Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Amonkiller2201
Ra
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 59L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Imspecial420697
Morgan Le Fay
Level 89
God Stats
2W - 4L
1,403 SR
Queue Stats
65W - 69L
1,448 Elo+
Solo
Hun Batz
Hun Batz
rickyprev
Hun Batz
Level 92
God Stats
3W - 0L
1,609 SR
Queue Stats
120W - 121L
1,466 Elo+
Solo
Ares
Ares
sythephantom
Ares
Level 84
God Stats
4W - 3L
1,610 SR
Queue Stats
88W - 68L
1,577 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,487 Elo+

VS

Team Averages
Level 100
1,553 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AISlayer9276
Amaterasu
Level 68
God Stats
20W - 7L
1,561 SR
Queue Stats
46W - 46L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvolutionOfSins
Ah Muzen Cab
Level 149
God Stats
33W - 24L
1,647 SR
Queue Stats
451W - 444L
1,456 Elo+
Solo
Fafnir
Fafnir
FapKap
Fafnir
Level 90
God Stats
0W - 2L
1,517 SR
Queue Stats
60W - 46L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoiseShift
Morgan Le Fay
Level 109
God Stats
5W - 9L
1,541 SR
Queue Stats
276W - 290L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 3 / 11
11,758
1,176
16,335
11,468
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 14
11,490
1,149
16,151
9,283
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Imspecial420697
Morgan Le Fay
17
5 / 1 / 13
10,731
1,073
16,340
8,657
3,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
rickyprev
Hun Batz
17
2 / 2 / 10
9,688
969
11,502
8,412
3,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 18
11,173
1,117
12,263
14,636
18,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

281

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 8 / 2
9,678
968
11,274
15,329
6,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
AISlayer9276
Amaterasu
15
0 / 3 / 3
9,146
915
5,289
20,458
17,949
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
EvolutionOfSins
Ah Muzen Cab
16
1 / 5 / 3
9,773
977
9,489
9,301
3,857
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
FapKap
Fafnir
16
0 / 2 / 5
9,605
961
5,922
19,167
26,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
NoiseShift
Morgan Le Fay
16
4 / 6 / 2
10,756
1,076
16,772
15,660
6,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
24
Kills
7
7
Deaths
24
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
3
11
4.5
L
Olorun
 
Olorun
2
8
2
0.38
L
Amaterasu
AISlayer9276
Amaterasu
0
3
3
0.5
W
7
1
14
14
L
Ah Muzen Cab
EvolutionOfSins
Ah Muzen Cab
1
5
3
0.5
L
Fafnir
FapKap
Fafnir
0
2
5
1.25
W
Morgan Le Fay
Imspecial420697
Morgan Le Fay
5
1
13
11.5
L
Morgan Le Fay
NoiseShift
Morgan Le Fay
4
6
2
0.83
W
Hun Batz
rickyprev
Hun Batz
2
2
10
3.5
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,591
Damage
48,746
52,456
Taken
79,915
34,345
Mitigated
61,166
14,597
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,335
7,051
0
1,345
11,468
5,074
0
7,513
3,955
0
40,537
L
Olorun
 
Olorun
11,274
5,639
381
979
15,329
6,529
0
9,382
5,789
30,866
0
L
Amaterasu
AISlayer9276
Amaterasu
5,289
2,092
475
3,448
20,458
17,949
0
10,876
9,582
0
13,475
W
16,151
966
3,749
2,860
9,283
3,361
0
7,196
2,087
34,044
0
L
Ah Muzen Cab
EvolutionOfSins
Ah Muzen Cab
9,489
1,749
0
626
9,301
3,857
0
4,820
4,481
0
34,393
L
Fafnir
FapKap
Fafnir
5,922
2,178
0
1,402
19,167
26,467
0
10,048
9,052
12,631
0
W
Morgan Le Fay
Imspecial420697
Morgan Le Fay
16,340
1,303
730
1,678
8,657
3,983
0
5,434
3,223
26,656
0
L
Morgan Le Fay
NoiseShift
Morgan Le Fay
16,772
743
123
576
15,660
6,364
0
9,403
6,257
40,871
0
W
Hun Batz
rickyprev
Hun Batz
11,502
3,101
0
0
8,412
3,607
0
5,117
3,295
0
25,051
W
12,263
1,455
1,255
2,980
14,636
18,320
0
8,708
5,928
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,840
Gold Earned
48,958
220
Minions Killed
155
10
Camps Cleared
4
1,070,534
Distance Traveled
1,015,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,758
1,176
74
7
4
194,934
0
L
Olorun
9,678
968
40
4
1
171,116
0
L
Amaterasu
9,146
915
16
2
1
230,656
0
W
Ra
11,490
1,149
44
4
1
202,579
0
L
Ah Muzen Cab
9,773
977
55
6
1
181,343
1
L
Fafnir
9,605
961
6
1
0
207,462
0
W
Morgan Le Fay
10,731
1,073
36
4
1
219,109
0
L
Morgan Le Fay
10,756
1,076
38
4
1
224,886
1
W
Hun Batz
9,688
969
44
4
4
226,440
0
W
Ares
11,173
1,117
22
2
0
227,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role