Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JoeyFlatline
Janus
Level 76
God Stats
4W - 9L
1,592 SR
Queue Stats
300W - 220L
1,453 Elo+
Party 1
Hachiman
Hachiman
vJackv14
Hachiman
Level 107
God Stats
37W - 43L
1,497 SR
Queue Stats
143W - 120L
1,489 Elo+
Party 1
Team Averages
Level 102
1,530 SR
1,481 Elo+

VS

Team Averages
Level 104
1,562 SR
1,463 Elo+
Artemis
Artemis
BennerzBoi
Artemis
Level 155
God Stats
7W - 1L
1,633 SR
Queue Stats
239W - 191L
1,499 Elo+
Party 2
Bacchus
Bacchus
GerbilShark
Bacchus
Level 113
God Stats
4W - 1L
1,541 SR
Queue Stats
173W - 182L
1,466 Elo+
Solo
Anubis
Anubis
KEITH THE MOLE
Anubis
Level 44
God Stats
9W - 10L
1,511 SR
Queue Stats
79W - 74L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 6 / 4
7,731
552
6,449
10,262
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 3 / 0
8,848
632
4,466
7,004
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
vJackv14
Hachiman
12
0 / 3 / 3
7,771
555
5,417
8,345
1,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BennerzBoi
Artemis
15
7 / 2 / 5
10,355
740
10,359
6,827
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GerbilShark
Bacchus
14
1 / 1 / 11
10,124
723
7,680
9,522
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 1 / 6
9,433
674
4,717
8,250
3,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
4
0.33
W
Artemis
BennerzBoi
Artemis
7
2
5
4.75
W
Bacchus
GerbilShark
Bacchus
1
1
11
6.5
L
4
3
0
1.33
W
4
1
6
7
L
Hachiman
vJackv14
Hachiman
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
22,756
25,611
Taken
24,599
9,030
Mitigated
18,334
3,537
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,449
653
223
1,468
10,262
5,560
0
4,665
5,490
209
20,496
W
Artemis
BennerzBoi
Artemis
10,359
3,283
0
1,886
6,827
3,174
1,949
1,063
5,596
0
46,890
W
Bacchus
GerbilShark
Bacchus
7,680
1,009
0
3,398
9,522
11,327
261
1,679
7,756
27,111
0
L
4,466
178
277
565
7,004
1,651
180
3,870
3,020
29,976
0
W
4,717
288
0
3,609
8,250
3,833
833
2,278
5,580
34,732
0
L
Hachiman
vJackv14
Hachiman
5,417
2,276
223
781
8,345
1,819
96
3,946
4,399
0
22,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
29,912
155
Minions Killed
174
4
Camps Cleared
9
718,860
Distance Traveled
765,000
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,731
552
31
2
0
236,395
3
W
Artemis
10,355
740
81
6
3
247,602
4
W
Bacchus
10,124
723
37
3
2
282,299
6
L
Janus
8,848
632
77
6
3
244,185
1
W
Anubis
9,433
674
56
4
4
235,099
5
L
Hachiman
7,771
555
47
3
1
238,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role