Player Matchup

Nemesis
Nemesis
BamboNait
Nemesis
Level 5
God Stats
1W - 1L
1,777 SR
Queue Stats
2W - 3L
1,331 Elo+
Party 1
Ymir
Ymir
FlamioCradow
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,622 Elo+
Party 1
Tiamat
Tiamat
xKairo
Tiamat
Level 13
God Stats
2W - 3L
1,472 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 1
Team Averages
Level 7
1,583 SR
1,398 Elo+

VS

Team Averages
Level 38
1,476 SR
1,414 Elo+
Ra
Ra
CloruroDiOdio
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MikuOmw
Danzaburou
Level 22
God Stats
22W - 10L
1,464 SR
Queue Stats
61W - 66L
1,388 Elo+
Solo
Bellona
Bellona
winetu
Bellona
Level 64
God Stats
4W - 4L
1,463 SR
Queue Stats
28W - 31L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BamboNait
Nemesis
7
0 / 6 / 0
5,547
555
3,577
13,924
5,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 0
6,322
632
4,886
14,658
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
xKairo
Tiamat
10
0 / 5 / 0
5,886
589
6,192
7,776
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 14
7,567
757
7,103
5,708
2,252
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MikuOmw
Danzaburou
13
10 / 0 / 6
9,026
903
16,095
6,062
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
winetu
Bellona
11
5 / 0 / 12
7,938
794
8,153
7,968
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BamboNait
Nemesis
0
6
0
0
W
2
0
14
9
L
0
6
0
0
W
Danzaburou
MikuOmw
Danzaburou
10
0
6
13
W
Bellona
winetu
Bellona
5
0
12
11
L
Tiamat
xKairo
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
31,351
36,358
Taken
19,738
20,157
Mitigated
10,825
6,845
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BamboNait
Nemesis
3,577
543
335
2,499
13,924
5,465
0
2,669
10,995
0
7,880
W
7,103
642
1,707
1,477
5,708
2,252
836
3,249
2,307
25,217
0
L
4,886
582
178
1,687
14,658
10,225
0
3,327
11,054
10,548
0
W
Danzaburou
MikuOmw
Danzaburou
16,095
7,849
370
3,153
6,062
2,169
961
4,045
1,849
0
34,998
W
Bellona
winetu
Bellona
8,153
1,936
0
1,822
7,968
6,404
583
3,717
4,021
3,065
13,525
L
Tiamat
xKairo
Tiamat
6,192
598
636
1,510
7,776
4,467
0
2,439
5,237
28,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
24,531
82
Minions Killed
113
2
Camps Cleared
5
490,405
Distance Traveled
570,165
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,547
555
7
1
0
158,428
0
W
Ra
7,567
757
49
5
1
192,412
2
L
Ymir
6,322
632
21
2
0
162,057
0
W
Danzaburou
9,026
903
44
4
3
184,919
1
W
Bellona
7,938
794
20
2
1
192,834
3
L
Tiamat
5,886
589
54
5
2
169,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role