
13W - 6L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThirdCazza
Cu Chulainn
Level 69
God Stats
8W - 10L
1,439 SR
Queue Stats
158W - 182L
1,459 Elo+
Party 1
Chronos
Chronos
UlTrA x T4NKZz
Chronos
Level 108
God Stats
4W - 1L
1,811 SR
Queue Stats
86W - 89L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
lethalxtankz
Aphrodite
Level 125
God Stats
2W - 0L
1,767 SR
Queue Stats
138W - 110L
1,486 Elo+
Party 1
Team Averages
Level 93
1,626 SR
1,503 Elo+

VS

Team Averages
Level 59
1,470 SR
1,394 Elo+
Olorun
Olorun
Bonkertin
Olorun
Level 46
God Stats
3W - 3L
1,606 SR
Queue Stats
139W - 183L
1,333 Elo+
Solo
Geb
Geb
CoachPathe
Geb
Level 47
God Stats
1W - 1L
1,477 SR
Queue Stats
154W - 192L
1,406 Elo+
Party 2
Fenrir
Fenrir
Galaxiz_SoSa
Fenrir
Level 102
God Stats
4W - 4L
1,646 SR
Queue Stats
107W - 97L
1,473 Elo+
Party 2
Neith
Neith
Tolley27
Neith
Level 40
God Stats
0W - 2L
1,265 SR
Queue Stats
113W - 127L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
edrianjv
Gilgamesh
Level 59
God Stats
9W - 16L
1,357 SR
Queue Stats
52W - 68L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeAsTxT4NKZz
Arachne
12
3 / 2 / 1
7,434
531
3,023
10,910
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
5,707
408
5,413
7,995
2,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ThirdCazza
Cu Chulainn
14
4 / 1 / 6
8,288
592
5,971
8,993
9,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 5
8,179
584
13,498
9,592
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
lethalxtankz
Aphrodite
10
3 / 1 / 4
6,865
490
4,754
8,988
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bonkertin
Olorun
10
0 / 3 / 3
6,098
436
3,971
7,852
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
6,315
451
4,196
10,968
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
3 / 3 / 1
7,126
509
5,180
10,747
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Tolley27
Neith
11
3 / 2 / 2
6,699
479
8,822
7,256
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
edrianjv
Gilgamesh
9
1 / 6 / 1
5,451
389
3,537
10,447
6,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeAsTxT4NKZz
Arachne
3
2
1
1.75
L
Olorun
Bonkertin
Olorun
0
3
3
0.5
L
1
1
1
1.5
W
0
3
1
0.17
L
Fenrir
3
3
1
1.17
W
Cu Chulainn
ThirdCazza
Cu Chulainn
4
1
6
7
L
Neith
Tolley27
Neith
3
2
2
2
W
5
1
5
7.5
L
Gilgamesh
edrianjv
Gilgamesh
1
6
1
0.25
W
Aphrodite
lethalxtankz
Aphrodite
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
25,706
46,478
Taken
47,270
28,099
Mitigated
23,424
22,504
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeAsTxT4NKZz
Arachne
3,023
1,593
0
6,092
10,910
3,705
558
1,199
9,711
0
39,199
L
Olorun
Bonkertin
Olorun
3,971
460
152
2,157
7,852
2,821
0
3,853
3,999
30,295
0
L
4,196
298
0
2,577
10,968
7,715
156
4,710
6,258
17,242
0
W
5,413
2,340
0
2,074
7,995
2,320
0
1,090
6,905
0
25,421
L
Fenrir
5,180
765
0
5,262
10,747
3,869
0
3,588
7,159
0
39,485
W
Cu Chulainn
ThirdCazza
Cu Chulainn
5,971
872
0
2,648
8,993
9,801
0
437
8,556
9,894
37,866
L
Neith
Tolley27
Neith
8,822
3,435
0
3,319
7,256
2,399
956
2,368
4,888
0
35,883
W
13,498
5,624
0
3,982
9,592
4,160
1,241
3,721
5,871
44,892
4,616
L
Gilgamesh
edrianjv
Gilgamesh
3,537
1,287
0
738
10,447
6,620
0
3,776
6,671
0
12,941
W
Aphrodite
lethalxtankz
Aphrodite
4,754
618
2,289
5,419
8,988
8,113
54
1,720
7,268
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
31,689
369
Minions Killed
239
0
Camps Cleared
0
1,358,466
Distance Traveled
1,282,388
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,434
531
87
6
0
306,808
4
L
Olorun
6,098
436
52
4
0
240,310
3
L
Geb
6,315
451
36
3
0
280,895
2
W
Medusa
5,707
408
47
3
0
255,986
3
L
Fenrir
7,126
509
70
5
0
280,153
10
W
Cu Chulainn
8,288
592
105
8
0
285,590
2
L
Neith
6,699
479
66
5
0
251,116
2
W
Chronos
8,179
584
97
7
0
254,386
5
L
Gilgamesh
5,451
389
15
1
0
229,914
0
W
Aphrodite
6,865
490
33
2
0
255,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role