Player Matchup

Ares
Ares
AkiraWusky
Ares
Level 132
God Stats
6W - 3L
1,755 SR
Queue Stats
285W - 244L
1,581 Elo+
Solo
Hel
Hel
IHateANTS
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,578 Elo+
Solo
Bellona
Bellona
LordMoakim
Bellona
Level 157
God Stats
4W - 7L
1,471 SR
Queue Stats
255W - 254L
1,607 Elo+
Party 1
Vulcan
Vulcan
NirvanaYT
Vulcan
Level 129
God Stats
5W - 6L
1,472 SR
Queue Stats
417W - 393L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Nubarion
Heimdallr
Level 160
God Stats
5W - 8L
1,511 SR
Queue Stats
808W - 665L
1,592 Elo+
Party 1
Team Averages
Level 136
1,542 SR
1,589 Elo+

VS

Team Averages
Level 149
1,550 SR
1,619 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mitsüki
Hel
Level 160
God Stats
13W - 8L
1,682 SR
Queue Stats
503W - 413L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Patoo100
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,699 Elo+
Party 2
Cliodhna
Cliodhna
SantiSexi
Cliodhna
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 96L
1,704 Elo+
Party 2
Chaac
Chaac
pasviro
Chaac
Level 157
God Stats
3W - 1L
1,568 SR
Queue Stats
271W - 243L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
13,307
700
22,296
35,289
57,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 5 / 12
11,595
610
11,302
22,695
25,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
LordMoakim
Bellona
16
1 / 7 / 8
10,857
571
17,917
26,940
31,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
NirvanaYT
Vulcan
20
5 / 3 / 11
13,348
703
38,443
19,270
14,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Nubarion
Heimdallr
20
5 / 2 / 12
12,647
666
31,254
17,570
13,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 3 / 12
13,099
689
19,726
25,954
34,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 3 / 9
12,631
665
13,508
20,392
13,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Patoo100
Cthulhu
20
3 / 5 / 16
13,211
695
18,512
35,529
52,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
SantiSexi
Cliodhna
19
5 / 4 / 10
12,230
644
18,834
20,793
12,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
pasviro
Chaac
20
2 / 2 / 18
12,669
667
35,952
37,276
38,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
17
Kills
21
21
Deaths
17
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
12
3.67
L
5
4
10
2.5
L
1
5
12
1.4
L
Bellona
LordMoakim
Bellona
1
7
8
0.71
W
6
3
9
3.5
L
Vulcan
NirvanaYT
Vulcan
5
3
11
3.5
L
Heimdallr
Nubarion
Heimdallr
5
2
12
5.5
W
Cthulhu
Patoo100
Cthulhu
3
5
16
2.2
W
Cliodhna
SantiSexi
Cliodhna
5
4
10
2.5
W
Chaac
pasviro
Chaac
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,212
Damage
106,532
121,764
Taken
139,944
141,956
Mitigated
151,442
47,680
Healing
84,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,726
2,421
1,120
5,111
25,954
34,169
311
11,531
14,423
0
34,954
L
22,296
2,387
273
2,884
35,289
57,414
457
11,315
21,648
29,409
0
L
11,302
690
23,828
9,625
22,695
25,343
815
8,738
13,034
27,710
0
L
Bellona
LordMoakim
Bellona
17,917
3,832
5,076
2,489
26,940
31,685
969
5,396
20,027
0
28,381
W
13,508
390
29,414
11,528
20,392
13,757
899
11,797
8,595
32,165
0
L
Vulcan
NirvanaYT
Vulcan
38,443
8,392
1,031
1,215
19,270
14,191
1,058
6,979
11,397
77,640
0
L
Heimdallr
Nubarion
Heimdallr
31,254
7,827
0
1,259
17,570
13,323
2,498
4,150
12,738
0
51,300
W
Cthulhu
Patoo100
Cthulhu
18,512
776
4,474
6,866
35,529
52,215
343
18,419
17,110
45,271
0
W
Cliodhna
SantiSexi
Cliodhna
18,834
696
3,401
3,933
20,793
12,859
1,123
9,486
11,307
0
30,549
W
Chaac
pasviro
Chaac
35,952
4,237
1,130
17,383
37,276
38,442
2,212
20,808
16,468
11,507
62,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,754
Gold Earned
63,840
198
Minions Killed
238
0
Camps Cleared
0
1,795,923
Distance Traveled
2,147,624
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,099
689
35
2
0
437,977
3
L
Ares
13,307
700
7
0
0
365,344
4
L
Hel
11,595
610
36
2
0
362,534
2
L
Bellona
10,857
571
23
1
0
327,531
3
W
Hel
12,631
665
50
3
0
427,843
0
L
Vulcan
13,348
703
82
4
0
392,682
2
L
Heimdallr
12,647
666
50
3
0
347,832
3
W
Cthulhu
13,211
695
58
3
0
373,693
4
W
Cliodhna
12,230
644
21
1
0
436,415
0
W
Chaac
12,669
667
74
4
0
471,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role