Player Matchup

Ra
Ra
Dodo97079
Ra
Level 27
God Stats
4W - 0L
1,903 SR
Queue Stats
18W - 4L
1,832 Elo+
Party 1
Bellona
Bellona
JoshyFanboy
Bellona
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,808 Elo+
Party 1
Cthulhu
Cthulhu
M0nTanYn
Cthulhu
Level 4
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 1L
1,634 Elo+
Solo
Freya
Freya
SiseTiVise
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,823 Elo+
Party 1
Odin
Odin
jp1cr2
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,621 Elo+
Solo
Team Averages
Level 14
1,629 SR
1,743 Elo+

VS

Team Averages
Level 21
1,607 SR
1,689 Elo+
Sylvanus
Sylvanus
Chunkybilly
Sylvanus
Level 4
God Stats
3W - 2L
1,745 SR
Queue Stats
6W - 4L
1,873 Elo+
Solo
Neith
Neith
DeZzMoD
Neith
Level 9
God Stats
0W - 1L
1,717 SR
Queue Stats
10W - 23L
1,671 Elo+
Party 2
Chang'e
Chang'e
Nifelheimir
Chang'e
Level 57
God Stats
1W - 3L
1,494 SR
Queue Stats
2W - 12L
1,671 Elo+
Party 2
Horus
Horus
NØHØMØ
Horus
Level 18
God Stats
9W - 8L
1,579 SR
Queue Stats
59W - 47L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
UserEmbedded
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,154
615
3,769
4,963
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JoshyFanboy
Bellona
10
9 / 1 / 1
6,386
639
8,322
6,477
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
M0nTanYn
Cthulhu
7
1 / 2 / 1
4,835
484
758
5,347
1,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
11
6 / 1 / 4
6,529
653
7,680
9,336
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
jp1cr2
Odin
8
0 / 2 / 1
4,718
472
631
5,473
2,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chunkybilly
Sylvanus
9
2 / 4 / 2
5,776
578
5,069
8,045
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
DeZzMoD
Neith
6
1 / 6 / 0
4,398
440
3,270
7,254
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Nifelheimir
Chang'e
8
0 / 5 / 1
4,560
456
1,473
5,544
400
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
NØHØMØ
Horus
11
3 / 1 / 0
6,597
660
4,427
4,043
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
UserEmbedded
Kuzenbo
7
1 / 2 / 3
4,920
492
3,117
7,333
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
7
8
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chunkybilly
Sylvanus
2
4
2
0.75
L
Neith
DeZzMoD
Neith
1
6
0
0.17
W
2
2
2
1.5
W
Bellona
JoshyFanboy
Bellona
9
1
1
9.5
W
Cthulhu
M0nTanYn
Cthulhu
1
2
1
0.75
L
Chang'e
Nifelheimir
Chang'e
0
5
1
0.1
L
Horus
NØHØMØ
Horus
3
1
0
3
W
Freya
6
1
4
8
L
Kuzenbo
UserEmbedded
Kuzenbo
1
2
3
1.25
W
Odin
jp1cr2
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
17,356
31,596
Taken
32,219
12,011
Mitigated
12,047
11,945
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chunkybilly
Sylvanus
5,069
2,038
123
2,344
8,045
3,145
0
5,181
2,714
24,876
6,345
L
Neith
DeZzMoD
Neith
3,270
1,348
0
1,184
7,254
1,383
0
1,988
5,238
163
17,744
W
3,769
518
506
1,512
4,963
1,580
36
2,810
2,116
40,460
0
W
Bellona
JoshyFanboy
Bellona
8,322
3,802
0
1,470
6,477
3,304
601
1,867
4,571
0
31,457
W
Cthulhu
M0nTanYn
Cthulhu
758
50
0
1,098
5,347
1,939
315
792
4,555
13,328
0
L
Chang'e
Nifelheimir
Chang'e
1,473
571
76
1,433
5,544
400
0
467
5,077
12,527
0
L
Horus
NØHØMØ
Horus
4,427
1,725
200
1,425
4,043
2,825
0
1,803
2,222
0
33,990
W
Freya
7,680
3,110
0
6,559
9,336
2,967
0
3,106
6,191
35,878
0
L
Kuzenbo
UserEmbedded
Kuzenbo
3,117
1,305
0
2,006
7,333
4,294
0
2,734
4,535
14,464
0
W
Odin
jp1cr2
Odin
631
280
0
800
5,473
2,221
0
449
4,860
1,832
11,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
26,251
263
Minions Killed
222
0
Camps Cleared
0
961,683
Distance Traveled
889,239
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,776
578
70
7
0
170,048
3
L
Neith
4,398
440
28
3
0
171,360
1
W
Ra
6,154
615
88
9
0
208,844
5
W
Bellona
6,386
639
49
5
0
192,015
0
W
Cthulhu
4,835
484
27
3
0
198,429
3
L
Chang'e
4,560
456
23
2
0
161,502
2
L
Horus
6,597
660
80
8
0
190,011
1
W
Freya
6,529
653
65
7
0
196,150
1
L
Kuzenbo
4,920
492
21
2
0
196,318
2
W
Odin
4,718
472
34
3
0
166,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role