Player Matchup

Agni
Agni
Algime17
Agni
Level 16
God Stats
1W - 0L
1,602 SR
Queue Stats
25W - 23L
1,466 Elo+
Solo
Anhur
Anhur
DrHedronics
Anhur
Level 5
God Stats
2W - 1L
1,884 SR
Queue Stats
7W - 7L
1,523 Elo+
Solo
Ganesha
Ganesha
JHopkins97
Ganesha
Level 15
God Stats
7W - 4L
1,480 SR
Queue Stats
21W - 19L
1,389 Elo+
Solo
Achilles
Achilles
Kite14
Achilles
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 103L
1,506 Elo+
Solo
Neith
Neith
berserk852
Neith
Level 21
God Stats
5W - 6L
1,577 SR
Queue Stats
39W - 55L
1,444 Elo+
Solo
Team Averages
Level 15
1,609 SR
1,466 Elo+

VS

Team Averages
Level 14
1,540 SR
1,450 Elo+
Sol
Sol
AstraVega
Sol
Level 17
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 6L
1,336 Elo+
Solo
Cerberus
Cerberus
Egon02405
Cerberus
Level 16
God Stats
0W - 1L
1,740 SR
Queue Stats
10W - 11L
1,554 Elo+
Party 1
Fenrir
Fenrir
MDosSantos
Fenrir
Level 16
God Stats
3W - 2L
1,691 SR
Queue Stats
10W - 12L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
Tzatzikii
Amaterasu
Level 13
God Stats
0W - 2L
1,447 SR
Queue Stats
3W - 7L
1,401 Elo+
Party 1
Artemis
Artemis
glutenb0t
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 0 / 1
7,072
589
6,821
4,466
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 0
7,953
663
5,494
7,859
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
JHopkins97
Ganesha
11
1 / 0 / 7
6,996
583
5,923
8,900
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Kite14
Achilles
12
4 / 0 / 1
7,224
602
5,932
7,745
5,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
8
1 / 0 / 2
5,635
470
1,449
2,578
901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,808
484
1,980
7,113
1,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Egon02405
Cerberus
8
0 / 4 / 0
5,256
438
4,765
10,351
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MDosSantos
Fenrir
8
0 / 0 / 0
5,240
437
1,598
9,463
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Tzatzikii
Amaterasu
8
0 / 5 / 0
5,265
439
3,418
8,085
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
glutenb0t
Artemis
6
0 / 3 / 0
4,607
384
1,612
4,487
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
1
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
3
0
1
3.5
L
0
4
0
0
W
7
1
0
7
L
Cerberus
Egon02405
Cerberus
0
4
0
0
W
Ganesha
JHopkins97
Ganesha
1
0
7
4.5
W
Achilles
Kite14
Achilles
4
0
1
4.5
L
Fenrir
MDosSantos
Fenrir
0
0
0
0
L
Amaterasu
Tzatzikii
Amaterasu
0
5
0
0
W
Neith
1
0
2
2
L
Artemis
glutenb0t
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
13,373
31,548
Taken
39,499
17,077
Mitigated
16,530
8,796
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,821
780
0
1,395
4,466
1,320
526
1,651
2,815
38,681
0
L
1,980
190
0
1,719
7,113
1,754
0
2,313
4,526
24,998
0
W
5,494
2,368
0
3,174
7,859
3,350
0
754
7,105
0
69,784
L
Cerberus
Egon02405
Cerberus
4,765
651
124
3,442
10,351
6,042
300
2,966
7,361
20,221
0
W
Ganesha
JHopkins97
Ganesha
5,923
1,373
195
1,688
8,900
5,824
436
3,119
5,781
26,765
0
W
Achilles
Kite14
Achilles
5,932
2,500
0
1,583
7,745
5,682
0
1,102
6,643
0
35,285
L
Fenrir
MDosSantos
Fenrir
1,598
340
0
3,230
9,463
3,247
0
2,589
6,746
0
20,749
L
Amaterasu
Tzatzikii
Amaterasu
3,418
1,481
0
1,903
8,085
4,457
0
1,388
6,636
0
18,620
W
Neith
1,449
701
0
761
2,578
901
1,011
119
2,459
0
21,121
L
Artemis
glutenb0t
Artemis
1,612
924
0
694
4,487
1,030
0
3,001
1,486
0
10,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
26,176
364
Minions Killed
215
0
Camps Cleared
0
988,793
Distance Traveled
1,068,386
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,072
589
83
7
0
209,587
4
L
Sol
5,808
484
58
5
0
213,939
1
W
Anhur
7,953
663
132
11
0
225,331
4
L
Cerberus
5,256
438
42
4
0
228,612
2
W
Ganesha
6,996
583
31
3
0
212,904
5
W
Achilles
7,224
602
66
6
0
238,636
0
L
Fenrir
5,240
437
49
4
0
261,935
3
L
Amaterasu
5,265
439
43
4
0
244,007
4
W
Neith
5,635
470
52
4
0
102,335
0
L
Artemis
4,607
384
23
2
0
119,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role