Player Matchup

Chaac
Chaac
PapaJoint
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,456 Elo+
Party 2
Medusa
Medusa
Tokishii
Medusa
Level 107
God Stats
0W - 2L
1,526 SR
Queue Stats
245W - 240L
1,514 Elo+
Solo
Ra
Ra
szczelny_pierog
Ra
Level 4
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 2
Team Averages
Level 84
1,593 SR
1,475 Elo+

VS

Team Averages
Level 81
1,731 SR
1,702 Elo+
Chronos
Chronos
 
Chronos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Darshe0
Chaac
Level 12
God Stats
3W - 0L
1,802 SR
Queue Stats
100W - 20L
1,832 Elo+
Party 1
Bastet
Bastet
aboodsmart
Bastet
Level 119
God Stats
60W - 12L
1,891 SR
Queue Stats
969W - 456L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PapaJoint
Chaac
13
1 / 6 / 6
9,583
639
11,894
23,962
22,809
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Tokishii
Medusa
13
2 / 10 / 3
9,853
657
12,018
16,493
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 3
10,943
730
5,357
12,588
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 3 / 11
11,516
768
15,047
13,376
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Darshe0
Chaac
15
9 / 4 / 9
11,743
783
11,252
18,781
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
aboodsmart
Bastet
16
8 / 3 / 14
11,992
799
23,997
20,764
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
8
Kills
23
23
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
3
11
3.83
W
Chaac
Darshe0
Chaac
9
4
9
3.38
L
Chaac
PapaJoint
Chaac
1
6
6
0.67
L
Medusa
Tokishii
Medusa
2
10
3
0.35
W
Bastet
aboodsmart
Bastet
8
3
14
5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
50,296
53,043
Taken
52,921
33,225
Mitigated
38,550
10,157
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,047
2,739
0
5,007
13,376
6,655
1,315
785
12,389
53,194
3,376
W
Chaac
Darshe0
Chaac
11,252
1,420
778
5,989
18,781
21,408
457
2,950
15,516
6,694
29,251
L
Chaac
PapaJoint
Chaac
11,894
1,503
0
4,046
23,962
22,809
0
9,921
12,792
0
24,744
L
Medusa
Tokishii
Medusa
12,018
4,399
0
168
16,493
6,565
180
3,719
11,819
0
37,106
W
Bastet
aboodsmart
Bastet
23,997
5,423
1,109
9,073
20,764
10,487
1,286
2,746
17,581
0
51,400
L
5,357
628
3,705
2,238
12,588
3,851
0
2,827
9,366
23,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
35,251
164
Minions Killed
200
3
Camps Cleared
10
763,020
Distance Traveled
860,195
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,516
768
93
6
5
284,711
3
W
Chaac
11,743
783
51
3
3
273,672
1
L
Chaac
9,583
639
44
3
0
283,788
5
L
Medusa
9,853
657
58
4
3
230,478
2
W
Bastet
11,992
799
56
4
2
301,812
3
L
Ra
10,943
730
62
4
0
248,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role