Player Matchup

Hou Yi
Hou Yi
FightTheseTearz
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,380 Elo+
Party 2
Mulan
Mulan
TRAPTEAM507
Mulan
Level 14
God Stats
1W - 2L
1,709 SR
Queue Stats
3W - 9L
1,466 Elo+
Party 2
Agni
Agni
brunette_5
Agni
Level 14
God Stats
1W - 3L
1,709 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 2
Jing Wei
Jing Wei
cEniGmAs
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,453 Elo+
Solo
Cthulhu
Cthulhu
nasty-kerb3
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 16
1,584 SR
1,434 Elo+

VS

Team Averages
Level 12
1,426 SR
1,292 Elo+
Pele
Pele
Paycolavii
Pele
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 22L
1,145 Elo+
Party 1
Charybdis
Charybdis
RacewayMoody
Charybdis
Level 28
God Stats
5W - 2L
1,466 SR
Queue Stats
56W - 42L
1,445 Elo+
Solo
Ymir
Ymir
The Maison4156
Ymir
Level 8
God Stats
10W - 11L
1,412 SR
Queue Stats
40W - 29L
1,274 Elo+
Party 1
Skadi
Skadi
lil-snow-leopard
Skadi
Level 3
God Stats
19W - 21L
1,255 SR
Queue Stats
27W - 29L
1,206 Elo+
Solo
Scylla
Scylla
sijumi757
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 4
6,060
505
3,454
7,388
1,872
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,005
500
2,082
6,906
3,912
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 4 / 1
6,665
555
6,264
7,499
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
cEniGmAs
Jing Wei
9
0 / 6 / 0
4,967
414
1,920
5,831
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
nasty-kerb3
Cthulhu
8
0 / 8 / 0
4,678
390
3,760
11,374
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,276
690
5,283
7,219
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
RacewayMoody
Charybdis
11
12 / 1 / 4
7,821
652
11,011
5,723
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 8
6,516
543
1,741
7,321
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 2
6,735
561
4,596
4,632
1,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
sijumi757
Scylla
9
3 / 4 / 2
5,718
477
4,277
5,998
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
26
29
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
7
1
3
8.5
W
Charybdis
RacewayMoody
Charybdis
12
1
4
14
L
0
4
0
0
W
0
0
8
4
L
4
4
1
1.13
L
Jing Wei
cEniGmAs
Jing Wei
0
6
0
0
W
4
1
2
5
L
Cthulhu
nasty-kerb3
Cthulhu
0
8
0
0
W
Scylla
sijumi757
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,480
Damage
26,908
38,998
Taken
30,893
14,958
Mitigated
11,465
4,381
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,454
1,591
200
745
7,388
1,872
630
1,721
5,587
0
23,370
W
5,283
845
0
3,630
7,219
2,453
435
1,379
5,772
0
49,928
W
Charybdis
RacewayMoody
Charybdis
11,011
8,207
0
2,147
5,723
1,647
2,300
2,272
3,079
0
38,098
L
2,082
360
0
500
6,906
3,912
530
0
6,906
8,235
16,319
W
1,741
311
0
910
7,321
4,294
318
836
6,357
14,227
0
L
6,264
834
51
715
7,499
1,997
284
2,280
4,921
21,448
0
L
Jing Wei
cEniGmAs
Jing Wei
1,920
961
0
386
5,831
2,051
0
627
5,204
0
24,407
W
4,596
2,577
0
1,298
4,632
1,348
1,926
1,123
3,431
0
31,730
L
Cthulhu
nasty-kerb3
Cthulhu
3,760
565
0
1,784
11,374
5,126
0
1,012
10,362
12,316
0
W
Scylla
sijumi757
Scylla
4,277
621
0
440
5,998
1,723
0
3,610
1,932
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
35,066
205
Minions Killed
288
0
Camps Cleared
0
1,059,693
Distance Traveled
1,068,370
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,060
505
37
3
0
218,961
0
W
Pele
8,276
690
106
9
0
246,538
0
W
Charybdis
7,821
652
80
7
0
205,491
3
L
Mulan
6,005
500
49
4
0
190,989
0
W
Ymir
6,516
543
17
1
0
246,244
0
L
Agni
6,665
555
48
4
0
224,723
1
L
Jing Wei
4,967
414
51
4
0
214,607
1
W
Skadi
6,735
561
61
5
0
172,152
1
L
Cthulhu
4,678
390
20
2
0
210,413
1
W
Scylla
5,718
477
24
2
0
197,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role