Player Matchup

Ares
Ares
Aktawan
Ares
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 29L
1,523 Elo+
Solo
Discordia
Discordia
Chippy218
Discordia
Level 29
God Stats
1W - 2L
1,377 SR
Queue Stats
54W - 35L
1,547 Elo+
Party 2
King Arthur
King Arthur
HolyEmperor100
King Arthur
Level 26
God Stats
0W - 2L
1,362 SR
Queue Stats
55W - 39L
1,550 Elo+
Party 2
Thanatos
Thanatos
Wulffinators
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Solo
Chiron
Chiron
Xenos721
Chiron
Level 29
God Stats
2W - 1L
1,856 SR
Queue Stats
109W - 114L
1,487 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,557 Elo+

VS

Team Averages
Level 21
1,430 SR
1,419 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BANANAiDED
Olorun
Level 54
God Stats
111W - 100L
1,520 SR
Queue Stats
191W - 180L
1,488 Elo+
Party 1
Artemis
Artemis
Scar0000
Artemis
Level 6
God Stats
1W - 2L
1,209 SR
Queue Stats
1W - 4L
1,108 Elo+
Party 1
Ares
Ares
SuperGnida
Ares
Level 16
God Stats
4W - 5L
1,370 SR
Queue Stats
39W - 34L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
neonesem
Gilgamesh
Level 6
God Stats
2W - 1L
1,553 SR
Queue Stats
6W - 4L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aktawan
Ares
12
2 / 3 / 3
7,649
450
6,763
14,455
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Chippy218
Discordia
15
4 / 4 / 5
9,523
560
11,922
7,921
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HolyEmperor100
King Arthur
12
1 / 5 / 1
7,519
442
5,053
12,772
6,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Wulffinators
Thanatos
14
8 / 6 / 3
9,003
530
7,121
13,827
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Xenos721
Chiron
15
3 / 3 / 4
8,462
498
9,791
11,075
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 2 / 2
9,069
533
2,107
6,144
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
BANANAiDED
Olorun
15
8 / 4 / 6
9,776
575
13,491
14,884
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Scar0000
Artemis
14
2 / 6 / 8
8,813
518
13,703
14,008
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 3 / 1
8,839
520
10,847
14,322
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
neonesem
Gilgamesh
16
2 / 3 / 6
9,410
554
5,465
12,626
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
18
Kills
21
21
Deaths
18
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
2
2
2
L
Ares
Aktawan
Ares
2
3
3
1.17
W
Olorun
BANANAiDED
Olorun
8
4
6
2.75
L
Discordia
Chippy218
Discordia
4
4
5
1.63
L
King Arthur
HolyEmperor100
King Arthur
1
5
1
0.3
W
Artemis
Scar0000
Artemis
2
6
8
1
W
6
3
1
2.17
L
Thanatos
Wulffinators
Thanatos
8
6
3
1.58
L
Chiron
Xenos721
Chiron
3
3
4
1.67
W
Gilgamesh
neonesem
Gilgamesh
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
45,613
60,050
Taken
61,984
29,640
Mitigated
29,772
20,296
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,107
77
0
828
6,144
2,086
280
813
5,207
60,055
328
L
Ares
Aktawan
Ares
6,763
414
0
3,177
14,455
12,881
0
4,467
9,921
24,897
0
W
Olorun
BANANAiDED
Olorun
13,491
7,278
1,203
5,249
14,884
6,233
895
5,661
9,035
49,139
5,846
L
Discordia
Chippy218
Discordia
11,922
472
0
1,213
7,921
2,745
0
4,042
3,756
59,962
0
L
King Arthur
HolyEmperor100
King Arthur
5,053
700
0
2,152
12,772
6,036
144
8,468
3,648
148
31,555
W
Artemis
Scar0000
Artemis
13,703
6,728
0
3,654
14,008
4,244
473
4,430
9,498
0
52,503
W
10,847
687
0
1,745
14,322
12,093
192
5,111
8,921
37,394
0
L
Thanatos
Wulffinators
Thanatos
7,121
1,944
0
8,330
13,827
4,532
0
3,845
9,760
0
45,417
L
Chiron
Xenos721
Chiron
9,791
2,893
835
4,589
11,075
3,446
0
2,954
8,078
0
58,580
W
Gilgamesh
neonesem
Gilgamesh
5,465
1,604
0
4,906
12,626
5,116
0
2,360
10,224
0
68,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
45,907
426
Minions Killed
466
0
Camps Cleared
0
1,637,212
Distance Traveled
1,629,979
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,069
533
120
7
0
349,195
5
L
Ares
7,649
450
19
1
0
325,190
4
W
Olorun
9,776
575
95
6
0
311,914
1
L
Discordia
9,523
560
124
7
0
332,970
5
L
King Arthur
7,519
442
71
4
0
342,817
0
W
Artemis
8,813
518
69
4
0
283,743
3
W
Ares
8,839
520
59
3
0
315,178
4
L
Thanatos
9,003
530
80
5
0
326,609
2
L
Chiron
8,462
498
132
8
0
309,626
8
W
Gilgamesh
9,410
554
123
7
0
369,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role