Player Matchup

Cthulhu
Cthulhu
KKANGIRv2
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,213 Elo+
Solo
Fenrir
Fenrir
Madflash
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,312 Elo+
Party 1
Chaac
Chaac
alrubiaan
Chaac
Level 29
God Stats
6W - 5L
1,334 SR
Queue Stats
119W - 120L
1,422 Elo+
Solo
Neith
Neith
gRIMSKRUMB0
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 1
Skadi
Skadi
Квинка
Skadi
Level 30
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 2L
1,260 Elo+
Solo
Team Averages
Level 29
1,492 SR
1,318 Elo+

VS

Team Averages
Level 28
1,500 SR
1,325 Elo+
Loki
Loki
Clın
Loki
Level 15
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 3
Medusa
Medusa
RizzyRD
Medusa
Level 46
God Stats
0W - 1L
1,410 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 3
Geb
Geb
SAYMAYNAMEGODX
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,334 Elo+
Party 3
Xbalanque
Xbalanque
gute34567
Xbalanque
Level 25
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 7L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
sirok5955
Cthulhu
Level 27
God Stats
1W - 2L
1,440 SR
Queue Stats
3W - 10L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KKANGIRv2
Cthulhu
19
6 / 3 / 15
13,401
462
15,291
27,237
34,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Madflash
Fenrir
20
7 / 4 / 12
15,743
543
14,104
24,947
13,384
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
alrubiaan
Chaac
18
7 / 5 / 8
13,389
462
31,328
27,158
34,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 8 / 12
15,706
542
27,590
18,601
9,251
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 7 / 6
13,934
480
14,332
18,620
6,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Clın
Loki
17
3 / 8 / 9
12,710
438
11,681
22,930
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
RizzyRD
Medusa
20
9 / 11 / 7
15,594
538
29,498
26,906
9,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 8
14,222
490
25,018
28,238
27,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
gute34567
Xbalanque
17
2 / 12 / 4
12,033
415
3,795
24,124
7,402
Cthulhu
sirok5955
Cthulhu
17
3 / 7 / 6
11,871
409
10,152
28,020
24,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
44
Kills
27
27
Deaths
45
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
Clın
Loki
3
8
9
0.94
W
Cthulhu
KKANGIRv2
Cthulhu
6
3
15
4.5
W
Fenrir
Madflash
Fenrir
7
4
12
3.25
L
Medusa
RizzyRD
Medusa
9
11
7
1.14
L
10
7
8
2
W
Chaac
alrubiaan
Chaac
7
5
8
2.2
W
16
8
12
2.75
L
Xbalanque
gute34567
Xbalanque
2
12
4
0.33
L
Cthulhu
sirok5955
Cthulhu
3
7
6
0.86
W
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,645
Damage
80,144
116,563
Taken
130,218
97,596
Mitigated
77,587
34,028
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Clın
Loki
11,681
3,050
0
5,746
22,930
7,585
0
3,729
18,597
0
65,318
W
Cthulhu
KKANGIRv2
Cthulhu
15,291
2,056
179
6,607
27,237
34,147
506
5,632
20,740
52,997
0
W
Fenrir
Madflash
Fenrir
14,104
3,285
0
10,224
24,947
13,384
7,413
4,081
20,502
0
141,185
L
Medusa
RizzyRD
Medusa
29,498
15,474
894
6,691
26,906
9,996
1,322
5,503
20,702
0
119,753
L
25,018
4,259
0
3,640
28,238
27,807
874
3,382
24,081
89,314
0
W
Chaac
alrubiaan
Chaac
31,328
6,139
0
9,888
27,158
34,252
546
9,673
16,778
17,147
66,922
W
27,590
13,577
0
3,313
18,601
9,251
644
4,613
13,579
0
104,465
L
Xbalanque
gute34567
Xbalanque
3,795
1,285
115
4,160
24,124
7,402
3,458
2,727
20,519
0
34,407
L
Cthulhu
sirok5955
Cthulhu
10,152
771
561
4,693
28,020
24,797
150
3,793
23,112
40,302
0
W
14,332
7,092
0
3,817
18,620
6,562
1,493
8,348
9,794
0
60,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,173
Gold Earned
66,430
620
Minions Killed
466
0
Camps Cleared
0
2,661,414
Distance Traveled
2,464,053
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,710
438
94
3
0
524,654
0
W
Cthulhu
13,401
462
59
2
0
537,910
5
W
Fenrir
15,743
543
216
7
0
608,803
1
L
Medusa
15,594
538
136
5
0
512,297
1
L
Geb
14,222
490
116
4
0
481,505
0
W
Chaac
13,389
462
105
4
0
535,897
0
W
Neith
15,706
542
142
5
0
505,425
1
L
Xbalanque
12,033
415
62
2
0
455,879
8
L
Cthulhu
11,871
409
58
2
0
489,718
7
W
Skadi
13,934
480
98
3
0
473,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role