Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alexnoid_710
Chiron
Level 108
God Stats
11W - 11L
1,571 SR
Queue Stats
108W - 91L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
Crabrangoon4730
Kukulkan
Level 157
God Stats
15W - 14L
1,560 SR
Queue Stats
655W - 638L
1,476 Elo+
Solo
Geb
Geb
DEATH2P0INT0
Geb
Level 58
God Stats
68W - 60L
1,525 SR
Queue Stats
151W - 172L
1,410 Elo+
Solo
Artio
Artio
racer1940
Artio
Level 147
God Stats
2W - 1L
1,668 SR
Queue Stats
191W - 163L
1,532 Elo+
Party 2
Team Averages
Level 114
1,565 SR
1,489 Elo+

VS

Team Averages
Level 125
1,540 SR
1,450 Elo+
Janus
Janus
Bardock1 SSJ
Janus
Level 146
God Stats
5W - 15L
1,399 SR
Queue Stats
208W - 230L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
GoldenCenturiom
Ratatoskr
Level 124
God Stats
2W - 2L
1,684 SR
Queue Stats
454W - 459L
1,467 Elo+
Solo
Geb
Geb
IMissUJoshhh
Geb
Level 100
God Stats
17W - 12L
1,637 SR
Queue Stats
383W - 397L
1,439 Elo+
Solo
Medusa
Medusa
OrionPlaysGames
Medusa
Level 93
God Stats
3W - 12L
1,482 SR
Queue Stats
209W - 224L
1,466 Elo+
Party 1
Nemesis
Nemesis
darko1313
Nemesis
Level 160
God Stats
13W - 11L
1,499 SR
Queue Stats
535W - 628L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
12 / 3 / 4
9,522
595
10,806
10,403
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
15
6 / 5 / 3
8,846
553
8,160
11,853
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
14
2 / 0 / 10
8,178
511
7,459
5,159
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 8
7,796
487
5,667
14,580
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
racer1940
Artio
15
2 / 1 / 4
8,737
546
10,484
13,358
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 3
8,710
544
10,436
9,895
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
GoldenCenturiom
Ratatoskr
11
0 / 2 / 0
7,303
456
5,166
11,215
7,150
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 6
6,926
433
7,203
13,593
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 2
8,420
526
10,729
13,407
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
darko1313
Nemesis
11
2 / 6 / 3
7,535
471
5,285
13,829
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
12
12
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
3
4
4.67
W
Chiron
6
5
3
1.5
L
7
6
3
1.42
W
Kukulkan
2
0
10
7
W
1
3
8
1.67
L
Ratatoskr
GoldenCenturiom
Ratatoskr
0
2
0
0
L
0
4
6
0.75
L
3
5
2
0.8
L
Nemesis
darko1313
Nemesis
2
6
3
0.58
W
Artio
racer1940
Artio
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
38,819
55,353
Taken
61,939
34,194
Mitigated
33,154
19,223
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,806
3,325
0
2,553
10,403
6,253
0
2,433
7,835
0
53,231
W
Chiron
8,160
4,601
548
3,189
11,853
3,761
0
4,405
7,292
0
59,061
L
10,436
1,184
0
799
9,895
3,166
0
3,014
6,737
50,793
0
W
Kukulkan
7,459
620
0
375
5,159
1,940
506
1,203
3,783
40,730
0
W
5,667
612
328
4,334
14,580
7,966
0
8,367
5,985
21,640
0
L
Ratatoskr
GoldenCenturiom
Ratatoskr
5,166
1,038
0
4,679
11,215
7,150
0
5,883
4,446
0
36,393
L
7,203
869
0
1,467
13,593
12,947
0
6,866
6,319
22,514
0
L
10,729
4,015
0
4,565
13,407
4,593
1,058
2,347
11,023
0
54,869
L
Nemesis
darko1313
Nemesis
5,285
1,891
0
3,732
13,829
5,298
0
3,727
9,804
0
47,731
W
Artio
racer1940
Artio
10,484
826
792
7,104
13,358
14,274
170
822
11,923
59,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
38,894
418
Minions Killed
371
0
Camps Cleared
0
1,623,195
Distance Traveled
1,377,012
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,522
595
80
5
0
347,250
0
W
Chiron
8,846
553
107
7
0
295,591
0
L
Janus
8,710
544
88
6
0
289,179
1
W
Kukulkan
8,178
511
79
5
0
331,679
1
W
Geb
7,796
487
26
2
0
314,134
5
L
Ratatoskr
7,303
456
87
5
0
238,759
1
L
Geb
6,926
433
16
1
0
319,969
4
L
Medusa
8,420
526
101
6
0
251,149
6
L
Nemesis
7,535
471
79
5
0
277,956
0
W
Artio
8,737
546
126
8
0
334,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role