Player Matchup

Cerberus
Cerberus
Crimisdaddy
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 1
Zeus
Zeus
ElmoTheOG
Zeus
Level 26
God Stats
3W - 4L
1,502 SR
Queue Stats
45W - 42L
1,545 Elo+
Party 1
Skadi
Skadi
RebornSleet85
Skadi
Level 7
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo
Camazotz
Camazotz
wobbs299
Camazotz
Level 24
God Stats
26W - 26L
1,400 SR
Queue Stats
300W - 288L
1,423 Elo+
Solo
King Arthur
King Arthur
xKlNGxMENACE
King Arthur
Level 45
God Stats
10W - 12L
1,534 SR
Queue Stats
37W - 52L
1,408 Elo+
Party 1
Team Averages
Level 22
1,529 SR
1,436 Elo+

VS

Team Averages
Level 13
1,378 SR
1,461 Elo+
Thanatos
Thanatos
Ellros101
Thanatos
Level 26
God Stats
20W - 9L
1,674 SR
Queue Stats
102W - 72L
1,539 Elo+
Solo
Ares
Ares
MorningToke
Ares
Level 8
God Stats
2W - 2L
1,207 SR
Queue Stats
12W - 14L
1,414 Elo+
Solo
Charybdis
Charybdis
OmegaStaff
Charybdis
Level 16
God Stats
1W - 2L
1,327 SR
Queue Stats
10W - 7L
1,480 Elo+
Solo
Tiamat
Tiamat
jj10643
Tiamat
Level 14
God Stats
3W - 1L
1,479 SR
Queue Stats
22W - 14L
1,487 Elo+
Solo
Bellona
Bellona
xCaemlynx
Bellona
Level 3
God Stats
1W - 1L
1,201 SR
Queue Stats
2W - 1L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crimisdaddy
Cerberus
8
1 / 6 / 2
5,787
386
2,733
12,849
6,101
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
2 / 8 / 3
6,621
441
10,339
10,869
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 8 / 3
6,917
461
5,741
12,227
3,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
wobbs299
Camazotz
10
3 / 6 / 5
7,205
480
6,024
13,251
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
xKlNGxMENACE
King Arthur
11
3 / 5 / 1
6,876
458
6,590
10,317
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ellros101
Thanatos
15
7 / 2 / 5
8,600
573
6,871
9,968
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 1 / 12
7,993
533
8,022
10,643
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
OmegaStaff
Charybdis
12
10 / 4 / 11
8,302
553
13,064
9,189
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
jj10643
Tiamat
12
6 / 3 / 10
7,899
527
10,686
9,542
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xCaemlynx
Bellona
13
5 / 1 / 3
8,488
566
6,656
8,538
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
11
Kills
33
33
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crimisdaddy
Cerberus
1
6
2
0.33
W
Thanatos
Ellros101
Thanatos
7
2
5
4.75
L
Zeus
2
8
3
0.44
W
5
1
12
11
W
Charybdis
OmegaStaff
Charybdis
10
4
11
3.88
L
2
8
3
0.44
W
Tiamat
jj10643
Tiamat
6
3
10
3.67
L
Camazotz
wobbs299
Camazotz
3
6
5
0.92
W
Bellona
xCaemlynx
Bellona
5
1
3
6.5
L
King Arthur
xKlNGxMENACE
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
45,299
59,513
Taken
47,880
22,982
Mitigated
24,912
13,269
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crimisdaddy
Cerberus
2,733
414
0
1,792
12,849
6,101
0
4,060
8,539
9,507
0
W
Thanatos
Ellros101
Thanatos
6,871
1,164
0
11,512
9,968
3,729
283
818
9,110
0
53,374
L
Zeus
10,339
1,518
75
2,121
10,869
2,858
40
5,265
5,260
28,141
0
W
8,022
91
0
1,177
10,643
8,297
63
5,427
5,177
12,705
0
W
Charybdis
OmegaStaff
Charybdis
13,064
9,118
0
2,626
9,189
2,938
1,515
2,502
6,608
0
48,378
L
5,741
1,970
76
1,877
12,227
3,015
0
3,225
8,832
0
24,256
W
Tiamat
jj10643
Tiamat
10,686
741
48
2,413
9,542
4,542
112
3,275
6,125
35,207
0
L
Camazotz
wobbs299
Camazotz
6,024
1,543
0
5,440
13,251
3,590
0
3,547
9,568
0
27,882
W
Bellona
xCaemlynx
Bellona
6,656
999
0
1,480
8,538
5,406
1,708
1,050
7,093
0
37,329
L
King Arthur
xKlNGxMENACE
King Arthur
6,590
947
0
1,888
10,317
7,418
19
1,597
8,606
0
31,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
41,282
195
Minions Killed
299
0
Camps Cleared
0
1,291,984
Distance Traveled
1,407,525
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,787
386
14
1
0
239,040
2
W
Thanatos
8,600
573
97
6
0
281,154
4
L
Zeus
6,621
441
42
3
0
243,178
6
W
Ares
7,993
533
15
1
0
296,490
0
W
Charybdis
8,302
553
69
5
0
250,781
4
L
Skadi
6,917
461
37
2
0
256,291
0
W
Tiamat
7,899
527
44
3
0
278,040
4
L
Camazotz
7,205
480
44
3
0
302,599
5
W
Bellona
8,488
566
74
5
0
301,060
6
L
King Arthur
6,876
458
58
4
0
250,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role