Player Matchup

Jormungandr
Jormungandr
Frenrir9893
Jormungandr
Level 13
God Stats
11W - 12L
1,531 SR
Queue Stats
18W - 23L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
OverdoneElm0435
Kukulkan
Level 26
God Stats
9W - 5L
1,488 SR
Queue Stats
33W - 40L
1,388 Elo+
Solo
King Arthur
King Arthur
SkmarcodelaGu
King Arthur
Level 29
God Stats
4W - 1L
1,929 SR
Queue Stats
32W - 31L
1,438 Elo+
Party 3
Hou Yi
Hou Yi
Z4L4MILLEROS
Hou Yi
Level 31
God Stats
5W - 4L
1,699 SR
Queue Stats
26W - 21L
1,509 Elo+
Party 3
Loki
Loki
mlA4LiPha
Loki
Level 14
God Stats
1W - 3L
1,466 SR
Queue Stats
20W - 24L
1,371 Elo+
Party 2
Team Averages
Level 23
1,622 SR
1,416 Elo+

VS

Team Averages
Level 29
1,582 SR
1,424 Elo+
Cliodhna
Cliodhna
ChertXulikto
Cliodhna
Level 28
God Stats
7W - 6L
1,929 SR
Queue Stats
78W - 109L
1,395 Elo+
Party 1
Vamana
Vamana
MisterBOMJ
Vamana
Level 37
God Stats
13W - 11L
1,453 SR
Queue Stats
98W - 130L
1,405 Elo+
Party 1
Ymir
Ymir
SM0kE69eR
Ymir
Level 22
God Stats
1W - 0L
1,496 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Winkool
Skadi
Level 28
God Stats
4W - 8L
1,517 SR
Queue Stats
54W - 64L
1,415 Elo+
Party 1
Hel
Hel
yukkiria
Hel
Level 28
God Stats
10W - 7L
1,515 SR
Queue Stats
65W - 86L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frenrir9893
Jormungandr
19
3 / 10 / 6
12,449
445
16,090
23,991
11,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
17
2 / 7 / 2
11,546
412
13,959
13,832
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SkmarcodelaGu
King Arthur
20
3 / 2 / 1
12,961
463
18,768
23,046
22,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
19
3 / 7 / 4
12,253
438
13,989
17,132
5,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
3 / 2 / 6
12,817
458
6,848
19,411
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChertXulikto
Cliodhna
20
12 / 2 / 7
14,686
525
24,483
23,434
10,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
MisterBOMJ
Vamana
20
4 / 1 / 8
14,900
532
7,824
18,154
18,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
18
3 / 5 / 10
11,491
410
7,619
32,523
17,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Winkool
Skadi
20
5 / 4 / 11
13,601
486
14,084
19,482
7,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 8
13,859
495
13,981
16,034
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
14
Kills
28
28
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChertXulikto
Cliodhna
12
2
7
7.75
L
Jormungandr
Frenrir9893
Jormungandr
3
10
6
0.6
W
Vamana
MisterBOMJ
Vamana
4
1
8
8
L
Kukulkan
2
7
2
0.43
W
Ymir
3
5
10
1.6
L
King Arthur
SkmarcodelaGu
King Arthur
3
2
1
1.75
W
Skadi
Winkool
Skadi
5
4
11
2.63
L
Hou Yi
3
7
4
0.71
L
Loki
3
2
6
3
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,654
Damage
67,991
97,412
Taken
109,627
51,255
Mitigated
62,808
20,890
Healing
47,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChertXulikto
Cliodhna
24,483
2,737
0
5,741
23,434
10,930
2,558
3,958
19,396
0
142,880
L
Jormungandr
Frenrir9893
Jormungandr
16,090
3,343
0
5,292
23,991
11,879
882
5,952
17,936
81,630
0
W
Vamana
MisterBOMJ
Vamana
7,824
2,845
0
7,837
18,154
18,922
2,278
4,906
13,082
0
107,368
L
Kukulkan
13,959
0
0
1,207
13,832
4,599
909
4,051
9,375
59,705
0
W
Ymir
7,619
2,422
0
9,852
32,523
17,631
400
13,011
19,330
35,568
0
L
King Arthur
SkmarcodelaGu
King Arthur
18,768
1,272
0
5,968
23,046
22,763
88
4,847
17,080
10,855
87,673
W
Skadi
Winkool
Skadi
14,084
7,839
0
6,193
19,482
7,733
2,453
7,243
12,187
0
97,077
L
Hou Yi
13,989
6,831
0
1,811
17,132
5,221
222
1,466
15,542
0
97,503
L
Loki
6,848
2,623
0
6,612
19,411
6,793
0
4,525
14,799
0
83,888
W
13,981
826
7,653
10,538
16,034
7,592
1,679
3,528
12,242
82,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,026
Gold Earned
68,537
643
Minions Killed
739
0
Camps Cleared
0
2,683,304
Distance Traveled
2,765,725
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,686
525
162
6
0
580,972
6
L
Jormungandr
12,449
445
99
4
0
484,298
0
W
Vamana
14,900
532
219
8
0
589,985
3
L
Kukulkan
11,546
412
110
4
0
579,998
8
W
Ymir
11,491
410
46
2
0
496,243
1
L
King Arthur
12,961
463
176
6
0
518,192
3
W
Skadi
13,601
486
152
5
0
551,272
0
L
Hou Yi
12,253
438
122
4
0
493,210
3
L
Loki
12,817
458
136
5
0
607,606
0
W
Hel
13,859
495
160
6
0
547,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role