Player Matchup

Chiron
Chiron
BRIGADE15
Chiron
Level 160
God Stats
14W - 11L
1,572 SR
Queue Stats
1,172W - 1,128L
1,523 Elo+
Solo
He Bo
He Bo
Camaleon_n
He Bo
Level 115
God Stats
7W - 7L
1,458 SR
Queue Stats
606W - 628L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Darknias
Gilgamesh
Level 140
God Stats
1W - 0L
1,918 SR
Queue Stats
31W - 22L
1,573 Elo+
Solo
Terra
Terra
OliverOriak
Terra
Level 108
God Stats
2W - 1L
1,494 SR
Queue Stats
205W - 194L
1,538 Elo+
Party 1
Ares
Ares
Sfernix
Ares
Level 111
God Stats
4W - 2L
1,583 SR
Queue Stats
197W - 192L
1,558 Elo+
Party 1
Team Averages
Level 127
1,605 SR
1,519 Elo+

VS

Team Averages
Level 89
1,542 SR
1,558 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Schluggo
Kumbhakarna
Level 45
God Stats
1W - 1L
1,716 SR
Queue Stats
51W - 27L
1,640 Elo+
Party 2
Chang'e
Chang'e
SnìpeZ
Chang'e
Level 89
God Stats
2W - 1L
1,669 SR
Queue Stats
68W - 25L
1,683 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wambi23
Tsukuyomi
Level 121
God Stats
0W - 2L
1,304 SR
Queue Stats
52W - 46L
1,519 Elo+
Solo
Freya
Freya
flow00
Freya
Level 123
God Stats
13W - 15L
1,523 SR
Queue Stats
1,021W - 1,047L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BRIGADE15
Chiron
17
3 / 1 / 11
9,963
830
14,288
6,517
3,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
16
4 / 3 / 15
10,111
843
15,775
15,431
9,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Darknias
Gilgamesh
17
11 / 3 / 9
10,911
909
21,258
18,700
18,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 0 / 16
10,136
845
6,904
15,682
14,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ares
Sfernix
Ares
16
2 / 2 / 16
10,245
854
10,430
16,301
20,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 4 / 5
8,689
724
9,014
18,339
17,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Schluggo
Kumbhakarna
14
2 / 4 / 4
9,153
763
7,784
20,057
21,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SnìpeZ
Chang'e
14
1 / 3 / 8
9,132
761
8,914
14,656
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Wambi23
Tsukuyomi
15
2 / 5 / 7
8,623
719
18,694
12,483
6,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
flow00
Freya
15
2 / 5 / 4
8,734
728
9,662
12,523
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
21
Kills
9
9
Deaths
21
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
5
1.13
W
Chiron
BRIGADE15
Chiron
3
1
11
8.5
W
He Bo
4
3
15
3.83
W
Gilgamesh
Darknias
Gilgamesh
11
3
9
5.17
W
1
0
16
9
L
Kumbhakarna
Schluggo
Kumbhakarna
2
4
4
1
W
Ares
Sfernix
Ares
2
2
16
5
L
Chang'e
SnìpeZ
Chang'e
1
3
8
1.67
L
Tsukuyomi
Wambi23
Tsukuyomi
2
5
7
1.1
L
Freya
flow00
Freya
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,655
Damage
54,068
72,631
Taken
78,058
66,635
Mitigated
68,260
32,484
Healing
27,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,014
890
1,678
4,249
18,339
17,740
144
6,600
11,739
0
15,149
W
Chiron
BRIGADE15
Chiron
14,288
2,861
5,521
1,568
6,517
3,955
1,748
1,747
4,770
0
35,972
W
He Bo
15,775
1,708
2,405
2,872
15,431
9,753
1,770
4,187
11,244
35,012
0
W
Gilgamesh
Darknias
Gilgamesh
21,258
6,298
468
1,984
18,700
18,594
1,612
6,803
11,897
0
31,399
W
6,904
641
9,395
6,645
15,682
14,096
380
5,018
10,664
14,518
0
L
Kumbhakarna
Schluggo
Kumbhakarna
7,784
693
1,266
2,611
20,057
21,152
271
11,391
8,666
12,794
0
W
Ares
Sfernix
Ares
10,430
741
353
1,273
16,301
20,237
359
8,605
7,696
15,892
0
L
Chang'e
SnìpeZ
Chang'e
8,914
573
6,537
4,665
14,656
16,407
243
6,299
8,357
22,144
0
L
Tsukuyomi
Wambi23
Tsukuyomi
18,694
4,246
925
1,976
12,483
6,208
246
4,317
8,166
0
31,445
L
Freya
flow00
Freya
9,662
2,886
1,247
1,945
12,523
6,753
1,012
4,502
8,021
24,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
44,331
115
Minions Killed
99
0
Camps Cleared
0
1,218,753
Distance Traveled
1,096,837
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,689
724
8
1
0
225,428
0
W
Chiron
9,963
830
38
3
0
245,464
5
W
He Bo
10,111
843
43
4
0
217,662
0
W
Gilgamesh
10,911
909
16
1
0
248,397
1
W
Terra
10,136
845
10
1
0
267,574
0
L
Kumbhakarna
9,153
763
7
1
0
208,254
1
W
Ares
10,245
854
8
1
0
239,656
1
L
Chang'e
9,132
761
25
2
0
229,087
0
L
Tsukuyomi
8,623
719
25
2
0
243,691
3
L
Freya
8,734
728
34
3
0
190,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role