Player Matchup

Neith
Neith
FrayHeartfilia
Neith
Level 129
God Stats
3W - 1L
1,545 SR
Queue Stats
29W - 25L
1,334 Elo+
Party 2
Poseidon
Poseidon
Kazuma_WRLD-_-
Poseidon
Level 106
God Stats
3W - 6L
1,319 SR
Queue Stats
9W - 18L
1,241 Elo+
Party 2
Gilgamesh
Gilgamesh
Psycho_WRLD-_-
Gilgamesh
Level 38
God Stats
6W - 2L
1,636 SR
Queue Stats
7W - 17L
1,151 Elo+
Party 2
Mercury
Mercury
kasettisoitin
Mercury
Level 141
God Stats
3W - 9L
1,203 SR
Queue Stats
239W - 254L
1,321 Elo+
Party 1
Fafnir
Fafnir
kawaijiitomaatti
Fafnir
Level 23
God Stats
2W - 3L
1,165 SR
Queue Stats
7W - 9L
1,346 Elo+
Party 1
Team Averages
Level 87
1,374 SR
1,279 Elo+

VS

Team Averages
Level 64
1,384 SR
1,395 Elo+
Danzaburou
Danzaburou
Lil_Torii
Danzaburou
Level 49
God Stats
1W - 3L
1,280 SR
Queue Stats
46W - 47L
1,382 Elo+
Solo
Chernobog
Chernobog
Trambosiert479
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TriplexFire
Nemesis
Level 128
God Stats
41W - 40L
1,516 SR
Queue Stats
248W - 249L
1,401 Elo+
Party 3
Ymir
Ymir
andonibarre
Ymir
Level 65
God Stats
5W - 6L
1,131 SR
Queue Stats
134W - 135L
1,351 Elo+
Solo
Kukulkan
Kukulkan
iTzZ_OpTik
Kukulkan
Level 40
God Stats
9W - 10L
1,494 SR
Queue Stats
115W - 152L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,458
475
12,833
13,642
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
19
6 / 5 / 3
12,071
549
15,708
16,334
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Psycho_WRLD-_-
Gilgamesh
20
2 / 1 / 1
12,129
551
7,945
16,077
11,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
20
6 / 3 / 2
12,342
561
7,820
17,426
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 3 / 6
10,010
455
2,626
18,138
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lil_Torii
Danzaburou
16
4 / 4 / 2
10,473
476
15,698
15,042
5,263
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Trambosiert479
Chernobog
12
0 / 2 / 2
8,589
390
3,966
7,525
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TriplexFire
Nemesis
19
8 / 4 / 2
12,336
561
16,728
14,852
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 6
9,610
437
9,451
14,469
15,592
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
iTzZ_OpTik
Kukulkan
18
2 / 7 / 4
11,248
511
8,878
14,423
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
18
Kills
16
16
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Poseidon
6
5
3
1.5
L
Danzaburou
Lil_Torii
Danzaburou
4
4
2
1.25
W
Gilgamesh
Psycho_WRLD-_-
Gilgamesh
2
1
1
2.5
L
Chernobog
Trambosiert479
Chernobog
0
2
2
0.5
L
Nemesis
TriplexFire
Nemesis
8
4
2
2.25
L
2
1
6
5
L
Kukulkan
iTzZ_OpTik
Kukulkan
2
7
4
0.57
W
Mercury
6
3
2
2.33
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
54,721
81,617
Taken
66,311
49,510
Mitigated
38,076
29,725
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,833
4,568
457
5,480
13,642
6,478
2,552
3,690
9,918
0
81,043
W
Poseidon
15,708
1,518
205
5,948
16,334
4,819
793
5,392
10,550
89,497
0
L
Danzaburou
Lil_Torii
Danzaburou
15,698
8,343
79
6,334
15,042
5,263
584
3,180
11,820
0
64,982
W
Gilgamesh
Psycho_WRLD-_-
Gilgamesh
7,945
1,376
0
3,629
16,077
11,867
843
1,115
14,880
11,988
70,164
L
Chernobog
Trambosiert479
Chernobog
3,966
2,318
0
1,368
7,525
2,413
0
552
6,973
0
35,388
L
Nemesis
TriplexFire
Nemesis
16,728
8,760
0
2,691
14,852
8,798
0
3,579
11,139
0
97,098
L
9,451
1,424
0
1,396
14,469
15,592
0
2,847
11,458
52,231
0
L
Kukulkan
iTzZ_OpTik
Kukulkan
8,878
472
0
930
14,423
6,010
440
8,321
5,536
69,600
0
W
Mercury
7,820
4,676
0
6,544
17,426
8,488
136
3,967
13,359
0
88,801
W
2,626
672
245
7,217
18,138
17,858
490
3,523
14,581
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
52,256
641
Minions Killed
551
0
Camps Cleared
0
2,113,048
Distance Traveled
1,837,625
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,458
475
142
6
0
354,434
0
W
Poseidon
12,071
549
154
7
0
414,776
0
L
Danzaburou
10,473
476
97
4
0
365,284
0
W
Gilgamesh
12,129
551
161
7
0
489,054
0
L
Chernobog
8,589
390
80
4
0
288,042
5
L
Nemesis
12,336
561
128
6
0
463,349
1
L
Ymir
9,610
437
81
4
0
365,241
0
L
Kukulkan
11,248
511
165
8
0
355,709
2
W
Mercury
12,342
561
168
8
0
500,633
0
W
Fafnir
10,010
455
16
1
0
354,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role