Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AmoElPozole
Nemesis
Level 14
God Stats
8W - 3L
1,799 SR
Queue Stats
53W - 36L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
SantaMuerteMx
Gilgamesh
Level 24
God Stats
3W - 0L
1,671 SR
Queue Stats
20W - 29L
1,449 Elo+
Solo
Sol
Sol
UnnamedBot
Sol
Level 22
God Stats
6W - 2L
1,829 SR
Queue Stats
39W - 14L
1,766 Elo+
Solo
Jormungandr
Jormungandr
XBORT
Jormungandr
Level 14
God Stats
4W - 2L
1,603 SR
Queue Stats
6W - 4L
1,533 Elo+
Solo
Team Averages
Level 20
1,680 SR
1,585 Elo+

VS

Team Averages
Level 18
1,508 SR
1,596 Elo+
Hades
Hades
AM_fruf
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 1
Awilix
Awilix
Aqu4r1an
Awilix
Level 24
God Stats
3W - 7L
1,507 SR
Queue Stats
45W - 45L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Gahstly
Gilgamesh
Level 29
God Stats
0W - 1L
1,745 SR
Queue Stats
83W - 70L
1,638 Elo+
Solo
Olorun
Olorun
IamB3llum
Olorun
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 8L
1,455 Elo+
Solo
Cthulhu
Cthulhu
SansGCS
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
6 / 1 / 3
6,230
623
8,039
7,275
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
AmoElPozole
Nemesis
10
3 / 0 / 9
6,637
664
4,450
5,654
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
SantaMuerteMx
Gilgamesh
11
0 / 0 / 0
6,384
638
596
2,844
2,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
15 / 2 / 4
8,288
829
17,957
12,215
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
XBORT
Jormungandr
9
3 / 2 / 4
5,852
585
3,507
6,723
4,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AM_fruf
Hades
6
1 / 9 / 1
4,582
458
3,922
9,596
4,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Aqu4r1an
Awilix
7
0 / 2 / 0
4,683
468
888
7,169
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Gahstly
Gilgamesh
7
2 / 2 / 0
5,266
527
3,749
9,505
3,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
IamB3llum
Olorun
8
2 / 5 / 1
4,860
486
4,376
6,530
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
SansGCS
Cthulhu
6
0 / 9 / 2
4,106
411
3,999
10,218
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
27
Kills
5
5
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
3
7.5
L
Hades
AM_fruf
Hades
1
9
1
0.17
W
Nemesis
AmoElPozole
Nemesis
3
0
9
7.5
L
Awilix
Aqu4r1an
Awilix
0
2
0
0
L
Gilgamesh
Gahstly
Gilgamesh
2
2
0
1
L
Olorun
IamB3llum
Olorun
2
5
1
0.5
L
Cthulhu
SansGCS
Cthulhu
0
9
2
0.11
W
Gilgamesh
SantaMuerteMx
Gilgamesh
0
0
0
0
W
15
2
4
8.5
W
Jormungandr
XBORT
Jormungandr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
16,934
34,711
Taken
43,018
15,961
Mitigated
15,951
15,810
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,039
4,577
0
2,586
7,275
2,217
200
2,235
4,978
0
26,758
L
Hades
AM_fruf
Hades
3,922
1,348
188
1,211
9,596
4,041
0
7,043
2,553
12,926
0
W
Nemesis
AmoElPozole
Nemesis
4,450
1,789
0
2,600
5,654
2,859
0
1,299
4,293
0
32,658
L
Awilix
Aqu4r1an
Awilix
888
400
0
2,542
7,169
1,983
0
1,770
5,399
0
21,283
L
Gilgamesh
Gahstly
Gilgamesh
3,749
1,082
692
1,956
9,505
3,220
0
3,217
6,288
0
12,505
L
Olorun
IamB3llum
Olorun
4,376
2,431
180
1,358
6,530
1,994
0
2,348
4,182
17,940
0
L
Cthulhu
SansGCS
Cthulhu
3,999
936
87
488
10,218
4,713
0
7,086
3,132
9,654
0
W
Gilgamesh
SantaMuerteMx
Gilgamesh
596
150
0
256
2,844
2,426
1,039
0
2,844
0
34,023
W
17,957
11,414
0
8,526
12,215
4,225
3,704
5,833
5,978
55,311
0
W
Jormungandr
XBORT
Jormungandr
3,507
1,048
0
1,842
6,723
4,234
230
2,402
4,321
21,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
23,497
324
Minions Killed
147
0
Camps Cleared
0
931,720
Distance Traveled
854,421
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,230
623
39
4
0
184,778
2
L
Hades
4,582
458
17
2
0
170,985
2
W
Nemesis
6,637
664
67
7
0
242,987
5
L
Awilix
4,683
468
53
5
0
191,607
2
L
Gilgamesh
5,266
527
18
2
0
148,251
2
L
Olorun
4,860
486
37
4
0
163,893
0
L
Cthulhu
4,106
411
22
2
0
179,685
0
W
Gilgamesh
6,384
638
80
8
0
170,920
2
W
Sol
8,288
829
92
9
0
160,788
1
W
Jormungandr
5,852
585
46
5
0
172,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role