Player Matchup

Merlin
Merlin
FNE PlaTinum
Merlin
Level 36
God Stats
116W - 144L
1,506 SR
Queue Stats
162W - 197L
1,435 Elo+
Party 2
Bacchus
Bacchus
FNE ZaWaruDo
Bacchus
Level 18
God Stats
20W - 12L
1,531 SR
Queue Stats
49W - 60L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
MisticM
Danzaburou
Level 29
God Stats
30W - 23L
1,538 SR
Queue Stats
51W - 35L
1,546 Elo+
Solo
Nemesis
Nemesis
Sarenai
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
nassOver
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,192 Elo+
Party 1
Team Averages
Level 18
1,515 SR
1,419 Elo+

VS

Team Averages
Level 21
1,559 SR
1,432 Elo+
Amaterasu
Amaterasu
Brandadde
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,557 Elo+
Solo
Geb
Geb
Ce_Valera
Geb
Level 22
God Stats
4W - 2L
1,520 SR
Queue Stats
27W - 28L
1,403 Elo+
Solo
Serqet
Serqet
Cody-Bonaparte
Serqet
Level 26
God Stats
2W - 4L
1,325 SR
Queue Stats
61W - 72L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Neos302
Sylvanus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,253 Elo+
Solo
Zeus
Zeus
Post_Malone_1007
Zeus
Level 18
God Stats
11W - 2L
1,950 SR
Queue Stats
68W - 57L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 5 / 5
10,635
1,064
19,340
16,451
6,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
FNE ZaWaruDo
Bacchus
16
4 / 4 / 8
10,188
1,019
12,162
14,420
7,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MisticM
Danzaburou
16
2 / 3 / 6
10,404
1,040
14,630
15,371
6,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Sarenai
Nemesis
16
2 / 14 / 9
9,436
944
12,403
21,486
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Olorun
nassOver
Olorun
16
0 / 8 / 7
9,002
900
6,858
13,729
5,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

94

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brandadde
Amaterasu
18
18 / 4 / 8
12,755
1,276
24,882
17,553
10,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 1 / 18
11,889
1,189
13,908
16,276
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 4 / 17
10,210
1,021
9,886
11,476
4,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Neos302
Sylvanus
17
2 / 3 / 19
11,072
1,107
7,125
15,808
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 13
10,351
1,035
17,809
10,401
4,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
14
Kills
34
34
Deaths
14
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Brandadde
Amaterasu
18
4
8
5.5
W
6
1
18
15
W
3
4
17
2.88
L
Merlin
6
5
5
1.7
L
Bacchus
FNE ZaWaruDo
Bacchus
4
4
8
2
L
Danzaburou
MisticM
Danzaburou
2
3
6
1.67
W
Sylvanus
Neos302
Sylvanus
2
3
19
3.83
W
5
2
13
5.75
L
Nemesis
Sarenai
Nemesis
2
14
9
0.46
L
Olorun
nassOver
Olorun
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,393
Damage
73,610
81,457
Taken
71,514
36,481
Mitigated
54,882
6,612
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Brandadde
Amaterasu
24,882
9,840
0
1,675
17,553
10,309
0
8,836
8,717
6,513
30,389
W
13,908
1,366
0
2,437
16,276
18,278
0
9,583
6,693
24,634
0
W
9,886
3,189
516
2,150
11,476
4,855
0
3,963
7,513
0
20,489
L
Merlin
19,340
2,079
0
1,210
16,451
6,575
0
9,232
6,861
39,082
0
L
Bacchus
FNE ZaWaruDo
Bacchus
12,162
1,405
0
0
14,420
7,976
0
8,652
4,818
22,173
0
L
Danzaburou
MisticM
Danzaburou
14,630
6,268
0
2,408
15,371
6,501
0
6,707
8,331
0
32,835
W
Sylvanus
Neos302
Sylvanus
7,125
1,384
3,658
4,036
15,808
17,431
0
9,511
6,297
22,104
0
W
17,809
2,063
222
1,684
10,401
4,009
0
6,467
3,934
46,493
0
L
Nemesis
Sarenai
Nemesis
12,403
6,184
0
518
21,486
9,653
0
11,506
9,778
0
24,166
L
Olorun
nassOver
Olorun
6,858
3,544
547
1,929
13,729
5,776
0
6,282
7,447
27,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
56,277
177
Minions Killed
188
8
Camps Cleared
4
963,518
Distance Traveled
895,488
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,755
1,276
23
2
1
202,744
0
W
Geb
11,889
1,189
24
2
0
188,273
0
W
Serqet
10,210
1,021
30
3
1
173,418
3
L
Merlin
10,635
1,064
50
5
1
198,732
0
L
Bacchus
10,188
1,019
15
2
0
240,443
0
L
Danzaburou
10,404
1,040
42
4
6
167,882
0
W
Sylvanus
11,072
1,107
45
5
1
155,247
2
W
Zeus
10,351
1,035
66
7
1
175,806
0
L
Nemesis
9,436
944
27
3
1
198,993
0
L
Olorun
9,002
900
43
4
0
157,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role