Player Matchup

Geb
Geb
B0NisGOD
Geb
Level 6
God Stats
2W - 3L
1,724 SR
Queue Stats
7W - 13L
1,294 Elo+
Solo
Izanami
Izanami
DUSTINthewindOOF
Izanami
Level 18
God Stats
10W - 14L
1,524 SR
Queue Stats
65W - 87L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dedinsa2679
Tsukuyomi
Level 6
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
Nightmare157100
Sun Wukong
Level 7
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Set
Set
yDoguinho
Set
Level 29
God Stats
33W - 33L
1,525 SR
Queue Stats
205W - 229L
1,399 Elo+
Solo
Team Averages
Level 13
1,518 SR
1,372 Elo+

VS

Team Averages
Level 23
1,481 SR
1,393 Elo+
Geb
Geb
Diiegochoo22
Geb
Level 19
God Stats
13W - 10L
1,387 SR
Queue Stats
51W - 52L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
PuchitooDeFlotee
Kukulkan
Level 24
God Stats
33W - 35L
1,458 SR
Queue Stats
49W - 59L
1,336 Elo+
Party 1
Izanami
Izanami
adriialija
Izanami
Level 13
God Stats
8W - 8L
1,557 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 1
Susano
Susano
akadanielsan
Susano
Level 29
God Stats
21W - 25L
1,438 SR
Queue Stats
95W - 104L
1,384 Elo+
Party 1
Ymir
Ymir
lambda1877
Ymir
Level 28
God Stats
18W - 14L
1,565 SR
Queue Stats
52W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
11,047
442
5,419
20,585
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 3 / 2
13,049
522
13,966
13,123
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Dedinsa2679
Tsukuyomi
17
2 / 6 / 3
11,808
472
8,403
17,812
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Nightmare157100
Sun Wukong
15
0 / 11 / 2
9,893
396
6,177
17,392
13,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 4 / 0
14,220
569
14,555
19,157
8,259
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,734
389
4,740
21,137
7,362
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 5 / 6
13,089
524
13,440
10,072
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
adriialija
Izanami
16
2 / 5 / 11
10,888
436
5,810
9,969
3,099
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
19
13 / 3 / 8
12,919
517
17,277
17,113
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 2 / 10
12,367
495
10,877
15,455
20,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
18
Kills
27
30
Deaths
18
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
3
3
2
1.33
L
Tsukuyomi
Dedinsa2679
Tsukuyomi
2
6
3
0.58
W
1
3
8
1.67
L
Sun Wukong
Nightmare157100
Sun Wukong
0
11
2
0.09
W
7
5
6
2
W
Izanami
adriialija
Izanami
2
5
11
1.5
W
Susano
13
3
8
5.67
W
4
2
10
4.5
L
12
4
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
52,144
88,069
Taken
73,746
56,947
Mitigated
40,965
13,182
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,419
507
0
1,360
20,585
23,954
0
5,892
14,517
38,061
0
L
13,966
10,897
0
1,638
13,123
5,211
424
4,892
8,156
0
135,297
L
Tsukuyomi
Dedinsa2679
Tsukuyomi
8,403
1,378
0
3,688
17,812
6,215
2,461
6,570
11,002
0
85,311
W
4,740
258
0
5,942
21,137
7,362
483
2,273
18,864
31,618
0
L
Sun Wukong
Nightmare157100
Sun Wukong
6,177
864
0
910
17,392
13,308
1,479
6,745
10,467
0
41,740
W
13,440
1,734
0
511
10,072
3,440
2,633
841
9,231
62,532
0
W
Izanami
adriialija
Izanami
5,810
3,377
0
0
9,969
3,099
2,562
167
9,802
0
57,569
W
Susano
17,277
3,789
0
4,320
17,113
6,764
1,063
1,144
15,969
0
82,507
W
10,877
2,075
0
3,404
15,455
20,300
335
994
14,461
75,511
0
L
14,555
5,013
0
5,586
19,157
8,259
0
4,647
14,398
0
121,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,017
Gold Earned
58,997
598
Minions Killed
521
0
Camps Cleared
0
2,350,741
Distance Traveled
2,285,797
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,047
442
48
2
0
479,698
2
L
Izanami
13,049
522
204
8
0
449,735
0
L
Tsukuyomi
11,808
472
130
5
0
484,468
5
W
Geb
9,734
389
26
1
0
498,927
3
L
Sun Wukong
9,893
396
63
3
0
394,890
1
W
Kukulkan
13,089
524
120
5
0
408,112
1
W
Izanami
10,888
436
121
5
0
401,785
3
W
Susano
12,919
517
111
4
0
545,975
4
W
Ymir
12,367
495
143
6
0
430,998
11
L
Set
14,220
569
153
6
0
541,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role