Player Matchup

Danzaburou
Danzaburou
Riskoe97
Danzaburou
Level 142
God Stats
6W - 6L
1,510 SR
Queue Stats
55W - 77L
1,350 Elo+
Solo
Geb
Geb
ShekleHekler
Geb
Level 99
God Stats
4W - 0L
1,751 SR
Queue Stats
320W - 338L
1,398 Elo+
Solo
Hachiman
Hachiman
TuAmorAlayon
Hachiman
Level 106
God Stats
14W - 16L
1,363 SR
Queue Stats
50W - 60L
1,392 Elo+
Solo
Nox
Nox
WigglyBigfoot1
Nox
Level 89
God Stats
2W - 3L
1,316 SR
Queue Stats
163W - 180L
1,373 Elo+
Solo
Fenrir
Fenrir
lalito2022
Fenrir
Level 81
God Stats
37W - 35L
1,491 SR
Queue Stats
501W - 550L
1,362 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,375 Elo+

VS

Team Averages
Level 78
1,500 SR
1,385 Elo+
Merlin
Merlin
Captain_Yami5
Merlin
Level 76
God Stats
5W - 5L
1,816 SR
Queue Stats
294W - 342L
1,394 Elo+
Solo
Cabrakan
Cabrakan
Misa_Yemeko
Cabrakan
Level 85
God Stats
9W - 5L
1,694 SR
Queue Stats
365W - 465L
1,386 Elo+
Solo
Nike
Nike
Saka-4-life
Nike
Level 89
God Stats
4W - 3L
1,179 SR
Queue Stats
226W - 212L
1,378 Elo+
Solo
Thanatos
Thanatos
SrILucifer
Thanatos
Level 38
God Stats
48W - 56L
1,444 SR
Queue Stats
56W - 65L
1,356 Elo+
Solo
Sol
Sol
beanjuice88
Sol
Level 101
God Stats
34W - 52L
1,364 SR
Queue Stats
377W - 486L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Riskoe97
Danzaburou
14
6 / 1 / 5
9,150
572
8,797
9,095
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 14
7,766
485
3,775
11,798
7,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TuAmorAlayon
Hachiman
13
8 / 1 / 4
8,519
532
9,995
7,149
2,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 7
7,856
491
5,592
5,651
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lalito2022
Fenrir
15
12 / 0 / 2
9,285
580
9,035
8,496
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,471
467
6,266
6,416
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Misa_Yemeko
Cabrakan
9
0 / 7 / 1
6,576
411
2,325
13,016
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 5 / 0
7,314
457
6,165
12,634
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SrILucifer
Thanatos
11
0 / 6 / 0
6,762
423
752
7,464
1,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 0
6,441
403
6,532
11,441
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
29
Kills
2
2
Deaths
29
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Cabrakan
Misa_Yemeko
Cabrakan
0
7
1
0.07
W
Danzaburou
Riskoe97
Danzaburou
6
1
5
8.5
L
0
5
0
0
W
0
0
14
7
L
Thanatos
SrILucifer
Thanatos
0
6
0
0
W
Hachiman
TuAmorAlayon
Hachiman
8
1
4
10
W
3
0
7
6.5
L
0
8
0
0
W
Fenrir
lalito2022
Fenrir
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,194
Damage
22,040
42,189
Taken
50,971
19,355
Mitigated
24,537
17,588
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,266
120
0
666
6,416
1,604
0
1,602
4,517
35,054
0
L
Cabrakan
Misa_Yemeko
Cabrakan
2,325
434
121
1,980
13,016
13,948
182
2,632
10,217
13,599
0
W
Danzaburou
Riskoe97
Danzaburou
8,797
2,850
0
4,153
9,095
4,152
996
1,791
7,160
0
55,208
L
6,165
982
0
2,411
12,634
5,211
0
2,966
9,330
0
46,401
W
3,775
701
2,116
4,374
11,798
7,272
0
3,995
7,663
17,524
0
L
Thanatos
SrILucifer
Thanatos
752
0
0
2,676
7,464
1,771
1,997
0
7,265
0
29,436
W
Hachiman
TuAmorAlayon
Hachiman
9,995
7,557
0
3,046
7,149
2,533
2,692
3,333
3,734
0
49,109
W
5,592
110
158
1,035
5,651
1,995
530
2,453
2,818
41,277
0
L
6,532
1,072
0
1,384
11,441
2,003
0
1,969
9,354
42,844
0
W
Fenrir
lalito2022
Fenrir
9,035
997
0
2,706
8,496
3,403
471
2,768
5,624
0
58,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
34,564
383
Minions Killed
321
0
Camps Cleared
0
1,566,594
Distance Traveled
1,438,357
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,471
467
72
5
0
324,639
4
L
Cabrakan
6,576
411
27
2
0
282,195
2
W
Danzaburou
9,150
572
87
5
0
277,983
2
L
Nike
7,314
457
92
6
0
327,870
4
W
Geb
7,766
485
18
1
0
327,769
5
L
Thanatos
6,762
423
59
4
0
209,660
0
W
Hachiman
8,519
532
90
6
0
274,622
4
W
Nox
7,856
491
90
6
0
314,028
6
L
Sol
6,441
403
71
4
0
293,993
1
W
Fenrir
9,285
580
98
6
0
372,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role