Player Matchup

Fafnir
Fafnir
Enzox214
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 1
Da Ji
Da Ji
GSouzaBR
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
The Morrigan
The Morrigan
SabeloxGames
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 1
Bellona
Bellona
Thc_Octavio
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 1
Nox
Nox
Éllanween
Nox
Level 29
God Stats
4W - 2L
1,771 SR
Queue Stats
126W - 101L
1,562 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,542 Elo+

VS

Team Averages
Level 28
1,542 SR
1,425 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DiazmenZK
Achilles
Level 24
God Stats
7W - 6L
1,671 SR
Queue Stats
63W - 90L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
GokuTR13
Sun Wukong
Level 13
God Stats
9W - 14L
1,431 SR
Queue Stats
11W - 22L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
Volcann213
Danzaburou
Level 11
God Stats
8W - 5L
1,589 SR
Queue Stats
80W - 35L
1,765 Elo+
Solo
Ne Zha
Ne Zha
ramirogonzales
Ne Zha
Level 29
God Stats
5W - 8L
1,521 SR
Queue Stats
87W - 121L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Enzox214
Fafnir
6
0 / 4 / 2
4,647
465
1,589
7,917
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
GSouzaBR
Da Ji
6
1 / 5 / 2
4,999
500
1,915
5,160
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
SabeloxGames
The Morrigan
9
4 / 4 / 0
6,001
600
6,303
5,371
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Thc_Octavio
Bellona
5
0 / 5 / 1
4,201
420
1,680
6,069
2,606
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 1 / 0
6,188
619
6,637
7,934
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 3 / 1
6,064
606
4,176
6,904
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DiazmenZK
Achilles
8
3 / 0 / 8
5,570
557
4,955
5,306
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
GokuTR13
Sun Wukong
8
0 / 4 / 1
5,316
532
2,044
7,851
3,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Volcann213
Danzaburou
12
6 / 0 / 6
7,208
721
6,392
5,287
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 3 / 1
6,205
621
4,363
6,494
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
19
19
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
1
1.5
W
Achilles
DiazmenZK
Achilles
3
0
8
7
L
Fafnir
Enzox214
Fafnir
0
4
2
0.25
L
Da Ji
GSouzaBR
Da Ji
1
5
2
0.4
W
Sun Wukong
GokuTR13
Sun Wukong
0
4
1
0.13
L
The Morrigan
SabeloxGames
The Morrigan
4
4
0
1
L
Bellona
Thc_Octavio
Bellona
0
5
1
0.1
W
Danzaburou
Volcann213
Danzaburou
6
0
6
9
W
6
3
1
2.17
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
21,930
32,451
Taken
31,842
12,365
Mitigated
12,676
6,653
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,176
369
557
1,692
6,904
2,120
928
2,906
3,998
26,305
0
W
Achilles
DiazmenZK
Achilles
4,955
2,252
0
1,414
5,306
3,185
25
2,235
3,071
0
18,305
L
Fafnir
Enzox214
Fafnir
1,589
889
0
554
7,917
4,231
0
738
6,863
6,366
0
L
Da Ji
GSouzaBR
Da Ji
1,915
400
0
921
5,160
1,073
0
917
4,179
0
11,077
W
Sun Wukong
GokuTR13
Sun Wukong
2,044
580
0
1,530
7,851
3,468
438
3,904
3,947
0
22,364
L
The Morrigan
SabeloxGames
The Morrigan
6,303
2,304
0
203
5,371
1,917
176
2,093
3,001
20,058
3,211
L
Bellona
Thc_Octavio
Bellona
1,680
516
0
31
6,069
2,606
0
130
5,767
0
9,561
W
Danzaburou
Volcann213
Danzaburou
6,392
4,203
0
2,916
5,287
1,694
0
1,072
4,215
0
50,971
W
4,363
1,902
0
1,371
6,494
2,209
0
2,615
3,879
0
20,454
L
6,637
1,199
43
4,901
7,934
2,538
0
0
7,934
32,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
30,363
160
Minions Killed
257
0
Camps Cleared
0
951,242
Distance Traveled
990,207
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,064
606
44
4
0
193,173
0
W
Achilles
5,570
557
26
3
0
218,854
2
L
Fafnir
4,647
465
7
1
0
191,795
0
L
Da Ji
4,999
500
28
3
0
191,344
2
W
Sun Wukong
5,316
532
45
5
0
184,220
0
L
The Morrigan
6,001
600
50
5
0
175,424
0
L
Bellona
4,201
420
21
2
0
186,628
3
W
Danzaburou
7,208
721
96
10
0
185,581
1
W
Ne Zha
6,205
621
46
5
0
208,379
0
L
Nox
6,188
619
54
5
0
206,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role