Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
MorbidDeity
Hou Yi
Bronze III
Level 88
God Stats
1W - 0L
1,871 SR
Queue Stats
10W - 9L
1,416 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
RighteousEviLs
Ao Kuang
Silver I
Level 147
God Stats
17W - 16L
1,477 SR
Queue Stats
1,078W - 1,209L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,616 SR
1,326 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,599 SR
1,233 MMR
Scylla
Scylla
Silver IV
REDDOTS FINEST1
Scylla
Silver IV
Level 118
God Stats
6W - 10L
1,435 SR
Queue Stats
97W - 123L
701 MMR
Solo
Artemis
Artemis
Bronze III
abundant_seaside
Artemis
Bronze III
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
xKiiritox
Gilgamesh
Gold IV
Level 149
God Stats
1W - 2L
1,863 SR
Queue Stats
110W - 126L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 2 / 9
9,447
787
10,309
13,590
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
14
8 / 1 / 7
9,788
816
8,201
7,687
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
13
4 / 4 / 11
9,363
780
7,035
10,383
4,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ChaacRaAh Muzen CabAnubisPersephone

VS

Bans
AphroditeZhong KuiAresSolBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,286
691
7,110
9,514
2,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 9 / 6
7,229
602
2,836
8,726
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xKiiritox
Gilgamesh
13
5 / 4 / 2
8,726
727
10,555
11,841
8,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
7
7
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
9
5.25
W
Hou Yi
8
1
7
11.5
L
2
5
4
0.8
W
Ao Kuang
4
4
11
2.38
L
0
9
6
0.33
L
Gilgamesh
xKiiritox
Gilgamesh
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
20,501
31,660
Taken
30,081
17,878
Mitigated
13,848
10,727
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,309
2,481
271
6,452
13,590
10,398
0
5,432
8,158
0
28,326
W
Hou Yi
8,201
2,528
0
1,146
7,687
3,158
1,087
1,954
5,733
0
35,608
L
7,110
769
0
1,340
9,514
2,762
0
2,050
7,068
33,081
0
W
Ao Kuang
7,035
1,978
0
2,858
10,383
4,322
632
2,657
7,726
18,823
0
L
2,836
1,369
0
272
8,726
2,516
0
1,934
6,570
0
6,167
L
Gilgamesh
xKiiritox
Gilgamesh
10,555
1,495
0
245
11,841
8,570
0
3,558
8,030
5,138
20,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
24,241
143
Minions Killed
109
8
Camps Cleared
4
648,213
Distance Traveled
526,628
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,447
787
39
3
1
209,497
4
W
Hou Yi
9,788
816
71
6
4
217,018
4
L
Scylla
8,286
691
69
6
1
204,296
3
W
Ao Kuang
9,363
780
33
3
3
221,698
2
L
Artemis
7,229
602
7
1
0
113,260
1
L
Gilgamesh
8,726
727
33
3
3
209,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role