Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BRIGADE15
Hou Yi
Level 160
God Stats
18W - 18L
1,443 SR
Queue Stats
1,172W - 1,128L
1,534 Elo+
Solo
Serqet
Serqet
Darknias
Serqet
Level 140
God Stats
1W - 0L
1,514 SR
Queue Stats
31W - 22L
1,585 Elo+
Solo
Chang'e
Chang'e
Flopper1
Chang'e
Level 160
God Stats
3W - 1L
1,467 SR
Queue Stats
341W - 300L
1,563 Elo+
Party 1
Khepri
Khepri
MerriDjein
Khepri
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 80L
1,543 Elo+
Party 1
Team Averages
Level 140
1,485 SR
1,545 Elo+

VS

Team Averages
Level 141
1,505 SR
1,499 Elo+
Ullr
Ullr
Goffreth
Ullr
Level 149
God Stats
1W - 9L
1,173 SR
Queue Stats
691W - 690L
1,456 Elo+
Solo
Athena
Athena
Landers__Yz
Athena
Level 156
God Stats
6W - 7L
1,435 SR
Queue Stats
457W - 446L
1,520 Elo+
Solo
Chang'e
Chang'e
NikaMylls
Chang'e
Level 84
God Stats
4W - 4L
1,662 SR
Queue Stats
326W - 290L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
SangvinLucias
Gilgamesh
Level 157
God Stats
13W - 5L
1,753 SR
Queue Stats
446W - 424L
1,488 Elo+
Party 2
Nox
Nox
bullbeast
Nox
Level 160
God Stats
30W - 35L
1,500 SR
Queue Stats
1,952W - 1,958L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 3 / 11
10,663
889
29,112
13,125
7,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
BRIGADE15
Hou Yi
17
4 / 1 / 14
9,998
833
18,544
9,554
5,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Darknias
Serqet
16
5 / 2 / 11
9,900
825
9,651
16,874
14,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Chang'e
Flopper1
Chang'e
17
5 / 1 / 15
10,125
844
10,023
13,324
11,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MerriDjein
Khepri
15
1 / 3 / 14
9,565
797
6,173
15,185
19,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 5 / 4
9,062
755
11,066
14,936
6,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
11
0 / 3 / 6
7,407
617
3,954
13,807
14,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
NikaMylls
Chang'e
13
0 / 7 / 7
7,839
653
9,470
19,331
8,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SangvinLucias
Gilgamesh
17
3 / 4 / 6
9,279
773
14,193
19,594
22,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 3 / 5
9,804
817
14,687
13,308
6,857
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
22
Kills
9
10
Deaths
22
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
11
4.17
W
Hou Yi
BRIGADE15
Hou Yi
4
1
14
11
W
Serqet
Darknias
Serqet
5
2
11
5.25
W
Chang'e
Flopper1
Chang'e
5
1
15
12.5
L
Ullr
2
5
4
0.8
L
Athena
0
3
6
1
W
Khepri
MerriDjein
Khepri
1
3
14
2.67
L
Chang'e
NikaMylls
Chang'e
0
7
7
0.5
L
Gilgamesh
SangvinLucias
Gilgamesh
3
4
6
1.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,503
Damage
53,370
68,062
Taken
80,976
58,053
Mitigated
58,937
29,298
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,112
12,240
2,170
2,422
13,125
7,532
2,078
4,100
8,937
0
56,363
W
Hou Yi
BRIGADE15
Hou Yi
18,544
6,203
1,202
1,751
9,554
5,749
859
4,118
5,249
0
34,246
W
Serqet
Darknias
Serqet
9,651
2,068
1,527
1,081
16,874
14,666
1,305
6,922
9,760
0
16,800
W
Chang'e
Flopper1
Chang'e
10,023
1,419
8,973
5,626
13,324
11,014
712
8,131
4,914
24,708
0
L
Ullr
11,066
1,681
1,440
791
14,936
6,870
473
2,487
12,449
0
21,381
L
Athena
3,954
548
1,059
1,467
13,807
14,603
0
3,095
10,326
6,336
0
W
Khepri
MerriDjein
Khepri
6,173
151
2,382
2,164
15,185
19,092
224
3,859
11,091
11,917
0
L
Chang'e
NikaMylls
Chang'e
9,470
1,366
7,870
6,538
19,331
8,097
382
2,941
16,240
19,404
0
L
Gilgamesh
SangvinLucias
Gilgamesh
14,193
2,538
2,441
3,721
19,594
22,510
264
5,004
14,216
0
28,380
L
14,687
972
1,983
3,741
13,308
6,857
437
2,669
10,602
32,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
43,391
131
Minions Killed
119
0
Camps Cleared
0
1,197,374
Distance Traveled
953,955
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,663
889
41
3
0
228,629
2
W
Hou Yi
9,998
833
33
3
0
237,882
4
W
Serqet
9,900
825
12
1
0
258,694
0
W
Chang'e
10,125
844
33
3
0
251,553
1
L
Ullr
9,062
755
24
2
0
200,681
0
L
Athena
7,407
617
6
1
0
131,244
0
W
Khepri
9,565
797
12
1
0
220,616
3
L
Chang'e
7,839
653
23
2
0
168,349
0
L
Gilgamesh
9,279
773
27
2
0
217,837
0
L
Nox
9,804
817
39
3
0
235,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role