Player Matchup

Arachne
Arachne
Angel Lelel
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Cthulhu
Cthulhu
AriThePirate
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 48L
1,679 Elo+
Solo
Ares
Ares
CaptainRog83
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
StonnoVanFish
Sun Wukong
Level 21
God Stats
1W - 1L
1,422 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Zerpic
Heimdallr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 21L
1,482 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,529 Elo+

VS

Team Averages
Level 28
1,587 SR
1,516 Elo+
Cliodhna
Cliodhna
Ericson040501
Cliodhna
Level 23
God Stats
1W - 0L
1,626 SR
Queue Stats
3W - 1L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maranatics
Tsukuyomi
Level 28
God Stats
2W - 1L
1,591 SR
Queue Stats
89W - 51L
1,644 Elo+
Solo
Thanatos
Thanatos
RivenBeer
Thanatos
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
SkmarcodelaGu
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,422 Elo+
Party 1
Janus
Janus
Z4L4MILLEROS
Janus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angel Lelel
Arachne
15
1 / 9 / 4
9,546
434
6,195
16,279
7,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
AriThePirate
Cthulhu
16
7 / 4 / 2
11,332
515
16,041
15,949
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 4 / 4
10,783
490
14,577
26,514
30,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
StonnoVanFish
Sun Wukong
16
7 / 9 / 2
10,830
492
11,512
19,824
15,533
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Zerpic
Heimdallr
17
4 / 3 / 3
10,918
496
10,952
17,700
8,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ericson040501
Cliodhna
17
2 / 3 / 9
10,427
474
6,040
14,240
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Maranatics
Tsukuyomi
20
16 / 4 / 8
13,505
614
31,008
24,339
23,641
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
RivenBeer
Thanatos
14
2 / 9 / 5
8,705
396
7,422
16,653
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
15
4 / 2 / 6
9,986
454
9,030
15,954
23,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 6 / 9
10,834
492
12,251
13,500
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
24
Kills
29
29
Deaths
24
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
Angel Lelel
Arachne
1
9
4
0.33
L
Cthulhu
AriThePirate
Cthulhu
7
4
2
2
L
5
4
4
1.75
W
Cliodhna
Ericson040501
Cliodhna
2
3
9
2.17
W
Tsukuyomi
Maranatics
Tsukuyomi
16
4
8
5
W
Thanatos
RivenBeer
Thanatos
2
9
5
0.5
W
Kuzenbo
4
2
6
3.5
L
Sun Wukong
StonnoVanFish
Sun Wukong
7
9
2
0.89
W
5
6
9
1.58
L
Heimdallr
Zerpic
Heimdallr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,277
Damage
65,751
96,266
Taken
84,686
75,899
Mitigated
63,166
20,659
Healing
24,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Angel Lelel
Arachne
6,195
2,661
0
3,736
16,279
7,880
0
3,673
12,509
0
53,589
L
Cthulhu
AriThePirate
Cthulhu
16,041
776
0
4,555
15,949
13,625
97
2,238
13,602
67,787
0
L
14,577
505
410
4,176
26,514
30,389
242
9,714
16,678
62,305
0
W
Cliodhna
Ericson040501
Cliodhna
6,040
823
0
5,788
14,240
5,348
0
3,826
10,251
0
79,068
W
Tsukuyomi
Maranatics
Tsukuyomi
31,008
5,728
0
5,965
24,339
23,641
246
7,423
16,074
18,286
81,724
W
Thanatos
RivenBeer
Thanatos
7,422
944
0
7,256
16,653
5,816
0
7,612
8,914
0
28,448
W
Kuzenbo
9,030
3,617
0
1,898
15,954
23,205
60
5,725
10,071
35,099
0
L
Sun Wukong
StonnoVanFish
Sun Wukong
11,512
2,852
106
1,439
19,824
15,533
1,709
5,726
13,830
0
46,389
W
12,251
1,273
215
3,752
13,500
5,156
498
4,599
8,758
63,560
0
L
Heimdallr
Zerpic
Heimdallr
10,952
4,023
0
6,237
17,700
8,472
2,797
5,016
12,602
0
89,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,409
Gold Earned
53,457
510
Minions Killed
481
0
Camps Cleared
0
1,831,243
Distance Traveled
2,134,776
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,546
434
84
4
0
337,410
7
L
Cthulhu
11,332
515
133
6
0
354,501
2
L
Ares
10,783
490
75
3
0
376,219
0
W
Cliodhna
10,427
474
126
6
0
383,118
0
W
Tsukuyomi
13,505
614
143
7
0
468,397
1
W
Thanatos
8,705
396
50
2
0
431,191
1
W
Kuzenbo
9,986
454
45
2
0
430,356
1
L
Sun Wukong
10,830
492
71
3
0
367,815
1
W
Janus
10,834
492
117
5
0
421,714
7
L
Heimdallr
10,918
496
147
7
0
395,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role