Player Matchup

Ullr
Ullr
AxQZen
Ullr
Level 27
God Stats
3W - 0L
1,831 SR
Queue Stats
84W - 19L
1,788 Elo+
Party 2
Jormungandr
Jormungandr
Brasegayli
Jormungandr
Level 159
God Stats
2W - 0L
1,755 SR
Queue Stats
255W - 181L
1,662 Elo+
Party 2
Ymir
Ymir
Flouz33
Ymir
Level 154
God Stats
5W - 2L
1,634 SR
Queue Stats
238W - 159L
1,685 Elo+
Party 2
Sobek
Sobek
GetSnipeeeeeeeed
Sobek
Level 78
God Stats
3W - 0L
1,704 SR
Queue Stats
51W - 20L
1,760 Elo+
Party 2
Neith
Neith
Walarbok
Neith
Level 156
God Stats
3W - 0L
1,362 SR
Queue Stats
187W - 124L
1,708 Elo+
Party 2
Team Averages
Level 115
1,657 SR
1,720 Elo+

VS

Team Averages
Level 80
1,559 SR
1,511 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AsiGamers
Awilix
Level 105
God Stats
1W - 4L
1,445 SR
Queue Stats
219W - 178L
1,510 Elo+
Party 1
Khepri
Khepri
Jero-VerwerNL
Khepri
Level 85
God Stats
7W - 8L
1,590 SR
Queue Stats
151W - 145L
1,537 Elo+
Party 1
Neith
Neith
Lumaj013
Neith
Level 24
God Stats
21W - 19L
1,590 SR
Queue Stats
66W - 73L
1,469 Elo+
Party 1
Eset
Eset
ToxiiCReese_
Eset
Level 36
God Stats
7W - 4L
1,671 SR
Queue Stats
190W - 138L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AxQZen
Ullr
14
0 / 1 / 7
8,116
507
6,521
10,343
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Brasegayli
Jormungandr
17
9 / 1 / 4
10,252
641
8,346
11,326
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Flouz33
Ymir
12
2 / 4 / 8
7,750
484
7,255
13,499
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 0
9,669
604
9,689
16,616
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Walarbok
Neith
16
7 / 1 / 6
9,475
592
14,010
8,140
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 2
8,042
503
11,719
13,702
7,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
AsiGamers
Awilix
11
1 / 3 / 2
6,945
434
4,233
10,246
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 5 / 3
6,637
415
2,579
12,852
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lumaj013
Neith
10
1 / 5 / 2
6,479
405
6,120
8,460
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 5 / 0
8,494
531
11,026
14,085
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
8
8
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
L
Awilix
AsiGamers
Awilix
1
3
2
0.67
W
Ullr
AxQZen
Ullr
0
1
7
3.5
W
Jormungandr
Brasegayli
Jormungandr
9
1
4
11
W
Ymir
Flouz33
Ymir
2
4
8
1.5
W
3
1
0
3
L
1
5
3
0.5
L
Neith
Lumaj013
Neith
1
5
2
0.4
L
4
5
0
0.8
W
Neith
Walarbok
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,821
Damage
35,677
59,924
Taken
59,345
34,455
Mitigated
27,191
25,928
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,719
1,990
0
5,358
13,702
7,968
0
7,567
4,714
51,100
0
L
Awilix
AsiGamers
Awilix
4,233
1,147
0
2,474
10,246
3,538
0
2,746
7,220
0
37,047
W
Ullr
AxQZen
Ullr
6,521
2,279
0
5,488
10,343
3,668
0
3,065
7,178
0
61,687
W
Jormungandr
Brasegayli
Jormungandr
8,346
3,297
0
2,859
11,326
5,486
256
1,889
9,367
79,983
0
W
Ymir
Flouz33
Ymir
7,255
2,159
0
3,069
13,499
8,450
0
7,095
6,204
25,294
0
W
9,689
1,447
0
10,539
16,616
12,958
0
9,090
7,514
63,498
0
L
2,579
502
0
2,234
12,852
8,850
0
4,536
8,106
16,330
0
L
Neith
Lumaj013
Neith
6,120
2,346
0
1,489
8,460
2,245
224
4,097
4,318
0
34,077
L
11,026
583
0
4,232
14,085
4,590
0
4,890
8,572
64,999
0
W
Neith
Walarbok
Neith
14,010
5,269
0
3,973
8,140
3,893
504
3,567
4,337
0
69,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
36,597
570
Minions Killed
375
0
Camps Cleared
0
1,532,081
Distance Traveled
1,506,258
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,042
503
96
6
0
284,016
3
L
Awilix
6,945
434
72
5
0
357,793
3
W
Ullr
8,116
507
120
8
0
325,900
4
W
Jormungandr
10,252
641
142
9
0
307,149
2
W
Ymir
7,750
484
30
2
0
283,180
10
W
Sobek
9,669
604
146
9
0
321,532
3
L
Khepri
6,637
415
27
2
0
293,974
11
L
Neith
6,479
405
64
4
0
281,524
2
L
Eset
8,494
531
116
7
0
288,951
3
W
Neith
9,475
592
132
8
0
294,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role