Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AIIahTwister
Nemesis
Level 29
God Stats
10W - 6L
1,616 SR
Queue Stats
140W - 120L
1,616 Elo+
Solo
King Arthur
King Arthur
Kebab2Grec
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,930 Elo+
Party 1
Olorun
Olorun
Kebab2Tacos
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,904 Elo+
Party 1
Izanami
Izanami
MrMaLBaC
Izanami
Level 11
God Stats
5W - 3L
1,835 SR
Queue Stats
21W - 15L
1,614 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,713 Elo+

VS

Team Averages
Level 27
1,481 SR
1,574 Elo+
Nike
Nike
AGAs88
Nike
Level 28
God Stats
4W - 5L
1,548 SR
Queue Stats
88W - 112L
1,527 Elo+
Solo
Loki
Loki
Blackjack7775465
Loki
Level 24
God Stats
2W - 5L
1,317 SR
Queue Stats
85W - 75L
1,624 Elo+
Solo
Scylla
Scylla
Chilljoshua2218
Scylla
Level 27
God Stats
0W - 3L
1,204 SR
Queue Stats
49W - 36L
1,648 Elo+
Solo
Neith
Neith
Derrok
Neith
Level 29
God Stats
33W - 32L
1,616 SR
Queue Stats
99W - 106L
1,531 Elo+
Solo
Bastet
Bastet
ViagraMaker
Bastet
Level 27
God Stats
8W - 3L
1,718 SR
Queue Stats
142W - 153L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 4 / 19
11,824
537
8,786
20,022
26,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
AIIahTwister
Nemesis
19
4 / 1 / 4
13,059
594
3,720
9,612
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Kebab2Grec
King Arthur
18
7 / 4 / 14
13,017
592
25,258
31,724
24,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
19
14 / 3 / 10
13,769
626
24,718
27,041
15,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
MrMaLBaC
Izanami
19
11 / 2 / 8
13,406
609
24,531
14,749
7,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AGAs88
Nike
17
7 / 4 / 4
11,028
501
17,942
33,368
27,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 9 / 4
8,303
377
6,820
15,499
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 2
6,940
315
526
8,351
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Derrok
Neith
15
1 / 9 / 5
9,617
437
15,935
21,838
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
15
5 / 10 / 4
9,958
453
11,951
21,066
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
39
Kills
14
14
Deaths
39
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
19
3.13
L
Nike
AGAs88
Nike
7
4
4
2.25
W
Nemesis
AIIahTwister
Nemesis
4
1
4
6
L
1
9
4
0.33
L
0
7
2
0.14
L
Neith
Derrok
Neith
1
9
5
0.39
W
King Arthur
Kebab2Grec
King Arthur
7
4
14
3.5
W
Olorun
14
3
10
6.33
W
Izanami
MrMaLBaC
Izanami
11
2
8
7.5
L
Bastet
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,013
Damage
53,174
103,148
Taken
100,122
79,378
Mitigated
48,133
43,096
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,786
691
0
3,258
20,022
26,705
911
977
18,643
21,316
0
L
Nike
AGAs88
Nike
17,942
1,992
46
5,733
33,368
27,483
0
9,192
24,176
12,598
45,558
W
Nemesis
AIIahTwister
Nemesis
3,720
1,373
0
3,418
9,612
4,933
2,246
170
9,383
0
95,382
L
6,820
1,800
0
2,549
15,499
4,516
0
5,384
10,115
0
44,856
L
526
82
0
175
8,351
2,066
0
4,959
3,392
9,970
0
L
Neith
Derrok
Neith
15,935
6,879
0
932
21,838
7,249
27
6,180
15,658
0
69,575
W
King Arthur
Kebab2Grec
King Arthur
25,258
2,198
0
12,539
31,724
24,745
69
2,293
25,739
10,239
78,043
W
Olorun
24,718
16,800
1,301
17,180
27,041
15,014
5,127
1,142
23,999
104,712
11,635
W
Izanami
MrMaLBaC
Izanami
24,531
20,673
0
5,400
14,749
7,981
6,199
736
13,873
0
114,155
L
Bastet
11,951
3,342
0
2,117
21,066
6,819
0
7,664
13,402
0
42,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,075
Gold Earned
45,846
652
Minions Killed
373
0
Camps Cleared
0
1,916,014
Distance Traveled
1,527,374
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,824
537
12
1
0
391,458
3
L
Nike
11,028
501
87
4
0
401,893
2
W
Nemesis
13,059
594
172
8
0
334,103
3
L
Loki
8,303
377
81
4
0
338,113
5
L
Scylla
6,940
315
26
1
0
94,772
3
L
Neith
9,617
437
122
6
0
339,201
5
W
King Arthur
13,017
592
133
6
0
432,512
2
W
Olorun
13,769
626
162
7
0
379,968
1
W
Izanami
13,406
609
173
8
0
377,973
3
L
Bastet
9,958
453
57
3
0
353,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role