Player Matchup

Amaterasu
Amaterasu
Chernazem
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Xbalanque
Xbalanque
Elfenprinzessin1
Xbalanque
Level 126
God Stats
2W - 0L
1,713 SR
Queue Stats
109W - 139L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
KANIBAL1488
Cabrakan
Level 106
God Stats
3W - 0L
1,830 SR
Queue Stats
142W - 151L
1,367 Elo+
Solo
Loki
Loki
Sumbih
Loki
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 2
Yemoja
Yemoja
a13709679810b
Yemoja
Level 86
God Stats
3W - 2L
1,266 SR
Queue Stats
111W - 132L
1,423 Elo+
Solo
Team Averages
Level 82
1,562 SR
1,366 Elo+

VS

Team Averages
Level 83
1,452 SR
1,504 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackIce17
Artemis
Level 47
God Stats
6W - 1L
1,718 SR
Queue Stats
170W - 178L
1,472 Elo+
Party 1
Merlin
Merlin
JackJonees
Merlin
Level 137
God Stats
1W - 3L
1,250 SR
Queue Stats
55W - 64L
1,415 Elo+
Solo
Hel
Hel
Jailbreak13
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,673 Elo+
Solo
Discordia
Discordia
blackpupok666
Discordia
Level 49
God Stats
0W - 4L
1,291 SR
Queue Stats
202W - 213L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chernazem
Amaterasu
19
8 / 6 / 13
13,469
842
12,694
23,752
20,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
20
4 / 2 / 13
12,000
750
15,534
14,357
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
KANIBAL1488
Cabrakan
18
7 / 5 / 12
11,880
743
15,913
26,426
16,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Sumbih
Loki
17
3 / 6 / 10
10,543
659
8,579
14,763
6,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 14
10,599
662
13,114
18,677
9,626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
1 / 3 / 16
10,630
664
9,442
11,417
5,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
BlackIce17
Artemis
18
6 / 6 / 11
11,093
693
16,440
14,665
5,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
JackJonees
Merlin
20
8 / 2 / 12
11,849
741
25,700
14,951
6,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 9 / 12
10,271
642
7,799
16,191
6,157
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
blackpupok666
Discordia
18
5 / 6 / 15
11,295
706
20,334
13,990
5,308
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
88
24
Kills
22
22
Deaths
26
62
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
16
3
L
Artemis
BlackIce17
Artemis
6
6
11
1.92
W
Amaterasu
Chernazem
Amaterasu
8
6
13
2.42
W
Xbalanque
4
2
13
5.25
L
Merlin
JackJonees
Merlin
8
2
12
7
L
2
9
12
0.89
W
Cabrakan
KANIBAL1488
Cabrakan
7
5
12
2.6
W
Loki
Sumbih
Loki
3
6
10
1.33
W
2
3
14
3
L
Discordia
blackpupok666
Discordia
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,834
Damage
79,715
97,975
Taken
71,214
59,794
Mitigated
29,499
44,081
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,442
6,452
2,206
2,693
11,417
5,324
1,008
4,755
6,662
0
30,438
L
Artemis
BlackIce17
Artemis
16,440
6,437
570
1,324
14,665
5,839
720
7,570
7,095
0
20,616
W
Amaterasu
Chernazem
Amaterasu
12,694
4,304
3,905
4,447
23,752
20,654
651
11,557
12,195
0
16,993
W
Xbalanque
15,534
4,846
4,514
5,574
14,357
6,189
3,956
7,983
6,374
0
50,718
L
Merlin
JackJonees
Merlin
25,700
658
1,686
3,218
14,951
6,871
632
5,292
9,659
52,942
0
L
7,799
886
9,155
3,050
16,191
6,157
250
5,103
11,088
13,823
0
W
Cabrakan
KANIBAL1488
Cabrakan
15,913
338
2,874
6,027
26,426
16,791
0
14,325
12,101
36,124
0
W
Loki
Sumbih
Loki
8,579
584
63
1,416
14,763
6,534
389
10,093
4,670
0
17,768
W
13,114
685
9,680
5,581
18,677
9,626
596
9,875
8,802
30,755
0
L
Discordia
blackpupok666
Discordia
20,334
1,791
1,056
1,794
13,990
5,308
688
6,307
7,683
36,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,491
Gold Earned
55,138
180
Minions Killed
166
0
Camps Cleared
0
1,446,323
Distance Traveled
1,223,425
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,630
664
51
3
0
299,222
1
L
Artemis
11,093
693
19
1
0
206,617
0
W
Amaterasu
13,469
842
10
1
0
297,278
0
W
Xbalanque
12,000
750
94
6
0
283,193
4
L
Merlin
11,849
741
40
3
0
232,362
0
L
Hel
10,271
642
19
1
0
253,729
0
W
Cabrakan
11,880
743
36
2
0
275,951
0
W
Loki
10,543
659
19
1
0
290,581
0
W
Yemoja
10,599
662
21
1
0
299,320
0
L
Discordia
11,295
706
37
2
0
231,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role