Player Matchup

Erlang Shen
Erlang Shen
ElectriX666
Erlang Shen
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,531 Elo+
Solo
Jing Wei
Jing Wei
MelloBello36
Jing Wei
Level 28
God Stats
11W - 12L
1,554 SR
Queue Stats
223W - 139L
1,732 Elo+
Solo
Cthulhu
Cthulhu
TarikDemiR
Cthulhu
Level 28
God Stats
3W - 5L
1,451 SR
Queue Stats
106W - 108L
1,522 Elo+
Solo
Vulcan
Vulcan
mojanpfineka
Vulcan
Level 26
God Stats
0W - 4L
1,161 SR
Queue Stats
100W - 74L
1,604 Elo+
Solo
He Bo
He Bo
plebiangod
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,606 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,599 Elo+

VS

Team Averages
Level 22
1,632 SR
1,565 Elo+
Achilles
Achilles
KeeperDreeper
Achilles
Level 15
God Stats
5W - 4L
1,762 SR
Queue Stats
20W - 22L
1,529 Elo+
Solo
Rama
Rama
Oruce
Rama
Level 18
God Stats
5W - 5L
1,526 SR
Queue Stats
14W - 12L
1,544 Elo+
Solo
Odin
Odin
ViktorKT
Odin
Level 27
God Stats
31W - 13L
1,724 SR
Queue Stats
86W - 60L
1,600 Elo+
Solo
Baba Yaga
Baba Yaga
llllllol
Baba Yaga
Level 25
God Stats
2W - 1L
1,750 SR
Queue Stats
95W - 79L
1,580 Elo+
Solo
Cthulhu
Cthulhu
zaets
Cthulhu
Level 24
God Stats
3W - 3L
1,398 SR
Queue Stats
111W - 140L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElectriX666
Erlang Shen
8
1 / 3 / 0
4,552
650
2,644
4,771
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
MelloBello36
Jing Wei
8
3 / 0 / 1
4,725
675
3,766
3,871
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TarikDemiR
Cthulhu
7
1 / 1 / 3
4,070
581
2,443
4,715
2,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
2
0 / 1 / 0
3,174
453
46
972
442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

He Bo
7
0 / 1 / 1
3,945
564
486
2,119
536
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KeeperDreeper
Achilles
7
1 / 1 / 0
4,490
641
979
3,826
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Oruce
Rama
7
0 / 2 / 0
4,087
584
1,849
3,610
819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
9
3 / 0 / 0
5,226
747
1,597
3,168
1,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
llllllol
Baba Yaga
9
2 / 0 / 1
5,408
773
2,534
2,259
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
zaets
Cthulhu
6
0 / 2 / 0
3,739
534
2,553
5,121
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
6
6
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ElectriX666
Erlang Shen
1
3
0
0.33
W
Achilles
KeeperDreeper
Achilles
1
1
0
1
L
Jing Wei
MelloBello36
Jing Wei
3
0
1
3.5
W
Rama
Oruce
Rama
0
2
0
0
L
Cthulhu
TarikDemiR
Cthulhu
1
1
3
2.5
W
Odin
3
0
0
3
W
Baba Yaga
llllllol
Baba Yaga
2
0
1
2.5
L
Vulcan
0
1
0
0
L
He Bo
0
1
1
0.5
W
Cthulhu
zaets
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,385
Damage
9,512
16,448
Taken
17,984
6,281
Mitigated
5,315
6,659
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ElectriX666
Erlang Shen
2,644
1,532
0
1,725
4,771
1,955
0
425
4,199
0
25,360
W
Achilles
KeeperDreeper
Achilles
979
580
0
1,580
3,826
1,072
0
134
3,692
0
19,886
L
Jing Wei
MelloBello36
Jing Wei
3,766
2,827
0
1,751
3,871
969
0
1,836
1,999
0
23,539
W
Rama
Oruce
Rama
1,849
1,418
0
939
3,610
819
0
1,302
2,308
0
17,772
L
Cthulhu
TarikDemiR
Cthulhu
2,443
262
105
1,741
4,715
2,379
0
1,655
3,003
12,866
0
W
Odin
1,597
482
0
1,596
3,168
1,371
0
46
3,122
0
25,309
W
Baba Yaga
llllllol
Baba Yaga
2,534
279
0
1,382
2,259
757
0
511
1,748
27,586
0
L
Vulcan
46
46
0
346
972
442
0
0
915
3,445
0
L
He Bo
486
46
0
991
2,119
536
0
926
1,087
17,267
0
W
Cthulhu
zaets
Cthulhu
2,553
172
61
1,791
5,121
1,296
0
982
4,139
14,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,466
Gold Earned
22,950
182
Minions Killed
244
0
Camps Cleared
0
633,399
Distance Traveled
715,474
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,552
650
55
8
0
154,693
1
W
Achilles
4,490
641
54
8
0
151,514
0
L
Jing Wei
4,725
675
64
9
0
145,043
3
W
Rama
4,087
584
39
6
0
139,064
3
L
Cthulhu
4,070
581
19
3
0
167,265
1
W
Odin
5,226
747
67
10
0
133,827
0
W
Baba Yaga
5,408
773
63
9
0
153,053
2
L
Vulcan
3,174
453
8
1
0
27,002
0
L
He Bo
3,945
564
36
5
0
139,396
2
W
Cthulhu
3,739
534
21
3
0
138,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role