Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AXEMURDERERx804
Bacchus
Level 109
God Stats
36W - 14L
1,718 SR
Queue Stats
73W - 43L
1,635 Elo+
Party 1
Neith
Neith
Bopper710
Neith
Level 138
God Stats
45W - 29L
1,700 SR
Queue Stats
115W - 77L
1,636 Elo+
Party 1
Hun Batz
Hun Batz
pernicious16
Hun Batz
Level 108
God Stats
1W - 0L
1,443 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 1
Team Averages
Level 129
1,590 SR
1,591 Elo+

VS

Team Averages
Level 88
1,515 SR
1,573 Elo+
Bacchus
Bacchus
Boss Raiden
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,657 Elo+
Party 2
Artemis
Artemis
COG SThCMiM
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 2
King Arthur
King Arthur
HiddenFangsoc
King Arthur
Level 147
God Stats
2W - 4L
1,560 SR
Queue Stats
48W - 39L
1,618 Elo+
Party 2
Jormungandr
Jormungandr
TheOneThatTried
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 0 / 8
10,859
987
7,787
8,259
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 6
9,785
890
5,925
12,428
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Bopper710
Neith
17
8 / 1 / 8
10,844
986
12,935
7,212
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
pernicious16
Hun Batz
15
2 / 1 / 10
9,642
877
7,170
7,722
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boss Raiden
Bacchus
13
1 / 4 / 1
7,885
717
4,755
12,491
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
COG SThCMiM
Artemis
13
0 / 7 / 1
8,063
733
3,387
10,577
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
HiddenFangsoc
King Arthur
15
2 / 7 / 1
8,876
807
11,067
14,009
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
TheOneThatTried
Jormungandr
12
0 / 2 / 0
7,384
671
3,621
6,367
4,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
4
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
8
11
W
3
2
6
3
W
Neith
Bopper710
Neith
8
1
8
12
L
Bacchus
Boss Raiden
Bacchus
1
4
1
0.38
L
Artemis
COG SThCMiM
Artemis
0
7
1
0.07
L
King Arthur
HiddenFangsoc
King Arthur
2
7
1
0.36
L
Jormungandr
TheOneThatTried
Jormungandr
0
2
0
0
W
Hun Batz
pernicious16
Hun Batz
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
22,830
35,621
Taken
43,444
23,996
Mitigated
29,251
4,859
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,787
1,494
0
250
8,259
2,653
1,609
1,855
6,125
43,659
0
W
5,925
250
277
2,912
12,428
14,741
609
3,333
8,974
27,210
0
W
Neith
Bopper710
Neith
12,935
5,611
0
860
7,212
2,666
3,954
2,354
4,779
0
44,852
L
Bacchus
Boss Raiden
Bacchus
4,755
113
0
904
12,491
6,817
0
2,842
9,463
22,191
0
L
Artemis
COG SThCMiM
Artemis
3,387
1,789
0
1,131
10,577
3,608
0
5,029
5,194
0
31,133
L
King Arthur
HiddenFangsoc
King Arthur
11,067
2,063
168
2,187
14,009
14,095
0
3,765
9,659
0
36,195
L
Jormungandr
TheOneThatTried
Jormungandr
3,621
228
0
193
6,367
4,731
210
2,196
4,041
20,534
0
W
Hun Batz
pernicious16
Hun Batz
7,170
1,251
0
560
7,722
3,936
1,195
1,216
6,223
0
28,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
32,208
242
Minions Killed
189
16
Camps Cleared
8
941,727
Distance Traveled
704,950
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,859
987
81
7
6
258,989
0
W
Bacchus
9,785
890
44
4
2
210,283
2
W
Neith
10,844
986
66
6
4
224,131
1
L
Bacchus
7,885
717
34
3
1
191,097
0
L
Artemis
8,063
733
63
6
2
164,487
0
L
King Arthur
8,876
807
48
4
4
192,172
0
L
Jormungandr
7,384
671
44
4
1
157,194
0
W
Hun Batz
9,642
877
51
5
4
248,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role