Player Matchup

Mulan
Mulan
BkFodSalat
Mulan
Level 39
God Stats
7W - 3L
1,704 SR
Queue Stats
134W - 123L
1,522 Elo+
Party 1
Thanatos
Thanatos
Kjehr
Thanatos
Level 16
God Stats
1W - 5L
1,517 SR
Queue Stats
71W - 68L
1,581 Elo+
Party 1
Sobek
Sobek
Pindisspiller
Sobek
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 18L
1,752 Elo+
Party 1
Sol
Sol
lixual
Sol
Level 24
God Stats
0W - 2L
1,509 SR
Queue Stats
108W - 103L
1,559 Elo+
Party 1
Artemis
Artemis
niikzen
Artemis
Level 6
God Stats
0W - 1L
1,783 SR
Queue Stats
50W - 56L
1,920 Elo+
Party 1
Team Averages
Level 18
1,603 SR
1,667 Elo+

VS

Team Averages
Level 24
1,560 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BierTone
Tsukuyomi
Level 26
God Stats
3W - 2L
1,578 SR
Queue Stats
60W - 48L
1,553 Elo+
Party 2
Bellona
Bellona
Bitrains
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Hou Yi
Hou Yi
CharlieBrandit
Hou Yi
Level 33
God Stats
9W - 6L
1,570 SR
Queue Stats
90W - 115L
1,522 Elo+
Party 2
Ymir
Ymir
SamuraLegendary
Ymir
Level 29
God Stats
4W - 1L
1,653 SR
Queue Stats
72W - 98L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 8 / 0
7,145
420
6,316
15,338
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Kjehr
Thanatos
9
0 / 8 / 3
6,527
384
3,952
13,196
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 3 / 6
7,583
446
3,434
15,435
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
lixual
Sol
15
8 / 3 / 3
9,666
569
13,250
11,459
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
niikzen
Artemis
12
2 / 7 / 3
7,231
425
6,477
9,337
2,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 5 / 6
9,148
538
7,331
8,830
3,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
BierTone
Tsukuyomi
17
9 / 1 / 5
10,260
604
10,461
8,784
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bellona
Bitrains
Bellona
17
8 / 1 / 8
10,541
620
15,302
13,935
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
7 / 2 / 4
9,012
530
14,351
8,428
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 12
8,552
503
4,182
12,738
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
29
29
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
6
1.6
W
Tsukuyomi
BierTone
Tsukuyomi
9
1
5
11.5
W
Bellona
Bitrains
Bellona
8
1
8
12
L
Mulan
0
8
0
0
W
7
2
4
4.5
L
Thanatos
Kjehr
Thanatos
0
8
3
0.19
L
1
3
6
1.33
W
0
3
12
2
L
Sol
lixual
Sol
8
3
3
3.17
L
Artemis
niikzen
Artemis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
51,627
64,765
Taken
52,715
36,415
Mitigated
35,615
15,049
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,331
2,289
0
1,137
8,830
3,063
2,684
4,457
4,373
37,431
0
W
Tsukuyomi
BierTone
Tsukuyomi
10,461
1,517
0
4,107
8,784
4,051
2,521
1,052
7,704
0
70,981
W
Bellona
Bitrains
Bellona
15,302
4,108
0
5,652
13,935
15,987
456
1,857
11,667
6,143
62,539
L
Mulan
6,316
1,398
0
1,855
15,338
8,468
0
3,158
11,646
369
32,018
W
14,351
6,157
0
3,609
8,428
3,252
1,650
3,852
4,576
0
53,563
L
Thanatos
Kjehr
Thanatos
3,952
873
0
6,303
13,196
3,768
0
2,830
10,135
0
22,521
L
3,434
406
0
2,198
15,435
16,732
0
2,694
12,539
12,599
0
W
4,182
605
0
2,466
12,738
9,262
132
4,460
8,162
23,805
0
L
Sol
lixual
Sol
13,250
4,927
0
3,661
11,459
4,647
987
3,206
8,109
45,795
5,579
L
Artemis
niikzen
Artemis
6,477
3,704
0
1,032
9,337
2,800
0
1,689
7,556
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
47,513
300
Minions Killed
459
0
Camps Cleared
0
1,441,157
Distance Traveled
1,740,616
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,148
538
68
4
0
349,853
1
W
Tsukuyomi
10,260
604
123
7
0
378,865
5
W
Bellona
10,541
620
139
8
0
363,562
6
L
Mulan
7,145
420
80
5
0
242,558
3
W
Hou Yi
9,012
530
98
6
0
320,589
1
L
Thanatos
6,527
384
49
3
0
271,477
0
L
Sobek
7,583
446
24
1
0
343,871
0
W
Ymir
8,552
503
31
2
0
327,747
5
L
Sol
9,666
569
91
5
0
309,997
0
L
Artemis
7,231
425
56
3
0
273,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role