Player Matchup

Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Baaaabi
Discordia
Level 82
God Stats
2W - 0L
1,254 SR
Queue Stats
151W - 254L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
Dziubi
Ao Kuang
Level 123
God Stats
12W - 10L
1,355 SR
Queue Stats
164W - 233L
1,356 Elo+
Party 2
Olorun
Olorun
J00L5
Olorun
Level 159
God Stats
3W - 4L
1,309 SR
Queue Stats
538W - 612L
1,450 Elo+
Solo
Ne Zha
Ne Zha
TheDarkKing41
Ne Zha
Level 107
God Stats
11W - 24L
1,356 SR
Queue Stats
581W - 669L
1,412 Elo+
Solo
Team Averages
Level 118
1,355 SR
1,411 Elo+

VS

Team Averages
Level 89
1,448 SR
1,418 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Lusti11
Anubis
Level 49
God Stats
0W - 3L
1,026 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Loki
Loki
ScareCrowHD
Loki
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,405 Elo+
Party 1
Izanami
Izanami
marck3dk
Izanami
Level 103
God Stats
12W - 7L
1,738 SR
Queue Stats
14W - 14L
1,643 Elo+
Party 1
Zeus
Zeus
pikko666
Zeus
Level 108
God Stats
22W - 24L
1,474 SR
Queue Stats
690W - 797L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 4 / 1
8,323
640
7,268
11,430
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Baaaabi
Discordia
12
1 / 1 / 1
7,346
565
2,359
3,154
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Dziubi
Ao Kuang
13
3 / 2 / 1
7,722
594
3,348
10,168
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
J00L5
Olorun
13
3 / 0 / 2
7,878
606
2,422
4,279
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
7,412
570
5,252
8,702
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 3 / 1
7,626
587
6,459
8,674
7,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Lusti11
Anubis
10
1 / 3 / 2
6,019
463
2,453
5,508
1,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 1
6,858
528
6,015
10,635
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
marck3dk
Izanami
4
0 / 2 / 0
4,409
339
222
2,141
348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
9
1 / 4 / 1
5,976
460
3,298
5,477
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
16
Kills
9
9
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
4
1
1.38
L
Guan Yu
 
Guan Yu
4
3
1
1.5
W
Discordia
Baaaabi
Discordia
1
1
1
1.5
W
Ao Kuang
Dziubi
Ao Kuang
3
2
1
1.75
W
Olorun
J00L5
Olorun
3
0
2
4
L
Anubis
Lusti11
Anubis
1
3
2
0.67
L
3
4
1
0.88
W
4
2
3
2.75
L
Izanami
marck3dk
Izanami
0
2
0
0
L
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
18,447
37,733
Taken
32,435
20,043
Mitigated
15,420
13,377
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,268
2,250
0
3,397
11,430
8,641
528
0
11,430
0
42,935
L
Guan Yu
 
Guan Yu
6,459
517
136
3,045
8,674
7,874
0
100
8,574
0
39,962
W
Discordia
Baaaabi
Discordia
2,359
287
0
1,115
3,154
927
1,157
631
2,523
33,189
0
W
Ao Kuang
Dziubi
Ao Kuang
3,348
757
0
3,199
10,168
2,676
2,180
683
9,485
46,888
0
W
Olorun
J00L5
Olorun
2,422
551
110
3,180
4,279
1,690
190
1,056
3,223
44,532
7,643
L
Anubis
Lusti11
Anubis
2,453
214
0
340
5,508
1,954
0
2,477
2,832
26,954
0
L
6,015
1,661
0
3,246
10,635
3,414
0
3,112
7,523
0
37,835
W
5,252
1,853
153
2,223
8,702
6,109
199
3,207
5,495
0
31,077
L
Izanami
marck3dk
Izanami
222
136
0
459
2,141
348
0
165
1,849
0
5,704
L
Zeus
3,298
1,419
0
1,680
5,477
1,830
0
2,155
3,170
24,885
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
30,888
408
Minions Killed
277
0
Camps Cleared
0
1,213,933
Distance Traveled
1,072,955
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,323
640
94
7
0
229,158
3
L
Guan Yu
7,626
587
81
6
0
279,065
2
W
Discordia
7,346
565
79
6
0
242,101
3
W
Ao Kuang
7,722
594
80
6
0
240,919
2
W
Olorun
7,878
606
95
7
0
231,514
1
L
Anubis
6,019
463
56
4
0
255,024
1
L
Loki
6,858
528
70
5
0
286,156
0
W
Ne Zha
7,412
570
60
5
0
270,241
6
L
Izanami
4,409
339
12
1
0
92,809
0
L
Zeus
5,976
460
58
4
0
159,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role