Player Matchup

Cu Chulainn
Cu Chulainn
Mirandur_
Cu Chulainn
Level 152
God Stats
24W - 19L
1,522 SR
Queue Stats
263W - 267L
1,593 Elo+
Solo
Fenrir
Fenrir
Nerf Med
Fenrir
Level 39
God Stats
1W - 0L
1,752 SR
Queue Stats
70W - 19L
1,825 Elo+
Solo
Sol
Sol
POOCHE5
Sol
Level 122
God Stats
29W - 21L
1,655 SR
Queue Stats
517W - 487L
1,602 Elo+
Solo
Team Averages
Level 104
1,643 SR
1,673 Elo+

VS

Team Averages
Level 133
1,595 SR
1,630 Elo+
Morgan Le Fay
Morgan Le Fay
RTPpython
Morgan Le Fay
Level 149
God Stats
3W - 6L
1,499 SR
Queue Stats
803W - 433L
1,639 Elo+
Party 1
Arachne
Arachne
TSB MILKYWAY
Arachne
Level 107
God Stats
7W - 3L
1,506 SR
Queue Stats
80W - 56L
1,593 Elo+
Party 1
Ares
Ares
slowbro1998
Ares
Level 143
God Stats
8W - 4L
1,781 SR
Queue Stats
920W - 589L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mirandur_
Cu Chulainn
15
5 / 2 / 13
11,444
673
19,863
27,967
21,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Nerf Med
Fenrir
15
11 / 1 / 6
11,755
691
17,444
21,714
19,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
16
4 / 2 / 13
11,186
658
22,826
13,048
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RTPpython
Morgan Le Fay
14
1 / 4 / 4
9,949
585
18,346
14,510
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
TSB MILKYWAY
Arachne
10
0 / 12 / 4
8,798
518
12,745
23,017
15,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 4 / 1
10,483
617
16,091
28,924
40,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
5
5
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Mirandur_
Cu Chulainn
5
2
13
5.75
W
Fenrir
Nerf Med
Fenrir
11
1
6
14
W
Sol
4
2
13
5.25
L
Morgan Le Fay
RTPpython
Morgan Le Fay
1
4
4
0.75
L
Arachne
TSB MILKYWAY
Arachne
0
12
4
0.17
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,133
Damage
47,182
62,729
Taken
66,451
45,710
Mitigated
64,138
27,921
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Mirandur_
Cu Chulainn
19,863
2,990
0
10,621
27,967
21,128
45
16,595
11,372
9,584
36,658
W
Fenrir
Nerf Med
Fenrir
17,444
4,566
0
8,614
21,714
19,558
437
10,409
11,305
0
35,878
W
Sol
22,826
8,833
0
8,686
13,048
5,024
1,812
8,070
4,978
59,777
5,901
L
Morgan Le Fay
RTPpython
Morgan Le Fay
18,346
562
852
2,287
14,510
8,578
37
4,963
9,387
51,731
0
L
Arachne
TSB MILKYWAY
Arachne
12,745
6,148
491
5,390
23,017
15,362
27
7,413
14,845
0
23,018
L
16,091
2,009
304
3,256
28,924
40,198
264
13,608
14,730
24,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
29,230
199
Minions Killed
126
9
Camps Cleared
5
956,112
Distance Traveled
868,046
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,444
673
58
3
2
318,796
1
W
Fenrir
11,755
691
45
3
1
334,354
1
W
Sol
11,186
658
96
6
6
302,962
2
L
Morgan Le Fay
9,949
585
82
5
3
272,647
0
L
Arachne
8,798
518
34
2
2
282,092
1
L
Ares
10,483
617
10
1
0
313,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role