Player Matchup

Hel
Hel
Mitsüki
Hel
Level 160
God Stats
13W - 8L
1,664 SR
Queue Stats
503W - 413L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
N1ghtR1d3rr
Ah Muzen Cab
Level 156
God Stats
3W - 0L
1,795 SR
Queue Stats
165W - 123L
1,672 Elo+
Solo
Zeus
Zeus
Patoo100
Zeus
Level 160
God Stats
2W - 0L
1,673 SR
Queue Stats
35W - 23L
1,689 Elo+
Party 1
Discordia
Discordia
SantiSexi
Discordia
Level 139
God Stats
1W - 1L
1,467 SR
Queue Stats
146W - 96L
1,696 Elo+
Party 1
Ullr
Ullr
pasviro
Ullr
Level 157
God Stats
4W - 4L
1,522 SR
Queue Stats
271W - 243L
1,570 Elo+
Party 1
Team Averages
Level 154
1,624 SR
1,646 Elo+

VS

Team Averages
Level 129
1,434 SR
1,589 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AkiraWusky
Janus
Level 132
God Stats
3W - 5L
1,457 SR
Queue Stats
285W - 244L
1,590 Elo+
Solo
Hel
Hel
FilthyGnome
Hel
Level 104
God Stats
4W - 4L
1,455 SR
Queue Stats
240W - 197L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
Zûlfikâr
Heimdallr
Level 123
God Stats
1W - 7L
1,223 SR
Queue Stats
283W - 271L
1,624 Elo+
Party 2
Ymir
Ymir
irrbloss
Ymir
Level 129
God Stats
9W - 10L
1,533 SR
Queue Stats
858W - 888L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
8,280
828
2,873
7,589
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
N1ghtR1d3rr
Ah Muzen Cab
15
3 / 1 / 12
8,757
876
10,986
7,860
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
4 / 3 / 9
8,897
890
11,496
8,397
3,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
SantiSexi
Discordia
15
4 / 2 / 11
8,765
877
7,460
5,813
2,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
pasviro
Ullr
17
5 / 2 / 12
9,421
942
11,570
11,243
6,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 4 / 2
7,970
797
6,962
8,783
3,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
15
1 / 4 / 5
8,320
832
12,240
8,739
3,282
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 3 / 6
7,943
794
6,203
9,517
3,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Zûlfikâr
Heimdallr
13
2 / 3 / 4
7,819
782
5,745
9,416
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
0 / 3 / 6
7,103
710
3,037
11,230
11,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
17
Kills
9
9
Deaths
17
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
4
2
1.25
L
Janus
1
4
5
0.88
L
2
3
6
1.67
W
1
1
10
6
W
Ah Muzen Cab
N1ghtR1d3rr
Ah Muzen Cab
3
1
12
9
W
Zeus
4
3
9
2.83
W
Discordia
SantiSexi
Discordia
4
2
11
4.75
L
Heimdallr
Zûlfikâr
Heimdallr
2
3
4
1.33
L
Ymir
0
3
6
1
W
Ullr
pasviro
Ullr
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
34,187
40,902
Taken
47,685
21,843
Mitigated
26,275
23,276
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,962
2,842
734
953
8,783
3,841
206
3,637
4,920
0
8,267
L
Janus
12,240
525
0
0
8,739
3,282
711
4,197
4,267
29,414
0
L
6,203
250
8,286
5,385
9,517
3,752
54
4,557
4,794
12,345
0
W
2,873
266
11,016
4,879
7,589
6,318
232
3,101
4,488
8,623
0
W
Ah Muzen Cab
N1ghtR1d3rr
Ah Muzen Cab
10,986
4,086
182
2,593
7,860
3,516
2,122
4,873
2,987
0
20,970
W
Zeus
11,496
361
957
761
8,397
3,482
950
4,001
4,396
18,144
0
W
Discordia
SantiSexi
Discordia
7,460
342
219
127
5,813
2,411
100
2,126
3,687
22,203
0
L
Heimdallr
Zûlfikâr
Heimdallr
5,745
652
1,377
1,620
9,416
4,096
917
5,100
4,069
0
20,481
L
Ymir
3,037
143
0
548
11,230
11,304
70
4,338
6,765
6,007
0
W
Ullr
pasviro
Ullr
11,570
2,387
656
1,886
11,243
6,116
2,041
7,379
3,864
0
23,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,120
Gold Earned
39,155
120
Minions Killed
113
0
Camps Cleared
0
952,938
Distance Traveled
931,163
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,970
797
5
1
0
191,449
4
L
Janus
8,320
832
53
5
0
188,641
1
L
Hel
7,943
794
21
2
0
197,965
0
W
Hel
8,280
828
19
2
0
206,758
1
W
Ah Muzen Cab
8,757
876
28
3
0
184,789
0
W
Zeus
8,897
890
17
2
0
174,694
4
W
Discordia
8,765
877
27
3
0
203,291
2
L
Heimdallr
7,819
782
31
3
0
169,136
1
L
Ymir
7,103
710
3
0
0
183,972
3
W
Ullr
9,421
942
29
3
0
183,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role